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Tarutao

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Re: Shards (unupgraded), Relic | Relic (combined topic) https://elementscommunity.org/forum/index.php?topic=22607.msg384396#msg384396
« Reply #24 on: August 25, 2011, 12:46:04 am »
If nothing else, the price of the upgraded Relic needs a boost.

You can sell it for 1025, and that's 131 lower than even a tower sells for.

Please?

(edit: spelling error fixed)

Ashebrethafe

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Re: Shards (unupgraded), Relic | Relic (combined topic) https://elementscommunity.org/forum/index.php?topic=22607.msg384650#msg384650
« Reply #25 on: August 25, 2011, 05:13:30 pm »
Is it possible to get an upgraded Relic other than by upgrading it yourself? If not, it definitely needs a buff -- since it can't be played and sells for less than the 1500 :electrum spent to upgrade it, its existence serves only to trick some players into losing 540.

I remember when unupped Relics used to sell for 101 :electrum instead of 65. Maybe the upped Relics could sell for 1601 -- it's still a square plus the quanta cost of 1, and would allow players to decide whether they want 65 per Relic now or 101 per Relic once they can upgrade a card (or if they're close to 1500 :electrum, how many Relics to sell unupped in order to collect the bonus on the rest).

Offline ffun

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Re: Shards (unupgraded), Relic | Relic (combined topic) https://elementscommunity.org/forum/index.php?topic=22607.msg384654#msg384654
« Reply #26 on: August 25, 2011, 05:18:03 pm »
You can get upped relics from any FG that uses nymphs, such as Dark Matter, Serket and Dream Catcher.

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Re: Shards (unupgraded), Relic | Relic (combined topic) https://elementscommunity.org/forum/index.php?topic=22607.msg395463#msg395463
« Reply #27 on: September 19, 2011, 10:10:40 am »
This is irrelevant now with the release of Beta.
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Re: Shards (unupgraded), Relic | Relic (combined topic) https://elementscommunity.org/forum/index.php?topic=22607.msg398507#msg398507
« Reply #28 on: September 24, 2011, 02:58:22 pm »
This is irrelevant now with the release of Beta.
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Contrary

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Shards https://elementscommunity.org/forum/index.php?topic=22607.msg398593#msg398593
« Reply #29 on: September 24, 2011, 06:04:38 pm »
Every shard needs a massive thematic buff. A little piece of rock which arbitrarily does x effect is literally the most boring card idea I have ever seen in my life. Why are so many of these being made? All of them cost :rainbow and most of them aren't even affiliated with any element- their cost is even devoid of anything interesting (which also promotes rainbow decks and those dreadful quantum pillars but that's another story).

I mean some of these abilities are kind of interesting, couldn't they be worked in in a cool way?

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Re: Shards https://elementscommunity.org/forum/index.php?topic=22607.msg398595#msg398595
« Reply #30 on: September 24, 2011, 06:09:39 pm »
NOOOOO!!!! Some shards are arguably the most powerful shards in the game!
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Re: Shards https://elementscommunity.org/forum/index.php?topic=22607.msg398596#msg398596
« Reply #31 on: September 24, 2011, 06:11:29 pm »
Shards are hopelessly overpowered. If we buff them, there's a larger chance they will be banned from leagues and tournaments. I think all of the shards should be free and twice as powerful!
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Re: Shards https://elementscommunity.org/forum/index.php?topic=22607.msg398599#msg398599
« Reply #32 on: September 24, 2011, 06:19:40 pm »
All shards are being tied to an element. Currently we can see the  :darkness :death :entropy :life :light :time :water shards.
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Contrary

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Re: Shards https://elementscommunity.org/forum/index.php?topic=22607.msg398605#msg398605
« Reply #33 on: September 24, 2011, 06:32:16 pm »
Wow did any one of you besides OldTrees even read anything but the title. I said thematic buff. I think they need to be made more interesting, not more powerful.

I like that they're being affiliated with certain elements more, and I didn't deny this in the OP, but that doesn't change the fact that they're still boring as ass.

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Re: Shards https://elementscommunity.org/forum/index.php?topic=22607.msg398636#msg398636
« Reply #34 on: September 24, 2011, 07:22:02 pm »
A thematic buff could be just a refined explanation of how they are able to do what they do. We will not need to change the mechanics.

Currently they are neutral objects whose effects can be magnified by exposure to particular elements. Most of them are associated with a Virtue. Nothing else (thematically) about them has been explained
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Re: Shards https://elementscommunity.org/forum/index.php?topic=22607.msg399744#msg399744
« Reply #35 on: September 26, 2011, 05:39:25 pm »
I just can't wait to see what he comes up for the  :air  shard. It can be made very interesting to finally take use of the adavantage of being  :air or very dull.

 

blarg: