Poll

How should this card be buffed?

Lower attack, give it some HP, change cost as needed.
Buff HP only and raise cost a lot.
Lower attack, give it some HP, but make the ability cost quanta to activate each turn. Change cost as needed.
Buff HP only, raise cost, and make the ability cost quanta to activate each turn.
Alter stats, and shift its element.
Just shift its element.
Alter stats, make the ability cost quanta to activate each turn, and shift its element.
Other (Please Post)
It's perfectly fine, doesn't need a buff.

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Offline aristalis

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Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091422#msg1091422
« Reply #12 on: August 09, 2013, 12:13:15 am »



By starting poisoned it's a lot more complex to stall for long, but now they can actually stay on the field. With immaterial they can't be fractaled  but they can't be directly CC'd either.
« Last Edit: August 09, 2013, 12:15:55 am by aristalis »

Offline BeefSupreme

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091425#msg1091425
« Reply #13 on: August 09, 2013, 12:21:24 am »
Lol, I voted to make this card Immaterial because you play it, then it dies whether it's Immaterial or not xD

Health = 0
Health + Immaterial = health still 0

EDIT: Also, you didn't leave a "no buff" option. You need to add that, because 99% of people will want to vote for that.
« Last Edit: August 09, 2013, 12:27:23 am by BeefSupreme »
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Offline RulacMage11

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091426#msg1091426
« Reply #14 on: August 09, 2013, 12:22:37 am »
They cant be CC as it is unless you buff them, with a blessing, or chaos power, and so forth. 1 Aether for the amount of damage they do is insane. If it started with a poison effect on it with say only 2 hp, id say maybe. The trade off for quanta/damage is too high. The card is fine as is in my opinion.
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Offline aristalis

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091439#msg1091439
« Reply #15 on: August 09, 2013, 01:59:58 am »
They cant be CC as it is unless you buff them, with a blessing, or chaos power, and so forth. 1 Aether for the amount of damage they do is insane. If it started with a poison effect on it with say only 2 hp, id say maybe. The trade off for quanta/damage is too high. The card is fine as is in my opinion.
The card is worthless because I've never seen a winning deck with them in it and I do gold/&plat almost daily. I did add some more options, but I can't change how many votes everyone gets.

Offline BeefSupreme

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091447#msg1091447
« Reply #16 on: August 09, 2013, 02:18:58 am »
They cant be CC as it is unless you buff them, with a blessing, or chaos power, and so forth. 1 Aether for the amount of damage they do is insane. If it started with a poison effect on it with say only 2 hp, id say maybe. The trade off for quanta/damage is too high. The card is fine as is in my opinion.
The card is worthless because I've never seen a winning deck with them in it and I do gold/&plat almost daily. I did add some more options, but I can't change how many votes everyone gets.
The card is balanced and useful.
You still haven't added the "No buff needed" option.
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Offline omegareaper7

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091455#msg1091455
« Reply #17 on: August 09, 2013, 03:31:23 am »
They cant be CC as it is unless you buff them, with a blessing, or chaos power, and so forth. 1 Aether for the amount of damage they do is insane. If it started with a poison effect on it with say only 2 hp, id say maybe. The trade off for quanta/damage is too high. The card is fine as is in my opinion.
The card is worthless because I've never seen a winning deck with them in it and I do gold/&plat almost daily. I did add some more options, but I can't change how many votes everyone gets.
The card is balanced and useful.
You still haven't added the "No buff needed" option.
Not very useful at all. Gravitys would be used more in almost every case, as would ball lightning  for its other niche.

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Offline Keolino

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091494#msg1091494
« Reply #18 on: August 09, 2013, 08:15:07 am »
Aside from Dimensional Shield + Sanctuary (stall deck) it´s the only usefull combination (Salvager+Blessing+returning destroyed Dimensional Shields and Sanctuaries) for an unupped Aether-Light duo Deck. (Aside from a simple boring Phase Shield rush) That´s why i actually use this card right now. My deck isn´t that perfect right now, but it´s not completely bad either and i am still improving my deck.

My votes: No changes; or +1 attack
« Last Edit: August 09, 2013, 08:17:40 am by Keolino »
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Offline Zergva

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091536#msg1091536
« Reply #19 on: August 09, 2013, 05:13:40 pm »
1 Aether for the amount of damage they do is insane.

Not really. Spark does 3|5 damage for 1 turn for 0 quanta. This card does 4|6 damage for 1 turn for 1 quanta.

-----

Actually, I find this card very useless, but this card doesn't need buff. There's a huge potential in it. Phase Salvager + Heavy Armor is a 6|6 creature for  :aether + :earth and a Aether deck with  :water mark (SoPat) can be a good deck, Dim. shield protects you and Phase salv. protects the shield and the SoPat.

Offline Zergva

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091538#msg1091538
« Reply #20 on: August 09, 2013, 05:14:49 pm »
Why there's a -1 attack at there in the poll of "Buff this card" section?

Offline omegareaper7

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091541#msg1091541
« Reply #21 on: August 09, 2013, 05:29:35 pm »
I would like to mention that a few of those aren't buffs. How is +1 cost, -1 attack, or immaterial ( in the cards current form it would be useless) a buff?
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Offline Zergva

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091544#msg1091544
« Reply #22 on: August 09, 2013, 05:39:57 pm »
I would like to mention that a few of those aren't buffs. How is +1 cost, -1 attack, or immaterial ( in the cards current form it would be useless) a buff?

Then, this card is in a wrong section.

Offline BeefSupreme

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Re: Phase salvager|Phase salvager https://elementscommunity.org/forum/index.php?topic=45739.msg1091605#msg1091605
« Reply #23 on: August 09, 2013, 10:16:28 pm »
Why there's a -1 attack at there in the poll of "Buff this card" section?
Because this member doesn't know how to forums yet, apparently.
And, yeah, as stated before, I voted for Immaterial because of how useless it is that I lol'd.
Anywho, this card has great potential, just no one willing to put forth the work to make a decent deck with this in it.
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