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kosyu

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[Official] Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295491#msg295491
« on: March 21, 2011, 05:41:45 pm »


I'm surprised nobody has noticed this before, but this is clearly the weakest of all the free creatures. It gives you no quanta, as do all the others, and it dies on the first turn. I have two basic solutions: have it give you some amount of quanta... maybe around 2 or 3, or have it have a higher attack.
« Last Edit: April 18, 2015, 02:01:35 am by Treldon »

Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295492#msg295492
« Reply #1 on: March 21, 2011, 05:43:36 pm »
It's damage to cost ratio is pretty high o.O
BL + Chaos Power (1 :entropy) = ~ 7.5/2.5 creature; sky blitz-able too!

likelinker

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295501#msg295501
« Reply #2 on: March 21, 2011, 06:13:50 pm »
This card is awesome!
It works great with fractal or you can use BL, chaos power.... I think it's the best of all the free creatures!

Falcon4415

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295502#msg295502
« Reply #3 on: March 21, 2011, 06:15:36 pm »
It's damage to cost ratio is pretty high o.O
BL + Chaos Power (1 :entropy) = ~ 7.5/2.5 creature; sky blitz-able too!
It's OVER 9000!!!11!111

3/5 dmg for free? Yeah, totally underpowered.

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295506#msg295506
« Reply #4 on: March 21, 2011, 06:25:32 pm »
One card in hand is not "free"
TEAM
:deathbig
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Offline truddy02

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295509#msg295509
« Reply #5 on: March 21, 2011, 06:30:02 pm »
It's damage to cost ratio is pretty high o.O
BL + Chaos Power (1 :entropy) = ~ 7.5/2.5 creature; sky blitz-able too!
Actually since chaos power always gives at least 1 atk and 1 hp the average is +3/+3, so even better.  It is definitely the most versatile of the free creatures, used in lava rushes, fractal blitzes, and with buffs.   It is fine as is. 

Falcon4415

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295525#msg295525
« Reply #6 on: March 21, 2011, 07:19:11 pm »
One card in hand is not "free"
QFT, but you normally have more than one use for these bad boys in a deck. In an Immolation deck, they serve as both Immo fodder and cheap finisher damage. In an Immobow, you can usually buff them so that they stay alive indefinitely, getting a very cheap, powerful creature (besides obviously being Immo targets). Finally, paired with Fractal and Sky Dive they make for a very good One Hit Kill deck, which is both fun and effective.

Siweisun

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295541#msg295541
« Reply #7 on: March 21, 2011, 07:46:49 pm »
Did you miss the fact that it cost ZERO quanta to play?!?!?!

Thiefboy109

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295543#msg295543
« Reply #8 on: March 21, 2011, 07:49:45 pm »
Did you miss the fact that it cost ZERO quanta to play?!?!?!
It does take a place in your deck though. That 1 card spot could hold something much more useful.

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295578#msg295578
« Reply #9 on: March 21, 2011, 08:47:35 pm »
You should probably add a poll and the card image.

Did you miss the fact that it cost ZERO quanta to play?!?!?!
It does take a place in your deck though. That 1 card spot could hold something much more useful.
Like Photon? Well, think of it this way - does photon automatically die and trigger death effects? This thing can become good cannon fodder for Bonewall, Soul Catcher, and Graveyard - and considering you can have multiple Soul Catchers and Graveyards out you'll probably benefit a lot from that 1 card dying. Alternatively it can be buffed to be a decent attack for 1-3 quanta - which makes sense seeing that cards like Giant Frog and Graviton Mercenary cost 2-4 quanta.

Thiefboy109

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295590#msg295590
« Reply #10 on: March 21, 2011, 08:58:08 pm »
You should probably add a poll and the card image.
Agreed

Like Photon? Well, think of it this way - does photon automatically die and trigger death effects? This thing can become good cannon fodder for Bonewall, Soul Catcher, and Graveyard - and considering you can have multiple Soul Catchers and Graveyards out you'll probably benefit a lot from that 1 card dying. Alternatively it can be buffed to be a decent attack for 1-3 quanta - which makes sense seeing that cards like Giant Frog and Graviton Mercenary cost 2-4 quanta.
If you want to use it that way, it works. But for most not specilized Death Decks, it is sort of useless. Very situational.

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Re: Spark | Ball Lightning https://elementscommunity.org/forum/index.php?topic=23252.msg295594#msg295594
« Reply #11 on: March 21, 2011, 09:00:05 pm »
If you want to use it that way, it works. But for most not specilized Death Decks, it is sort of useless. Very situational.
Sparks doesn't have to be used in :death decks, as shown by Falcon4415's post.

One card in hand is not "free"
QFT, but you normally have more than one use for these bad boys in a deck. In an Immolation deck, they serve as both Immo fodder and cheap finisher damage. In an Immobow, you can usually buff them so that they stay alive indefinitely, getting a very cheap, powerful creature (besides obviously being Immo targets). Finally, paired with Fractal and Sky Dive they make for a very good One Hit Kill deck, which is both fun and effective.

 

blarg: