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cookiepirate

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[Official] Parasite | Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg256649#msg256649
« on: January 25, 2011, 12:59:59 am »



Before you say no change, give me one deck that can use this effectively in a deck
Seriously, weak in attack and health, not to mention it requires a different element for its ability
I guess the ability itself is ok, except it is really out shadowed by snipe, rage, and those other raw damage skills
 :darkness deserves a better cc creature
« Last Edit: April 17, 2015, 10:06:42 pm by Treldon »

Offline thatnewguy

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Re: Parasite/Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg256657#msg256657
« Reply #1 on: January 25, 2011, 01:08:21 am »
Darkness has CC/PC/QC/attack/defense/bolt spell, yet 1 weak creature is OK.
As for a deck:
http://elementscommunity.org/forum/index.php/topic,18113.msg246348#msg246348 Effective AND fun.
Any :death/ :darkness deck uses this thing damn well, as shown here:
http://elementscommunity.org/forum/index.php/topic,19036.msg259097#msg259097
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Offline TheCrazyMango

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Re: Parasite/Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg256659#msg256659
« Reply #2 on: January 25, 2011, 01:09:05 am »
Incarnate uses it. 'nuff said
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cookiepirate

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Re: Parasite/Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg256663#msg256663
« Reply #3 on: January 25, 2011, 01:13:15 am »
TNG: ok, so 2 decent decks/ideas
numbers, lul

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Re: Parasite/Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg256745#msg256745
« Reply #4 on: January 25, 2011, 02:47:25 am »
Anti-poison voodoo rainbow. Why anti-poison? Because anti-poison=purify, which uses water quantum, leaving none for forest spirits, thus you use druidic staffs with your life quantum instead of arsenic. Which means you now have free death quantum for parasites to poison your voodoos. Also, you can use a darkness rainbow with vamp stilettos (probably works better).

EDIT: Would post a deck, but this sounds like a fun BL strategy.
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Re: Parasite | Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg271817#msg271817
« Reply #5 on: February 16, 2011, 10:07:22 am »
Code: [Select]
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Offline Daytripper

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Re: Parasite | Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg271823#msg271823
« Reply #6 on: February 16, 2011, 10:37:59 am »
It's a bit unfair to say there'd only be 2 or 3 working decks in existence, because those were posted. I've looked at the card and it isn't a true rainbow CC card, because oty is just better. That doesn't mean this card is bad. It's cheaper and with higher attack, and it has a different use.  Eventually, posion kills anything.

For decks, consider the incarnate ''light.'' Plant a couple of graveyards, eclipses, plagues and bloodsuckers and kill the field. HMM. You thought a whole field with 4 attack p.p. that pops up in moments is weak. And don't forget the bloodsuckers are 5/2! How do you beat those death decks when it gets tough? Fractal the bloodsucker of course. Always fractal the bloodsucker. Aether/darkness with a dash of poison is a good idea in itself.

I've toyed with oty/bloodsucker and the squid/bloodsucker also. Demon/bloodsucker will do too. This is such a strong combination because the bloodsucker lowers the HP so the other unit can finish off. In some cases the oty is just useless. This can solve that problem. The only thing I noticed from these comparisons is that the squid is so bad, because it uses too much water.

Bloodsucker is fine for the cost, even cheap.
Shards aren't overpowered, as long as you have them yourself.

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Re: Parasite | Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg271857#msg271857
« Reply #7 on: February 16, 2011, 02:00:34 pm »
I use one (upped) for CC in my chunky 500 hp EM god farmer, when I fell like using it. It can be better than an upgraded Otyugh, given you have some stall power.

Re: Parasite | Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg271932#msg271932
« Reply #8 on: February 16, 2011, 05:01:56 pm »
this card needs no buff or nerf whatsoever...
it's great in BL graboid bows
it's good in combination with dolls
sure it needs :death, but just the mark of death is plenty to fuel it
don't judge a card by how many decks use it, black hole, chrysaoahs, fallen elf, mummy, hope, and freeze all have less usage than parasite according to the statistics, are those cards under powered?

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Re: Parasite | Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg272122#msg272122
« Reply #9 on: February 16, 2011, 10:04:38 pm »
I use it in one of my BL deckout decks. Costs me screw all to play, and can kill off everything while I heal.

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Re: Parasite | Bloodsucker https://elementscommunity.org/forum/index.php?topic=20211.msg272156#msg272156
« Reply #10 on: February 16, 2011, 10:26:18 pm »
Let me also point out that the reason you don't see it a lot in anything-bows is that they compete for :darkness with Werewolves and Vamp Daggers, and with :death with Poison, Arsenic and Crhysaora; and not because they are underpowered.

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Parasite https://elementscommunity.org/forum/index.php?topic=20211.msg375947#msg375947
« Reply #11 on: August 05, 2011, 06:18:49 pm »


To start of with: yes, it's intentional this thread only includes Parasite, due to it's high attack and due to Eclipse Bloodsuckers are fine attackers, Parasites on the other hand, are less liked by me. With a measly 1|1 and an ability that is not even in-element Parasite is probably the worst Darkness creature there is. Let's compare it with a few creatures:


A 1|1 creature with a useful, off-element ability. Light and Life have good synergies just like Death and Darkness. Rustler's ability is less dependent on the opponents' strategy but Rustler can't benefit from Nightfall/Eclipse, hence I think it's fair to say their usefulness is about equal, yet Parasite costs twice as much quanta!

A 1|1 creature that is next to useless, much like Parasites. Indeed, if Skeletons were balanced so would Parasites probably be, one extra quanta cost to get a useful ability at the cost of a weird passive. Yet this card is rarely played as a stand alone, one mostly uses skeletons when produced by Boneyards, or just for the lulz.
I hope you'll agree with me that Parasite needs a buff, Personally I'm thinking about 3 options:
  • Decrease quanta cost to 1 :darkness: Since it's expensive for it's cost a cost decrease seems a somewhat logical choice, although I could foresee certain complications with Darkness gaining it's first 1 cost creature. Decreasing it's attack by one in the process could possibly balance that out.
  • Increase attack to 2: Since Bloodsuckers already have 3 attack the only increase could be an increase to 2. Although it does not have my preference that might be exactly the reason that it might be reasonably balanced: since I don't mind strong Darkness creatures :P
  • Increase defense to 2 or 3: This would make the upgrade a tactical upgrade, which are my favorite kind of upgrade. Defense is less useful than attack overall, but when you merely use Parasites for their ability defense is definitely preferred.
I'm personally in favor of increasing it's defense.

 

anything
blarg: