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Offline Shantu

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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500557#msg500557
« Reply #12 on: May 18, 2012, 07:58:53 pm »
Because, I can say that freeze in general is imo OP.  Spamming it with no return is very powerful, hence such card being a rare, though I feel it needs another step in that direction, by adding some defensive qualities to the target affected.

Didn't really want to post in this topic, but this is nonsense.
If Freeze is overpowered, what is basilisk blood? Gamebreaking?

Offline Fayceless

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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500577#msg500577
« Reply #13 on: May 18, 2012, 08:53:03 pm »
Because, I can say that freeze in general is imo OP.  Spamming it with no return is very powerful, hence such card being a rare, though I feel it needs another step in that direction, by adding some defensive qualities to the target affected.

Didn't really want to post in this topic, but this is nonsense.
If Freeze is overpowered, what is basilisk blood? Gamebreaking?

I think Freeze is, in many ways, more potent than Basilisk Blood, though it doesn't get as much respect.  There are 4 cards that can or do freeze an enemy creature.  Only 2 cards do BB, and one is a Nymph.  Though it only lasts half as long as BB(or 2/3 with congeal), it's much easier, given the right circumstances (squid with quint/no CC) to lock down several enemy creatures with one or two of your own creatures.  Add in the synergy with shockwave, lack of +def like BB has, I think Freeze is an undervalued ability.

I'm not sure what the proposed change in the topic would do to Freeze in the big picture.  Sounds like a slight nerf more than a buff.  You rarely want to  freeze your own creatures unless they've been anti-mattered or something.

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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500582#msg500582
« Reply #14 on: May 18, 2012, 09:04:49 pm »
My thought behind this is Ice could be used as Anti-CC. in the sense that a  thick of Ice bit around a creature should allow for some level of protection especially to :water creatures.
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Offline mega plini

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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500586#msg500586
« Reply #15 on: May 18, 2012, 09:12:02 pm »
My thought behind this is Ice could be used as Anti-CC. in the sense that a  thick of Ice bit around a creature should allow for some level of protection especially to :water creatures.
this doesn't buff but nerf freeze effects! You mostely freeze opponent's creatures. Why would you want to give them protection?
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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500589#msg500589
« Reply #16 on: May 18, 2012, 09:19:11 pm »
Think of it more as a Berf . would people rather see another card cause the protection. If we had that people would say that it is too situational. so how could we find a solution here?
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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500592#msg500592
« Reply #17 on: May 18, 2012, 09:29:51 pm »
My thought behind this is Ice could be used as Anti-CC. in the sense that a  thick of Ice bit around a creature should allow for some level of protection especially to :water creatures.
Frozen creatures can neither attack nor use their activated abilities. It is poorly suited for being the basis of Anti-CC.
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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500737#msg500737
« Reply #18 on: May 19, 2012, 03:06:56 am »
What about giving it something like... reduce the damage it takes rather than buffing the frozen creature directly?  For use with Gravity Pull?

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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg500760#msg500760
« Reply #19 on: May 19, 2012, 04:04:55 am »
What about giving it something like... reduce the damage it takes rather than buffing the frozen creature directly?  For use with Gravity Pull?
I like the idea of a temporary buff, because CC spells can be used on enemy creatures the turn they unfreeze, and infection (i believe) would not be affected as much.

Offline freemod1espilon

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Re: Buff Frozen Status https://elementscommunity.org/forum/index.php?topic=40358.msg501328#msg501328
« Reply #20 on: May 20, 2012, 01:43:18 pm »
infection would most likely not be effected but it would be determined by the way it was coded
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