Poll

Should Rage Potion cure the frozen status.

Yes
14 (45.2%)
No
17 (54.8%)

Total Members Voted: 31

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Offline russianspy1234Topic starter

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[Official] Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512191#msg512191
« on: June 17, 2012, 07:30:30 pm »


Not that this card isn't strong enough or needs a major buff, however I feel that the frozen status is a little too strong, and since multiple cards cause it, I didn't want to start multiple threads that way... Anyways, my idea is to have Rage Potion (and maybe one or two other cards) cure the frozen status like Quint does, and this seemed like a natural choice.  Given that it kills most creatures (and most fire creatures in particular) it probably wouldn't even warrant a cost increase.
« Last Edit: April 18, 2015, 01:28:12 am by Treldon »
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Offline Holokausti

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512404#msg512404
« Reply #1 on: June 18, 2012, 09:16:06 am »
Yea, there's not much you can do about frozen creatures except Quint (or Catapult) them. Not sure if using Rage Elixir on frozen creature should deal the damage though. I think it only should thaw the ice around the creature.

Offline mypetmachine

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512427#msg512427
« Reply #2 on: June 18, 2012, 10:25:42 am »
Undoes freeze but doesn't affect stats. Also, Shard of Readiness should unfreeze as well as undelay, but I guess that should go in its own thread.
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Offline Annele

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512430#msg512430
« Reply #3 on: June 18, 2012, 10:38:55 am »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
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Offline Shantu

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512462#msg512462
« Reply #4 on: June 18, 2012, 01:24:04 pm »
Right, Water is overpowered and is in a dire need of a nerf, however small it is.

What's up with people, how is freeze overpowered? Basilisk Blood must be gamebreaking then...

Offline rickerd

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512476#msg512476
« Reply #5 on: June 18, 2012, 01:43:15 pm »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
no that's not the way at all, Freeze should just cost more
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Offline Calindu

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512482#msg512482
« Reply #6 on: June 18, 2012, 02:01:00 pm »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
no that's not the way at all, Freeze should just cost more

BB costs 2 and delays for 6 turns, Freeze costs 1 and delays for 2 turns, how is this OP?
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Offline rickerd

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512483#msg512483
« Reply #7 on: June 18, 2012, 02:03:26 pm »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
no that's not the way at all, Freeze should just cost more

BB costs 2 and delays for 6 turns, Freeze costs 1 and delays for 2 turns, how is this OP?
BB also gives + 20 hp which makes the target almost unkillable EXPECT with FREEZE + shockwave
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Offline Calindu

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512484#msg512484
« Reply #8 on: June 18, 2012, 02:07:34 pm »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
no that's not the way at all, Freeze should just cost more

BB costs 2 and delays for 6 turns, Freeze costs 1 and delays for 2 turns, how is this OP?
BB also gives + 20 hp which makes the target almost unkillable EXPECT with FREEZE + shockwave

Like you want to kill a creature which you frozen, stop saying crap and play competitive PvP before commenting.
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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512485#msg512485
« Reply #9 on: June 18, 2012, 02:09:17 pm »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
no that's not the way at all, Freeze should just cost more
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Offline omegareaper7

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512492#msg512492
« Reply #10 on: June 18, 2012, 02:18:20 pm »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
no that's not the way at all, Freeze should just cost more
Its half the cost of basilisk blood for half the effect. Whats the problem again?
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Offline russianspy1234Topic starter

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Re: Rage Potion | Rage Elixir https://elementscommunity.org/forum/index.php?topic=41336.msg512493#msg512493
« Reply #11 on: June 18, 2012, 02:19:46 pm »
I agree freeze is kinda OP. Why not just make all alchemy cards cure frozen?
no that's not the way at all, Freeze should just cost more

BB costs 2 and delays for 6 turns, Freeze costs 1 and delays for 2 turns, how is this OP?

Squid can freeze creatures repeatedly for 1.  Granted, theres a nymph that can repeatedly BB as well, but tis far more expensive.  There is also a Ice Shield.  I've seen a pretty large increase in discussion about creatures that ignore delay effects in the card ideas forum lately, i just think a better way to go is having a few cards have the side effect of removing them.
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