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Offline ratcharmer

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg295629#msg295629
« Reply #24 on: March 21, 2011, 09:57:28 pm »
I believe the best way to buff this card will be to create more cards that have synergies with it.  The more those cards exist, the more play this will see.

Of the things here, I believe decreasing skill cost is probably the best one.  That way, you can rely on just an Entropy mark to maintain it.
More death activated effects would help, but I think the main thing holding the kitty back is that since death activated effects are found pretty much only in :death cards you need a duo for this card, and the ability is too expensive to use effectively in a duo.

I'm all for cutting the skill cost.

LStanley82

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg297356#msg297356
« Reply #25 on: March 24, 2011, 06:45:50 pm »
I have a simple solution to buff this card.

1- Any death/rewind/mutation/consume effect -> card is not destroyed, rather ALL attack on card is reduced to zero, HP returned to 1HP, and ALL buffs removed, (effectively removing its effectiveness) however card can be re-activated by its natural ability only 1-1 for the reg, and 1-3 for the upped at a cost of 2 :entropy.

2- Remain the regular use of its activitation as it is.

This will spare it the "death" that it is immune too, and keep cards like gravity pull etc. from being overpowered.

Gravity Pull would still have its uses however (namely for a very very powerful card on the field vs. the cat), it would effectively block the first attack from an opponent, but only the first, and due to Gravity Pull's inate ability to only have one instance on the field at a time, this will still be controlled.

All in All, if the cat never died, it would live up to its name.  ;)

I would say that the consume feature, (I.E. an oty can eat its own cat, over and over, and over, and over... might be OP'd I dunno... it would still take gravity quanta to eat...)  ???

Thoughts?

killybob

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg297379#msg297379
« Reply #26 on: March 24, 2011, 07:15:36 pm »
I think it would be used more as a butterfly target than with it´s innate ability. 0/x cats are save to all shields. :entropy shouldn´t have such a good target for butterfly, which is also a  :entropy card.
on second thoughts, is being a perfect candidate for BE such a bad thing? it provides the cat with extra use outside of simply being a weak, unadaptable, duo card. i know that this wrecks the micro abominations great (and only purpose) of use in this combination of the two cards and it kind of defeats the original point of Schrödinger's Cat but really it's better than nothing. besides, i know it occurs, but i don't often see the cat being used in this way. plus micro abomination is more durable for this purpose. but, if you lot really want this card to not be used in this way then why not play with the idea of it coming into the field immortal. after all that does kinda fit in with its name...

Offline Tymalous

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg298582#msg298582
« Reply #27 on: March 26, 2011, 03:20:24 pm »
I agree with  LStanley82, as the cat is supposed to be dead/alive at the same time.
Get the cat to be sort-of immortal, every time it dies the cat is alive again (rewind does get it back to your hand though). This way you'd have a real immortal creature that, though weak, can't die. If the cat dies the hp's and attack is reset to normal, so you can't get it too powerful. This would be a perfect combo with the skill description. Now you can kill the cat 2x every turn which too isn't OP at all. Also reduce the skill cost by one.
Ability will never catch up with the demand for it.
Confucius

killybob

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg299137#msg299137
« Reply #28 on: March 27, 2011, 12:42:32 pm »
would all new effects such as BE or acceleration be erased when the creature dies just like any buffs? and would the card cost increase? also would this be a passive ability along side its normal dead/alive skill?

Offline YoungSot

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg299180#msg299180
« Reply #29 on: March 27, 2011, 02:44:49 pm »
As it stands, the cat is an expensive to use, fragile creature, and if you are using it it's probably pretty vital to your deck's strategy. Since it is always used in a duo deck it's not very practical to add aether too for quints, so something that makes the cat significantly tougher seems necessary. The Phoenix-like effects described by earlier posters seems appropriate, both in concept and mechanics. (perhaps instead of turning into ash it should be inside a box for one round?  :P)

Regardless of the exact mechanics, strong survivability would allow players to build decks around it, confident that they wouldn't have their entire deck strategy instantly neutered by their first opponent with any CC.

Offline AnoverX

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg299181#msg299181
« Reply #30 on: March 27, 2011, 02:47:16 pm »
Schrödinger´s Cat (unupped):
Costs: 2 :entropy
Stats: 1/ 1
Immaterial.
 :entropy  :entropy: Dead and Alive

Schrödinger´s Cat (upped):
Costs: :entropy
Stats: 1/ 1
Immaterial.
 :entropy  :entropy: Dead and Alive


Offline Tymalous

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg299207#msg299207
« Reply #31 on: March 27, 2011, 03:27:47 pm »
would all new effects such as BE or acceleration be erased when the creature dies just like any buffs? and would the card cost increase? also would this be a passive ability along side its normal dead/alive skill?
From what i suggested all yes except the cost.
Ability will never catch up with the demand for it.
Confucius

ShiningSword

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg312271#msg312271
« Reply #32 on: April 15, 2011, 02:54:43 pm »
Give it 1 entropy skill cost and make it phoenix like. Nobody will be able to use it until that happens(even if you just improve the skill cost, in decks that is vital it will get quickly CCed by the opponent to stop the cat based strategy).
The porblem is that it is like rustler but with no straight quanta conversion, of course it makes death effects to compensate, but it requires to many cards to be played before hand(and is expencive).

burne

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg312295#msg312295
« Reply #33 on: April 15, 2011, 03:39:55 pm »
and make it phoenix like.
50% chance of not dying could be even nicer and would greatly fit the theme.

killybob

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg312297#msg312297
« Reply #34 on: April 15, 2011, 03:45:16 pm »
Give it 1 entropy skill cost and make it phoenix like. Nobody will be able to use it until that happens(even if you just improve the skill cost, in decks that is vital it will get quickly CCed by the opponent to stop the cat based strategy).
The porblem is that it is like rustler but with no straight quanta conversion, of course it makes death effects to compensate, but it requires to many cards to be played before hand(and is expencive).
agreed. the ability cost MUST come down.  :entropy :entropy is far too expensive for its highly situational ability.
and make it phoenix like.
50% chance of not dying could be even nicer and would greatly fit the theme.
this. excellent idea. to make the cat completely indestructible would to OP for its low cost. i mean look at aether's own Immortal. not even truly immortal and costs 6 :aether for just 4 attack.

Offline Neopergoss

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Re: Schrödinger´s Cat https://elementscommunity.org/forum/index.php?topic=21610.msg312311#msg312311
« Reply #35 on: April 15, 2011, 04:35:51 pm »
^^^ agreed

 

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