Excellent post. I understand why Nymphs are suppose to be underpowered, but why the common card Tears as well? Though I speak only from my experience in the unupped realm, I heard there are a few deck that make good use of Tears in upped decks.
I'm afraid I have to disagree with what I've bolded in the quote. Nymphs? Underpowered? Really?
Sure, the vast majority of the nymphs have little to no attack power and a small amount of health; be happy they do. They're not there to be the main strategy, or to be the main method of damage in a deck (not saying they can't
), but if you're not even going to explicitly address the ABILITIES of said nymphs, I doubt anyone can make an argument for change towards this card, period.
The power of a Nymph lies in the ability it possesses; said ability being a card of it's element. And, that ability generally costs LESS to use than the card the ability derives from (with some exception). The best part of this ability? Unlike a card, it's reusable over and over again; and who doesn't like an unlimited supply of Luciferin or Adrenaline?
Granted you won't likely ever use a nymph's ability to that extent (nor should you need too), but even one or two uses of a Nymph's ability changes everything.
I believe the OP is asking that this card be buffed for the wrong reasons. You cannot brute force a Nymph's Tear; trust me, I've tried and failed.
Yes,
decks have the distinct advantage of supporting this card the best, but even then you can't simply throw it in the deck; because Quantum Pillars/Towers spawn a random nymph, you simply cannot revolve a strategy around it. Treat Nymph's Tear for what it is, not what it isn't. Do I feel that this card needs a buff? No. Do I feel that this card needs a nerf? No.
Put simply, Nymph's Tear is fine the way it is, and it works as designed. This is one of the MOST CREATIVE cards in Elements; albeit a very, very difficult card to properly utilize. It is a powerful, game-changing support card that can save you beyond all hope; in substitute of the real deal (because, lets face it, given a choice between the Tear and the actual Nymph, we'd all choose the Nymph). Give credit where credit is due, and remember that variety is the spice of life. 8)
(I'd like to link to a deck in particular, as an example. It's one of the War decks; the Water-Mark one that used Gravity Nymphs. Unfortunately, I can't remember where it is, nor can I find it again.
If someone would be so kind as to refer to it for me, I'd greatly appreciate it.)