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Offline TheAccuso

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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg491408#msg491408
« Reply #60 on: May 02, 2012, 06:04:12 pm »
how about it heals you or your creatures by 10 hp and blind attacking creature for some like 1 turn with 75% of missing.
(of course the dark and death damage is removed)
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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg491410#msg491410
« Reply #61 on: May 02, 2012, 06:05:52 pm »
A blinding effect would be useful against more elements. I like this buff.
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Offline TheAccuso

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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg491413#msg491413
« Reply #62 on: May 02, 2012, 06:10:04 pm »
Everyone is complaining about how powerful mono- :darkness and mono- :death rushing decks are and you want to nerf the only card that really can rape them? Give me a brake. Remove Holy Light's damage dealing in  :darkness and  :death if you feel like, just not let you hear again how powerful :darkness and  :death are. I know I sound like a retarded bastard with inferiority complex, but Elements was always a rock-paper-scissor game. A mono- :aether beats mono- :life, a mono- :life beats mono- :fire and mono- :fire beats mono- :aether, so mono- :light beats mono- :darkness& :death; there are countless examples like these.
These examples or others like them will always exist. It is not relevant to whether Holy Light would be better as a less situational card (aka stronger base effect, less elemental hate).
good point, this have to be a long long discussion, but backing to HL i think still be not used 'cause there are better alternatives like a sanctuary wich stay on the field and potentially can be there for a whole match, or a miracle wich is like 9.9 holy light's (usually), we have to find a proper use for this "ALMOST" useless card.
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Offline TheAccuso

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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg491717#msg491717
« Reply #63 on: May 03, 2012, 12:17:39 am »
best suggestions will be added to the poll.
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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495006#msg495006
« Reply #64 on: May 08, 2012, 07:13:13 pm »
best suggestions will be added to the poll.

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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495024#msg495024
« Reply #65 on: May 08, 2012, 07:53:19 pm »
the suggestions i liked the most were definitely the "give sanc effect for 1-2 turns" wich would make holy light a soft counter to denial, a much needed one imo, and the "blind enemy creatures so they cant attack" is also pretty good

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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495070#msg495070
« Reply #66 on: May 08, 2012, 09:37:47 pm »
the suggestions i liked the most were definitely the "give sanc effect for 1-2 turns" wich would make holy light a soft counter to denial, a much needed one imo, and the "blind enemy creatures so they cant attack" is also pretty good
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Offline TheAccuso

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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495079#msg495079
« Reply #67 on: May 08, 2012, 09:51:45 pm »

YES, PLEASE! Best suggestion EVER!!
why all this joy?
will be this the case that mr. chapuz had another idea for a weird OTKO combination with this card?
 :D :P :D
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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495345#msg495345
« Reply #68 on: May 09, 2012, 05:15:47 am »
I like the miss chance thing. Now it can be a real life saver and at the same time it won't lose me and my legendary luck games.
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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495360#msg495360
« Reply #69 on: May 09, 2012, 06:15:49 am »
how about making it deal damage to players with death/darkness mark instead of healing? thats the impression i got on first reading it and would make for a decent enough buff.
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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495362#msg495362
« Reply #70 on: May 09, 2012, 06:19:30 am »
how about making it deal damage to players with death/darkness mark instead of healing? thats the impression i got on first reading it and would make for a decent enough buff.

that wouldn't get rid of its' situationality though.
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Offline TheAccuso

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Re: holy light https://elementscommunity.org/forum/index.php?topic=17604.msg495364#msg495364
« Reply #71 on: May 09, 2012, 06:27:03 am »
how about making it deal damage to players with death/darkness mark instead of healing? thats the impression i got on first reading it and would make for a decent enough buff.
did you mean damage creatures or direct hp damage if  :death :darkness mark?
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