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de_spy

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-1 Draw Bug https://elementscommunity.org/forum/index.php?topic=285.msg2249#msg2249
« on: December 15, 2009, 10:09:35 pm »

It really is a bug... a friend of mine also got killed by Rainbow when the god had -1 cards "left" but was still able to attack unfortunately...

And...
I know this has been posted before, somewhere, but I can't seem to find it.
...here it is: http://elementstheforum.smfforfree3.com/index.php/topic,92.0/msg,1998.html (http://elementstheforum.smfforfree3.com/index.php/topic,92.0/msg,1998.html)

-1 Draw Bug https://elementscommunity.org/forum/index.php?topic=285.msg2250#msg2250
« Reply #1 on: December 15, 2009, 10:09:35 pm »

Ah, that's why I couldn't find it; it was part of another thread. >.<" Oh well. This should really be looked at. =/

-1 Draw Bug https://elementscommunity.org/forum/index.php?topic=285.msg2251#msg2251
« Reply #2 on: December 15, 2009, 10:09:35 pm »

I know this has been posted before, somewhere, but I can't seem to find it. I was playing against Rainbow, and he had one card left, and I had none left. I ended my turn, he went, and drew two cards. His deck went down to -1 cards, and he didn't lose. I'm sure I know why this happens, as the game is supposed to register a loss at zero, so anything below that just draws phantom cards.



I'm sure that this really only happens with Rainbow, as he's the only one that can draw so many cards so quickly (unless someone was running an Eternity and kept bouncing a creature and it never got destroyed). But still, it's rather annoying, especially if there will be new cards that allow you to draw two cards a turn instead of just one.

Also, if you want to know why I have so many Sundials in play, it's because I try to play as many things as I can on the last turn, whether I'm going to win or lose. o-o

Offline jmizzle7

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-1 Draw Bug https://elementscommunity.org/forum/index.php?topic=285.msg2473#msg2473
« Reply #3 on: December 15, 2009, 10:09:36 pm »

All gods can get to -1 cards. The turn before, if they were at one card, the following turn it will draw two cards. In reality, it draws one card, but the counter decreases by two. The reason the opponent doesn't deck out in this case is because of the way it is coded. The false god AI draws two cards simultaneously, meaning that there is only one check at the beginning of the turn to see if it has a card to draw. Because there is still one card to draw, the condition for loss by deck out is not met, and it does not lose. The following turn, however, the opponent will deck out, because when the check for card availability is made, it will determine that no cards can be drawn, and you will win by deck out.

The easiest way for this bug to be fixed would be for zanzarino to employ two normal card draws instead of a single double-card draw. This will create two checks for card availability and will allow for deck out when the false god has only one card to draw.

 

anything
blarg: