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Offline whatifidogetcaught?

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg481311#msg481311
« Reply #12 on: April 15, 2012, 01:41:49 am »
Unless you are hunting fish, I say nyet. Plus you hurt Poseidon even further. I was thinking for Light-y, as angels might have bows? I don't know. Just a thought.
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Offline tyranim

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg481321#msg481321
« Reply #13 on: April 15, 2012, 01:54:59 am »
i like the idea of it going to another element as well as air. i see your reasoning too, gavel can work in 2 different mono decks, bow can only work in one.
aether already has a powerful one
darkness has a pretty powerful one too
death has a sorta powerful one, depends
earth has a very powerful one (not anymore though, shard killed it)
entropy might be a good pair
fire has one of the most powerful
gravity already has an other one
life has a somewhat powerful one
light has a pretty powerful one
time has a crazy one
water has a kinda crappy one

huh... life is my choice, lets make monofrogs even more powerful!!
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Offline bogtro

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg481357#msg481357
« Reply #14 on: April 15, 2012, 03:05:42 am »
A small crit chance would be nice, although that may justify a +1 cost/-1 atk. atm Gavel is usually strictly better than Longbow.
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Offline d1puffpuff

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg482267#msg482267
« Reply #15 on: April 16, 2012, 10:20:15 pm »
A small crit chance would be nice, although that may justify a +1 cost/-1 atk. atm Gavel is usually strictly better than Longbow.
A crit chance for the bow would be interesting, or at least a chance for +1, +2.. Kind of like rpg that have that (x
Hm, even if it wouldn't make as much sense, I feel that the water elements needs a stronger weapon, so maybe this can help.

Offline freemod1espilon

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg483812#msg483812
« Reply #16 on: April 19, 2012, 09:34:12 pm »
Critical does sound like a good buff
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Offline DarkStelth52

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg483821#msg483821
« Reply #17 on: April 19, 2012, 09:40:15 pm »
I feel like it is already fairly balanced on it's own.

Offline freemod1espilon

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg484894#msg484894
« Reply #18 on: April 21, 2012, 02:30:59 pm »
I feel like it is already fairly balanced on it's own.
how so?
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Offline DarkBaron12390

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg485124#msg485124
« Reply #19 on: April 21, 2012, 08:53:47 pm »
It's already entirely overshadowed by EE.

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg485138#msg485138
« Reply #20 on: April 21, 2012, 09:32:50 pm »
Bow isn't being compared to EE here, it's compared to hammer. EE is more of a card valued for its repeatable CC rather than its quick burst of damage and ability to fit into many decks. Hammer has more health than bow when flying, as well as allowing two marks to get the damage boost. Only thing bow has that's better is ranged, meaning it can hit through wings when equipped, and can grant ranged to endowers.

Offline DarkBaron12390

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg485360#msg485360
« Reply #21 on: April 22, 2012, 12:43:54 pm »
Think again to what I am saying. Long bow deals 6 base damage, and only gets its bonus damage when you have an air mark. I'm unaware of any rainbow decks running air mark -- so it's safe to assume that air marks are mono/duo/ and maybe trio. That is to say, you're in no shortage of air quanta. EE is the air weapon dealing 7 damage, and has the capability of CC for a cheap cost. 5 air quanta to play vs. what, like 4 random quanta?

There is absolutely no reason to choose long bow over EE -- that is to say, the card requires a buff.

Offline Shantu

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Re: Short Bow | Long Bow https://elementscommunity.org/forum/index.php?topic=37476.msg485395#msg485395
« Reply #22 on: April 22, 2012, 03:08:26 pm »
Longbow costs 2 to play, so there is a reason to choose it over Eagle's Eye. In a rush deck, it is oftentimes better.
The bow needs no buff. It's fine as is. Keep in mind it has the Ranged passive which makes Wings useless against it - that by itself gives it an edge over hammer. When flown, the ease of using flying weapon with it (you gotta use a mark of air anyway) should balance out its lower hp. A bow breaks easier than a hammer.
The unupgraded has a nice synergy with Adrenaline. You can't really make an adrenaline-hammer deck.

The passive crit chance and stuff are completely unneeded, the card is fine as is and that would most likely increase its price, ruining its purpose - a cheap weapon in rushes. It's also an Other card, meaning you shouldn't expect anything but a simple hitter.

 

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