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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg205986#msg205986
« Reply #84 on: November 21, 2010, 11:56:25 am »
It now cost 8.
And i still think it is underpowered.
Should come into play immortal or  :aether :aether for it's skill.

Rainmaker

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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg217701#msg217701
« Reply #85 on: December 06, 2010, 12:32:40 am »
For the fact, Entropy nymbh cost 9 entropy, and its ability 4.

Please, take into consideration that nymphs are supposed to be delicated creatures (low hp); yet their abilitys are supposed to be the best availables within an elements
Take a look at the toher nymphs and you will see that pretty much all are balanced:
Cost for playing: 8~9 quanta
cost of ability: 3~4 quanta
Health: below 5~2
attack: low

miggui

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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg222675#msg222675
« Reply #86 on: December 12, 2010, 05:31:18 am »
For the fact, Entropy nymbh cost 9 entropy, and its ability 4.

Please, take into consideration that nymphs are supposed to be delicated creatures (low hp); yet their abilitys are supposed to be the best availables within an elements
Take a look at the toher nymphs and you will see that pretty much all are balanced:
Cost for playing: 8~9 quanta
cost of ability: 3~4 quanta
Health: below 5~2
attack: low
there's no comparison between antimatter and immortality. and half the nymphs have 4 or more lifepoints, they're not necessarily fragile.

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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg223181#msg223181
« Reply #87 on: December 12, 2010, 09:01:04 pm »
For the fact, Entropy nymbh cost 9 entropy, and its ability 4.

Please, take into consideration that nymphs are supposed to be delicated creatures (low hp); yet their abilitys are supposed to be the best availables within an elements
Take a look at the toher nymphs and you will see that pretty much all are balanced:
Cost for playing: 8~9 quanta
cost of ability: 3~4 quanta
Health: below 5~2
attack: low
Im really tired of people saying nymphs are meant to be fragile or have a high cost ability...
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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg223296#msg223296
« Reply #88 on: December 13, 2010, 12:32:53 am »
this is probably the weakest nymph over all...
the cost for the ability should only cost 1 aether quanta, or even free

Offline BluePriestTopic starter

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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg223311#msg223311
« Reply #89 on: December 13, 2010, 12:47:54 am »
this is probably the weakest nymph over all...
the cost for the ability should only cost 1 aether quanta, or even free
definitly not free. i think the main problem is its health. The cost should be reduced by 1 and then it should have 4-5 health. Or keep its health and come in immortal.
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Krahhl

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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg223324#msg223324
« Reply #90 on: December 13, 2010, 12:56:23 am »
I still think the best solution would be to make its attack around 3-5ish, stay at 2 health, and come into play immortal. Might need some cost balancing with nymph tears though.

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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg223445#msg223445
« Reply #91 on: December 13, 2010, 03:19:14 am »
I still think the best solution would be to make its attack around 3-5ish, stay at 2 health, and come into play immortal. Might need some cost balancing with nymph tears though.
If its atk was lower with coming in immortal, I think it would be perfect.
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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg235155#msg235155
« Reply #92 on: December 29, 2010, 12:39:44 am »
I don't know if this is a good idea, but why shouldn't the turquoise nymph have a buff on all aether creatures for +0|+1?
This might be too good for spark fractals. But if it weren't, it would make up for being inferior to the anubis.

Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg235157#msg235157
« Reply #93 on: December 29, 2010, 12:45:52 am »
Considering :aether also has Quintessence, the nymph entering the field immortal is unnecessary.

Turquoise Nymph is really a mono-Anubis, keep that in mind.  It has better attack, same summoning cost, ability works in mono decks.  Only real downside is the health, which given the easy Quintessence combo, should only be a problem when facing harmful shields.

I think it's fine the way it is.  In fact, I wish I had one, I'd put it to good use.  Yes, by the time you can play this you'd have been able to play 2-3 Quints, but you have to DRAW 2-3 Quints before you can play them.  Once one of these is on the field, you can just keep on using it.  Otherwise, what would be the point of people using Anubis to begin with?

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Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg235170#msg235170
« Reply #94 on: December 29, 2010, 12:58:23 am »
Considering :aether also has Quintessence, the nymph entering the field immortal is unnecessary.

Turquoise Nymph is really a mono-Anubis, keep that in mind.  It has better attack, same summoning cost, ability works in mono decks.  Only real downside is the health, which given the easy Quintessence combo, should only be a problem when facing harmful shields.

I think it's fine the way it is.  In fact, I wish I had one, I'd put it to good use.  Yes, by the time you can play this you'd have been able to play 2-3 Quints, but you have to DRAW 2-3 Quints before you can play them.  Once one of these is on the field, you can just keep on using it.  Otherwise, what would be the point of people using Anubis to begin with?
You've missed a lot of the earlier arguments.

People have argued that yes, you can put it in a mono deck. But Aether only has 1 creature other than the nymph that CAN be quinted, and that is phase spider.
There's just about no point in quinting phase spider either. The other creatures are either already coming into play immortal, or die immediately.

I think the problem could be solved just by giving aether more creatures. that way, it will see more use.

Re: Turquoise Nymph | Aether Nymph https://elementscommunity.org/forum/index.php?topic=10275.msg235185#msg235185
« Reply #95 on: December 29, 2010, 01:35:11 am »
I didn't say mono deck, just mono card.  Anubis has the inherent weakness of requiring both :time and :aether, this makes it difficult to incorporate into decks that use elements other than :time and :aether.  Turquoise Nymph, on the other hand, can be incorporated into all kinds of duo and trio decks without the need for :time.  I've seen all kinds of decks that use the Nymph that would never work with Anubis.

 

anything
blarg: