Poll

How should Rain of Fire|Fire Storm be buffed?

No need for buff.
Reduce quantum cost to 5|4
Deal 4 damage to every enemy
Reduce RoF to 6 quantum, Firestorm is fine
Other (please specify)

*Author

Offline Kilokrema

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Re: [Official] Rain of Fire | Fire Storm https://elementscommunity.org/forum/index.php?topic=51004.msg1192203#msg1192203
« Reply #36 on: June 08, 2015, 03:02:42 pm »
So I am for RoF affect "field" instead "individual creature slots" even if thats mean my field too(if game see difference between "my field" and "enemy field").

Offline RootRanger

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Re: [Official] Rain of Fire | Fire Storm https://elementscommunity.org/forum/index.php?topic=51004.msg1192215#msg1192215
« Reply #37 on: June 08, 2015, 05:45:42 pm »
Reading back through this thread made me feel a bit sad. The majority of the voters want unupgraded firestall and control rainbow to become even stronger, when they're already both top tier decks? How can that possibly be justified? Is it not enough that fire already has one of the best creatures, one of the best PC, one of the best single-target CC, one of the best weapon? It needs its mass-CC to be the best as well? What kind of logic is that?
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Offline Zawadx

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Re: [Official] Rain of Fire | Fire Storm https://elementscommunity.org/forum/index.php?topic=51004.msg1192217#msg1192217
« Reply #38 on: June 08, 2015, 05:58:49 pm »
The problem with Fire Storm is how different AoE is different in EtG compared to other games. Here Health has far less value than attack, and so is undervalued. The most popular archetype by standard is domin, which is designed to have few creatures. So people expecting AoE to be value engines based on other games are disappointing, and want to fix this.

RoF still fits its niche use of being a value engine in a proper deck (as Root mentioned, Firestall and Controlbow), but you can't splash it effectively in most decks, even if you tech it as a counter. It's just enough for a fire card.
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Offline Falconian

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Re: [Official] Rain of Fire | Fire Storm https://elementscommunity.org/forum/index.php?topic=51004.msg1198237#msg1198237
« Reply #39 on: July 23, 2015, 03:58:00 pm »
The difference between 2 and 3 damage is enormous.

Elements has 96 creatures
Rain of Fire can one-shot 74 of them  (77%)
Thunderstorm can one-shot 50 of them (52%)
Rain of Fire can kill 48% more creatures than Thunderstorm.

List of creatures RoF can oneshot but Thund can't:
Spoiler for Hidden:
  • Wyrms
  • Elite Wyrms
  • Antilions
  • Shreikers
  • Iridium Wardens
  • Horned Frogs
  • Giant Frogs
  • Leaf Dragons
  • Crimson Dragons
  • Fire Spectres
  • Blue Crawlers
  • Dune Scorps
  • Deathstalkers
  • Vampires
  • Otyughs
  • Mummies
  • Upg Mummies
  • Fallen Druids
  • Flesh Spider
  • Flesh Recluses
  • Forest Spectres
  • Amber Nymph
  • Gargoyle
  • Upg Gargoyles

Killing 77% of the game's creatures for 5 quanta seems pretty strong to me.
Especially because killing sub-3hp creatures isn't game changing most times (cept vs fire) but there are plenty of 3hp creatures that can ruin your game if not killed: Crim Dragons, Forest/Fire Spectres, Mummies, Gargs, Otys, Vamps, Shriekers, Wyrms, Wardens...

If it costed 3-4 everyone would pick 3-6 in any deck; even speedbows could use them which is pretty OP for obvious reasons.

Also, comparisons with :air cards is useless since Air is based on being cheap, fire is not, if anything it's the opposite: the more quanta you have the stronger you are (Fire Bolt, Farenheit).
« Last Edit: July 23, 2015, 04:04:02 pm by Falconian »

Offline omegareaper7

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Re: [Official] Rain of Fire | Fire Storm https://elementscommunity.org/forum/index.php?topic=51004.msg1198246#msg1198246
« Reply #40 on: July 23, 2015, 04:07:47 pm »
The difference between 2 and 3 damage is enormous.

Elements has 96 creatures
Rain of Fire can one-shot 74 of them  (77%)
Thunderstorm can one-shot 50 of them (52%)
Rain of Fire can kill 48% more creatures than Thunderstorm.

List of creatures RoF can oneshot but Thund can't:
Spoiler for Hidden:
  • Wyrms
  • Elite Wyrms
  • Antilions
  • Shreikers
  • Iridium Wardens
  • Horned Frogs
  • Giant Frogs
  • Leaf Dragons
  • Crimson Dragons
  • Fire Spectres
  • Blue Crawlers
  • Dune Scorps
  • Deathstalkers
  • Vampires
  • Otyughs
  • Mummies
  • Upg Mummies
  • Fallen Druids
  • Flesh Spider
  • Flesh Recluses
  • Forest Spectres
  • Amber Nymph
  • Gargoyle
  • Upg Gargoyles

Killing 77% of the game's creatures for 5 quanta seems pretty strong to me.
Especially because killing sub-3hp creatures isn't game changing most times (cept vs fire) but there are plenty of 3hp creatures that can ruin your game if not killed: Crim Dragons, Forest/Fire Spectres, Mummies, Gargs, Otys, Vamps, Shriekers, Wyrms, Wardens...

If it costed 3-4 everyone would pick 3-6 in any deck; even speedbows could use them which is pretty OP for obvious reasons.

Also, comparisons with :air cards is useless since Air is based on being cheap, fire is not, if anything it's the opposite: the more quanta you have the stronger you are (Fire Bolt, Farenheit).
If you are using firestorm, a better comparison would be against upped creatures, not unupped and upped. Fire storm is far weaker then it is against unupped decks because pretty much every creature has, or will quickly get, 4+ hp.
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Offline tereret

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Re: [Official] Rain of Fire | Fire Storm https://elementscommunity.org/forum/index.php?topic=51004.msg1215595#msg1215595
« Reply #41 on: November 20, 2015, 05:57:38 pm »
and dry spell does same damge giving you quanta
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Re: [Official] Rain of Fire | Fire Storm https://elementscommunity.org/forum/index.php?topic=51004.msg1215597#msg1215597
« Reply #42 on: November 20, 2015, 06:04:55 pm »
and dry spell does same damge giving you quanta

Dry Spell does 1 damage, 2 upgraded. Rain of Fire and Fire Storm both do 3 damage, so not the same.
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