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Acceleration/Overdrive AI use https://elementscommunity.org/forum/index.php?topic=28943.msg369570#msg369570
« on: July 22, 2011, 01:51:45 am »
The computer will switch back and forth between using acceleration and overdrive, on the same voodoo doll.

Say you have voodoo doll a,b and c out.
Ai will use acceleration on doll 1, then immediately after use overdrive on it.
Once it has another acceleration, it will use it on that same doll, and just keep going back and forth until the doll dies.
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Offline EvaRia

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Re: Acceleration/Overdrive AI use https://elementscommunity.org/forum/index.php?topic=28943.msg373256#msg373256
« Reply #1 on: July 29, 2011, 06:47:30 pm »
The AI's only condition for using Acceleration or Overdrive on a creature is that it doesn't already have the skill, and that it has enough HP.

Since they are two different skills and the AI doesn't care what skill the creature has before buffing it, it will swap.

The fix is to either group both as the same skill or make Overdrive>Acceleration. It requires a bit more AI programming, so it isn't a priority in my mind.

A similar effect happens with shields. The AI will play a Solar Buckler for example, then play Solar Shield on top of it, since in the AI's mind Expensive = Better.

 

blarg: