Sure is with quint also an card.
What he said. Throw them down together and it's impossible to kill without specific shields.
I also like the current ability as you can use it on opponents creatures (especially useful when I've faced voodoo decks. What use is it if they can't use pandemonium, gravity pull, basilisk blood, etc on it)
of course the current ability is nice, no one said it's useless. the point is, nymphs are supposed to have unique, game-changing abilities, and aether nymph has an ability another card has, with thrice the cost and a quarter of its life.
It can be game changing with this strategy.
You play nymph which can't be killed --> every card you creature can't be killed --> you beat that guy whose deck relies on kill and stall tactics to win.
No antimatter, no aflatoxin, no bolt cards, no firestorm, no reverse time, no freeze/delay, no otyugh, etc
How many decks rely on one or a combination of these to win? Most rainbow stalls do. Water stalls, Fire stalls, Entropy stalls, Death stalls. Ther's too many to name.
And what's unique about it? It's not off element like anubis.