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Tyhaux2

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg275909#msg275909
« Reply #24 on: February 22, 2011, 01:18:46 am »
improved plague is the second cheapest (thunderstorm being the cheapest) mass CC, which means it's fine
unupped plague, however, is beaten by unupped panda and RoF (despite costing :fire, which fire's ability to get quanta fast, it doesn't really matter than much)
well then make it cost 4...

i really think that would make that card play more often... i mean if fire storm cost only 5 and does 3 damg to every enemy creature and kills them on turn your play it.. the problem with Plague(as of right now) is you have to w8 2 turns and take a hit from all the creatures. why not make it more rewarding?

cause as it sits now... if you think that having 2 psn to all creatures and it cost 4 is O/P. than firestorm is O/P too(kills them on the first turn, and does 3 damg)...

Offline RootRanger

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg275954#msg275954
« Reply #25 on: February 22, 2011, 02:18:45 am »
RoF beats plague in a fast deck, but plague is the better card in a slow deck. Why? Because given enough turns, plague can kill every single creature. Since slow decks usually have other defensive cards the extra couple turns are not too much of a problem, and it will pay off later in the game as high-healthed creatures die. Try plague in an unupped deckout bow. It will be one of your most valuable cards.

EDIT: Also,
cause as it sits now... if you think that having 2 psn to all creatures and it cost 4 is O/P. than firestorm is O/P too(kills them on the first turn, and does 3 damg)...
No, firestorm is not OP but a plague that does 2 poison damage is. Firestorm doesn't actually kill that much on the first turn, or ever. Plague can kill most creatures.
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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276022#msg276022
« Reply #26 on: February 22, 2011, 03:17:14 am »
improved plague is the second cheapest (thunderstorm being the cheapest) mass CC, which means it's fine
unupped plague, however, is beaten by unupped panda and RoF (despite costing :fire, which fire's ability to get quanta fast, it doesn't really matter than much)
well then make it cost 4...

i really think that would make that card play more often... i mean if fire storm cost only 5 and does 3 damg to every enemy creature and kills them on turn your play it.. the problem with Plague(as of right now) is you have to w8 2 turns and take a hit from all the creatures. why not make it more rewarding?

cause as it sits now... if you think that having 2 psn to all creatures and it cost 4 is O/P. than firestorm is O/P too(kills them on the first turn, and does 3 damg)...
I never said anything about plague being OP...
what do you mean by let it cost 4 :death? it's UP right now (the unupped version), and you want to keep it that way? and you think it's OP?
what?

Tyhaux2

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276503#msg276503
« Reply #27 on: February 22, 2011, 07:59:07 pm »
improved plague is the second cheapest (thunderstorm being the cheapest) mass CC, which means it's fine
unupped plague, however, is beaten by unupped panda and RoF (despite costing :fire, which fire's ability to get quanta fast, it doesn't really matter than much)
well then make it cost 4...

i really think that would make that card play more often... i mean if fire storm cost only 5 and does 3 damg to every enemy creature and kills them on turn your play it.. the problem with Plague(as of right now) is you have to w8 2 turns and take a hit from all the creatures. why not make it more rewarding?

cause as it sits now... if you think that having 2 psn to all creatures and it cost 4 is O/P. than firestorm is O/P too(kills them on the first turn, and does 3 damg)...
I never said anything about plague being OP...
what do you mean by let it cost 4 :death? it's UP right now (the unupped version), and you want to keep it that way? and you think it's OP?
what?
well, cause im a newb and all in all(i thought where talking about both the currant card and upgraded)... i really think the unupped verson should cost 2... but then again the upgraded should cost 4 with 2 psn's to every creature.

Offline ZephyrPhantom

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276505#msg276505
« Reply #28 on: February 22, 2011, 08:04:35 pm »
well, cause im a newb and all in all(i thought where talking about both the currant card and upgraded)... i really think the unupped verson should cost 2... but then again the upgraded should cost 4 with 2 psn's to every creature.  http://
RoF beats plague in a fast deck, but plague is the better card in a slow deck. Why? Because given enough turns, plague can kill every single creature. Since slow decks usually have other defensive cards the extra couple turns are not too much of a problem, and it will pay off later in the game as high-healthed creatures die. Try plague in an unupped deckout bow. It will be one of your most valuable cards.

EDIT: Also,
cause as it sits now... if you think that having 2 psn to all creatures and it cost 4 is O/P. than firestorm is O/P too(kills them on the first turn, and does 3 damg)...
No, firestorm is not OP but a plague that does 2 poison damage is. Firestorm doesn't actually kill that much on the first turn, or ever. Plague can kill most creatures.
^This. 2 poison will kill everything off too quickly, and RoF is not always able to handle stronger cards like Elite Shrieker (who just avoids it with +1 HP). Plague on the other hand will kill that Elite Shrieker in 4 turns.

Have you played with and against this card a lot?

Tyhaux2

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276506#msg276506
« Reply #29 on: February 22, 2011, 08:05:56 pm »
well, cause im a newb and all in all(i thought where talking about both the currant card and upgraded)... i really think the unupped verson should cost 2... but then again the upgraded should cost 4 with 2 psn's to every creature.  http://
While a cost of 3 would not make plague imbalanced, the current card is not unusable. It is a good use of death quantum in unupped deckout rainbows. In a slow deck, plague is the best mass CC card around because just one of them can kill almost anything given enough turns.
^This. 2  poison will kill everything off too quickly.
Have you played with and against this card?
yep, you want to use it vs me? :D

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276515#msg276515
« Reply #30 on: February 22, 2011, 08:20:43 pm »
yep, you want to use it vs me? :D
Why yes, I would because I have no idea whether you'll actually use the card or not nor do I know your IGN. There is a reason trainer exists, please test it there.  You'll find it very effective as Rootranger has stated.

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276516#msg276516
« Reply #31 on: February 22, 2011, 08:24:49 pm »
Just for the sake of looking at every angle...

EvaRia made a good point about the value of damage in Elements. (Direct > DoT) What if, instead of looking at casting cost only, we consider a change to the mechanic? What if infection damage happened at the beginning of creature action instead of near/at the end?

Just a thought to provoke more discussion.
I find this to be a great idea. One of the most annoying things with plague is that the creature can use its ability and attack before it dies.

Tyhaux2

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276517#msg276517
« Reply #32 on: February 22, 2011, 08:25:48 pm »
Just for the sake of looking at every angle...

EvaRia made a good point about the value of damage in Elements. (Direct > DoT) What if, instead of looking at casting cost only, we consider a change to the mechanic? What if infection damage happened at the beginning of creature action instead of near/at the end?

Just a thought to provoke more discussion.
I find this to be a great idea. One of the most annoying things with plague is that the creature can use its ability and attack before it dies.
yep this is the problem with it...

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276573#msg276573
« Reply #33 on: February 22, 2011, 09:53:40 pm »
It's not a problem. 4 or 5 attacks is not a big deal when you are trying to deck out the opponent. It's far better than not even killing the creature, which is what often happens with RoF.
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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg276825#msg276825
« Reply #34 on: February 23, 2011, 03:27:06 am »
the cost is really the main problem...
if you think about it, in the unupped field of play, what is the most common creature? shrieker, phoenix, lava golem, etc. all of which are very fragile, and that is why unupped plague costing 4 :death is bad, it takes more than 1 turn to kill anything, where as RoF, or panda take just one turn (panda costs less too, and with immo, RoF isn't as expensive as it may look)
which is why changing the cost to 3 :death will make it more effective

the upped version is fine, it's cheap, and in upped field of play, firestorm and panda are less effective since creatures gain a little more hp, but plague will kill them eventually

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Re: Plague https://elementscommunity.org/forum/index.php?topic=21325.msg284258#msg284258
« Reply #35 on: March 06, 2011, 01:03:38 am »
Just for the sake of looking at every angle...

EvaRia made a good point about the value of damage in Elements. (Direct > DoT) What if, instead of looking at casting cost only, we consider a change to the mechanic? What if infection damage happened at the beginning of creature action instead of near/at the end?

Just a thought to provoke more discussion.
I was thinking something similar. I think the cost should be raised, and then it cause 1 damage when activated.
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