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Offline Naesala

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403882#msg403882
« Reply #144 on: October 04, 2011, 05:25:54 am »
@fur
No, I am just saying the Immortal should be Immortal. Phase dragon and quinted creatures are merely Immaterial. Here's how I see it. Immaterial creatures still do damage and are still affected by shields therefore they are becoming solid or part of our dimension for the moment of attack. Immortal would still be becoming solid for the attack, but would not die because he is immortal.
@patch
Maybe highlighting the point about how many essentially momentumed creatures was bad. Here's another view, with your idea I can make a deck that uses quinted growth creatures(lava golem, fire spirit, etc) and for 3  :aether give 2 of them momentum making for 3  :aether a turn a strong 2 monsters and average 1 that would never die. The deck would most likely be made where such an upkeep is not a problem. My idea just gives you one 4 attack creature that will never die. My idea might not be great but seems much less OP to me.
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Offline furballdn

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403889#msg403889
« Reply #145 on: October 04, 2011, 05:43:49 am »
@fur
No, I am just saying the Immortal should be Immortal. Phase dragon and quinted creatures are merely Immaterial. Here's how I see it. Immaterial creatures still do damage and are still affected by shields therefore they are becoming solid or part of our dimension for the moment of attack. Immortal would still be becoming solid for the attack, but would not die because he is immortal.
That'd make immortal much better than phase dragon. Both creatures have a 5/7 damage to quanta ratio, and if immortal is literally immortal as well as dodge weight shield, it's much better than phase dragon.

Immortals aren't always immortal, remember the immortals in 300? :P

Offline Naesala

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403894#msg403894
« Reply #146 on: October 04, 2011, 06:01:00 am »
That'd make immortal much better than phase dragon. Both creatures have a 5/7 damage to quanta ratio, and if immortal is literally immortal as well as dodge weight shield, it's much better than phase dragon.

Immortals aren't always immortal, remember the immortals in 300? :P
Point made, but I'm speaking specifically about immortal here. Perhaps add a quanta to the summoning cost, or slight buff phase dragon or something.
And no, where I'm from the movie got over hyped so i didn't see it. I'm sure it's something to the effect of they claimed to be but weren't.
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Offline Pineapple

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403906#msg403906
« Reply #147 on: October 04, 2011, 06:26:20 am »
@patch
Maybe highlighting the point about how many essentially momentumed creatures was bad. Here's another view, with your idea I can make a deck that uses quinted growth creatures(lava golem, fire spirit, etc) and for 3  :aether give 2 of them momentum making for 3  :aether a turn a strong 2 monsters and average 1 that would never die. The deck would most likely be made where such an upkeep is not a problem. My idea just gives you one 4 attack creature that will never die. My idea might not be great but seems much less OP to me.
First, if the opponent has thorn carapace, then fire spirits are likely to die because, if you have two quinted creatures and an immortal out, then each quinted creature has a 1/3 chance per turn to not be momentum'd.

Okay, so let's say 6 fire spirits, 4 immortals (these two would already take 20 pillars/pends to play the immortals and fire spirits as you draw them and to power the immortals' and the fire spirits' abilities once per turn), 6 quints, and 12 pillars/pends.
Not only is this type of deck extremely slow and has virtually no defense, but it is also pretty choked on quanta. In addition, as I stated above, the creatures are nowhere near invincible.

Your idea would make immortals much more OP than my idea simply because your idea is in no way balance-able, having one card that deals damage and cannot die no matter what is just like having an Aether card that costs 6 :aether to inflict 4 poison, where the damage is hindered by shields. If you're going to increase the cost just to add this little flair, it'll only act as a nerf on Immortal, and you might as well make a new card with that ability that can be quinted.

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403914#msg403914
« Reply #148 on: October 04, 2011, 06:59:32 am »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403925#msg403925
« Reply #149 on: October 04, 2011, 07:19:41 am »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?
Then he does so using :gravity because he cannot use :aether.
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Offline glopso

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403926#msg403926
« Reply #150 on: October 04, 2011, 07:21:04 am »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?
Then he does so using :gravity because he cannot use :aether.
Maybe it's a new card that spquotepyramidawns immortals.

Offline OldTrees

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403929#msg403929
« Reply #151 on: October 04, 2011, 07:25:53 am »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?
Then he does so using :gravity because he cannot use :aether.
Maybe it's a new card that spquotepyramidawns immortals.
spy_quote_pyramid_dawns?
If you could provide good reasoning for why [snip] would relate to both Aether and Momentum then you might be right. However this is nearly impossible for made up words.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline glopso

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403930#msg403930
« Reply #152 on: October 04, 2011, 07:30:48 am »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?
Then he does so using :gravity because he cannot use :aether.
Maybe it's a new card that spquotepyramidawns immortals.
spy_quote_pyramid_dawns?
If you could provide good reasoning for why [snip] would relate to both Aether and Momentum then you might be right. However this is nearly impossible for made up words.
Maybe the creatures can phase through shields?

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg403938#msg403938
« Reply #153 on: October 04, 2011, 07:41:09 am »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?
Then he does so using :gravity because he cannot use :aether.
Maybe it's a new card that spquotepyramidawns immortals.
spy_quote_pyramid_dawns?
If you could provide good reasoning for why [snip] would relate to both Aether and Momentum then you might be right. However this is nearly impossible for made up words.
Maybe the creatures can phase through shields?
What about the shields that do not rely on material hinderance? Dusk for example. Also how would they selectively phase through the shield and not the opponent?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline glopso

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg404037#msg404037
« Reply #154 on: October 04, 2011, 02:08:31 pm »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?
Then he does so using :gravity because he cannot use :aether.
Maybe it's a new card that spquotepyramidawns immortals.
spy_quote_pyramid_dawns?
If you could provide good reasoning for why [snip] would relate to both Aether and Momentum then you might be right. However this is nearly impossible for made up words.
Maybe the creatures can phase through shields?
What about the shields that do not rely on material hinderance? Dusk for example. Also how would they selectively phase through the shield and not the opponent?
Well I think it’s implied that the immortals are somewhat trancendental beings, and would probably have control over their phasing. It might make sense to have chance-missing shields not be bypassed, though.

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Re: Immortal | Elite Immortal https://elementscommunity.org/forum/index.php?topic=11643.msg404113#msg404113
« Reply #155 on: October 04, 2011, 05:08:50 pm »
To make it really immortal you must give it an ability to ignore shield effects.(As momentum)
However the true problem about this card is that is weak and you can't combo with it.
Once you play one is a dead card for player and opponent;no one can target it, both in good or bad way.

It would be good for aether a spell that target both opponent's creature and player's ones.In this way immortal can be a bonus, because he won't suffer from the spell.
Or a passive buff to all creature player control, like eclipse but for aether.
Giving it momentum would be OP.
What if you gave it overdrive AND momentum?
Momentum doesn't fit the theme of Aether. At all. Neither does Overdrive.
What if an aether wizard casts the card?
Then he does so using :gravity because he cannot use :aether.
Maybe it's a new card that spquotepyramidawns immortals.
spy_quote_pyramid_dawns?
If you could provide good reasoning for why [snip] would relate to both Aether and Momentum then you might be right. However this is nearly impossible for made up words.
Maybe the creatures can phase through shields?
What about the shields that do not rely on material hinderance? Dusk for example. Also how would they selectively phase through the shield and not the opponent?
Well I think it’s implied that the immortals are somewhat trancendental beings, and would probably have control over their phasing. It might make sense to have chance-missing shields not be bypassed, though.
Quote avalanche!
However this card needs badly a buff.Maybe +2/+1 and +2 cost would make it way more useful!

 

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