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Offline Submachine

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Re: Protect Artifact https://elementscommunity.org/forum/index.php?topic=36540.msg1118471#msg1118471
« Reply #12 on: December 31, 2013, 04:19:04 pm »
I just want to make a new thread with images and a poll, but people would just redirect me here.
So I was comparing EA with Purify, which got a nice buff lately with not only removing poison, but got healing counters too. I was thinking how that would work if all protected permanents and permanent stacks would heal the player +2 HP per turn too?
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Offline UndeadSpider1990

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Re: Protect Artifact https://elementscommunity.org/forum/index.php?topic=36540.msg1122099#msg1122099
« Reply #13 on: January 20, 2014, 01:51:16 am »
So I was comparing EA with Purify, which got a nice buff lately with not only removing poison, but got healing counters too. I was thinking how that would work if all protected permanents and permanent stacks would heal the player +2 HP per turn too?

How about combining Protect Artifact and Plate Armor into one card? So it gives either +3 HP to a creature or Protection to a permanent?
« Last Edit: January 20, 2014, 01:52:49 am by UndeadSpider1990 »
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Offline eaglgenes101

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Re: Protect Artifact https://elementscommunity.org/forum/index.php?topic=36540.msg1122107#msg1122107
« Reply #14 on: January 20, 2014, 04:36:49 am »
It's a niche card. 'nuff said.
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Offline Eltiggros

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Re: Protect Artifact https://elementscommunity.org/forum/index.php?topic=36540.msg1122158#msg1122158
« Reply #15 on: January 20, 2014, 02:25:50 pm »
Protect artifact becomes a PC... same ability as graviton salvager... PA becomes priority PC concern... add earth drain per turn to reduce steal overpower and PA effectiveness

Offline Lech

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Re: Protect Artifact https://elementscommunity.org/forum/index.php?topic=36540.msg1122188#msg1122188
« Reply #16 on: January 20, 2014, 06:21:51 pm »
So I was comparing EA with Purify, which got a nice buff lately with not only removing poison, but got healing counters too. I was thinking how that would work if all protected permanents and permanent stacks would heal the player +2 HP per turn too?

How about combining Protect Artifact and Plate Armor into one card? So it gives either +3 HP to a creature or Protection to a permanent?

Would be awesome, i'm totally not saying this as someone with 6 upped pa.

Offline UndeadSpider1990

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Re: Protect Artifact https://elementscommunity.org/forum/index.php?topic=36540.msg1122292#msg1122292
« Reply #17 on: January 21, 2014, 12:07:13 am »
So I was comparing EA with Purify, which got a nice buff lately with not only removing poison, but got healing counters too. I was thinking how that would work if all protected permanents and permanent stacks would heal the player +2 HP per turn too?

How about combining Protect Artifact and Plate Armor into one card? So it gives either +3 HP to a creature or Protection to a permanent?

Would be awesome, i'm totally not saying this as someone with 6 upped pa.

Lol. I think this card would see a lot more use if PA stood for both Protect Artifact and Plate Armor.
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Offline laxnut90

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Re: Protect Artifact https://elementscommunity.org/forum/index.php?topic=36540.msg1122351#msg1122351
« Reply #18 on: January 21, 2014, 06:12:02 am »
Proposed Change:

Protect Artifact 1 :earth

Target Permanent or Stack of Permanents and all Permanents of the same name can not be targeted by any skill.  Permanents that are played after Protect Artifact are unaffected.


This change would not have any affect on stacking permanents, but it would allow for multiple unstackable permanents to be protected at once.  It would also protect the upped and unupped versions of stackable permanents for players with partially upped decks.

How it would work:
Player plays two Hourglasses.  Player plays Protect Artifact on one of the Hourglasses.  Both Hourglasses are now protected.  If an opponent has an Hourglass, that Hourglass also becomes immortal.  If a player plays a third Hourglass, that Hourglass is NOT protected.

The limitation to permanents played afterwards would be to limit abuse of permanents such as Dimensional Shield and Sundial.  I am not sure what the ruling should be on how this would affect Bone Wall.
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