Poll

how should this card be changed

no changes, its perfectly fine how it is.
25 (50%)
add damage resist to the unupped, raise its cost, and give it semi PC protection with limited uses.
8 (16%)
add damage resistance to the unupped, raise its cost, and give it bonewall style PC resistance where bolts also remove counters.
4 (8%)
option 3 but also give it a way to restore counters
3 (6%)
something else that i will say in comments
7 (14%)
remove the card entirely because i hate it
1 (2%)
add dr and make it return rather than reflect spell damage
2 (4%)

Total Members Voted: 50

Poll

What sort of buff would make these shields competitive?

No buff; they're fine how they are
Reflect all spells; no balancing
Reflect all spells; remove protection from PA
Reflect all spells; remove damage reduction
Other - post below

*Author

Offline OldTrees

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516176#msg516176
« Reply #96 on: June 28, 2012, 07:27:42 pm »
Since most of the berfing options in the poll revolve around nerfing its PC resistance, I'd like to give another option for consideration:
It could be changed to not reflect the spell damage, but return it (while for the buff part it would get more creature damage protection as well). The way elements is coded now, if the initial damage will be a killing blow, the returned damage does not trigger at all. Thoughts?
DR 1|1
Cost 2 :light|1 :light
Immaterial
Return spell damage
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Offline esran

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516187#msg516187
« Reply #97 on: June 28, 2012, 07:50:35 pm »
added to poll. thank you for the suggestion.

Offline rosutosefi

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516257#msg516257
« Reply #98 on: June 29, 2012, 12:53:38 am »
Reflective Shield is perfectly fine as is ؟
Do people really want light to be the element of specific card hate?
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Offline OldTrees

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516259#msg516259
« Reply #99 on: June 29, 2012, 12:58:35 am »
Reflective Shield is perfectly fine as is ؟
Do people really want light to be the element of specific card hate?
I am not able to determine if you are for or against a berf.

I support a berf to move light away from being the element of specific card hate.
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Offline esran

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516285#msg516285
« Reply #100 on: June 29, 2012, 03:00:12 am »
if you will note, every option on my poll except not changing it aattempts to stop reflective shield from hating. if you have a different suggestion, then i will add it to pull. as oldtree says, this is a berf thread not a buff thread, and i personally think this forunm would be better off with a "berf this card!" section.

Offline rosutosefi

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516349#msg516349
« Reply #101 on: June 29, 2012, 07:35:29 am »
Reflective Shield is perfectly fine as is ؟
Do people really want light to be the element of specific card hate?
I am not able to determine if you are for or against a berf.

I support a berf to move light away from being the element of specific card hate.
I support a berf. The number of people voting "perfectly fine as is" is disappointing. They could have at least stated a reason, because I need some points to argue with...

if you will note, every option on my poll except not changing it aattempts to stop reflective shield from hating. if you have a different suggestion, then i will add it to pull. as oldtree says, this is a berf thread not a buff thread, and i personally think this forunm would be better off with a "berf this card!" section.
Seconded. And has been suggested too many times. That's why I don't like to touch this forum section anymore.
« Last Edit: June 29, 2012, 07:39:08 am by rosutosefi »
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Offline Captain Scibra

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516402#msg516402
« Reply #102 on: June 29, 2012, 02:12:40 pm »
I support a berf to the card.

I think I can address the nerf area of the card to similarly addressing the issue seen with protecting permanents, particularly weapons and shields.  A couple suggestions is that a spell card that removes the opponent's weapon or shield, or a creature that can do so with a successful attack.  To separate the styles, I feel the creature approach is appropriate for shields, since they are directly involved with each other.  The spell can be preferred and stronger against weapons, by making it less situational and hard to avoid by making it capable of removing flown weapons.  This would also tempt more synergy involved when using 'indestructible' shields.

To address the buff area of the card is rather difficult, since its situational attributes are harder to generalize like my methods of suggesting nerfs.  Raising the DR would make it match that of Emerald Shield | Jade Shield.  I'll have to think about this area more.
EDIT: Another dilemma that this card has is, due to the self-counter, a buff might just as easily buff the opponent that uses it to bypass the other.  Particularly this means buffing reflectivity is not the best choice.
« Last Edit: June 29, 2012, 03:08:34 pm by Captain Scibra »
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The New Card Theory Thread

Offline rosutosefi

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516407#msg516407
« Reply #103 on: June 29, 2012, 02:43:20 pm »
I think the reason why more people are voting on "perfectly fine as is" is because this is in the BUFF thread. Some people just open the thread, derp and say "Oh what the heck, buff this card? It's good enough." and select perfectly fine as is. For everyone's sake, please read the friggin argument! We would have to stay with the Buff this Card section since there is no place for berfs, so deal with it. We're not for an outright +1 DR to Mirror Shield. We're here to give it more uses. Do you really use Mirror Shield often enough that you would say it's a perfectly fine card? And do you love how you can't do anything against it when it hits the field and you have an UG or a bolt deck? We all love that, right?

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Offline esran

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516461#msg516461
« Reply #104 on: June 29, 2012, 06:27:05 pm »
i would like to mention that no poll option suggests increasing the dr of the upped, simply giving the unupped 1 dr. the reason for this is a dont want to clone jade shield, and a 2 dr shield would have to cost a ton and ruin the point of mirror shield. this means that the upped and unupped will have the same dr. can anybody give suggestions of what advatange over the unuppeed the upped could have, besides a simple cost decrease?

Offline OldTrees

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg516474#msg516474
« Reply #105 on: June 29, 2012, 07:43:24 pm »
i would like to mention that no poll option suggests increasing the dr of the upped, simply giving the unupped 1 dr. the reason for this is a dont want to clone jade shield, and a 2 dr shield would have to cost a ton and ruin the point of mirror shield. this means that the upped and unupped will have the same dr. can anybody give suggestions of what advatange over the unupped the upped could have, besides a simple cost decrease?
I would like to point out that a simple cost decrease is a simple and valuable benefit. Keep It Short and Simple.
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Offline Cannibal7

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Re: Reflective shield https://elementscommunity.org/forum/index.php?topic=19247.msg523921#msg523921
« Reply #106 on: July 21, 2012, 09:19:35 am »
what about reflect the first 5 damage every turn instead of reflecting everything and reducing the cost?
« Last Edit: July 21, 2012, 09:22:05 am by Cannibal7 »

Offline ratcharmer

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Re: Reflective Shield / Mirror Shield (Also Emerald/Jade Shield) https://elementscommunity.org/forum/index.php?topic=19247.msg524180#msg524180
« Reply #107 on: July 22, 2012, 05:54:04 am »
These are always tricky because they're hard counters to specific strategies--they either do nothing at all or  they completely shut your opponent down with a single card.

Not really sure how to fix it.

 

anything
blarg: