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Offline RootRanger

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg405008#msg405008
« Reply #120 on: October 06, 2011, 12:27:47 am »
OK, well it's not a maximum, but it's a realistic number. I kinda misphrased that originally, sorry.
I got 54 if you ragepot everything once. IMO you'll be lucky to ragepot your creatures more than once on average because a lot of things can get in your way: mostly denial and CC.
I guess you could get higher but there are better ramp cards.
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Offline Elite arbiter

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg405236#msg405236
« Reply #121 on: October 06, 2011, 08:28:54 am »
For example, acceleration + any creature with high hp. Off the top of my head, a deck of 6 Armagio, 4 momentum, 14 gravity tower, 4 overdrive, 2 Otyugh would work far better. Momentum, has defense in Armagio's you're not using for acceleration, C.C in Oty's although perhaps rage pot cc is slightly better (momentum an oty for faster acquiring Devouring). You might even be able to -2 Gravity pillar + 2 Black hole to screw rainbows just a little bit if the quanta turns out to be too high on that deck, but it seems quanta heavy so I'm not sure about that.

I'm not sure about what kind of buff the card would get though, or if a buff is strictly needed. All I can think of is a boost to 2-3 attack, but this wouldn't be that thematic with the card. But I'm not sure what kind of buff to give the card while keeping its same theme.

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg405628#msg405628
« Reply #122 on: October 07, 2011, 12:36:52 am »
cost -1, a bunch better.

Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg406421#msg406421
« Reply #123 on: October 08, 2011, 03:45:53 pm »
I say it should heal poison, because i can have my say :)

Offline mesaprotector

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg406431#msg406431
« Reply #124 on: October 08, 2011, 04:05:59 pm »
@Ranger: Actually, the maximum is 499*6+6*3 equals only... oh, a little over three thousand damage. :D

(You can use rage on the angels as many times as you want!)

Healing poison would be an interesting change. At the moment there's no way to cure creatures of poison.
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Offline RootRanger

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg406444#msg406444
« Reply #125 on: October 08, 2011, 04:15:23 pm »
Hah. Well as I said, I completely misphrased "maximum damage".
And it's actually not over 3000 damage, as you are limited to 23 turns.
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Offline molson111

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg531172#msg531172
« Reply #126 on: August 09, 2012, 09:30:01 pm »
It seems that the heal ability of guardian angel/archangel is pretty useless.  What if it was changed to "heal target for 5 HP, and the next effect on target affects guardian angel instead?"

Sort of like a gravity pull for creature control.  This fits thematically with the "guardian angel" protecting other critters and is a very useful skill.  I don't think this is OP, since it doesn't make the target immortal, just makes the target harder to kill.  And the damage from the card is just redirected, not nullified completely.

Thoughts?

Offline Vangelios

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg531180#msg531180
« Reply #127 on: August 09, 2012, 09:54:49 pm »
The version upgrade is nice, but unupgrade is horrible, the ideal it would be 5 :light and 5/6.
« Last Edit: August 09, 2012, 09:57:47 pm by Vangelios »
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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg531240#msg531240
« Reply #128 on: August 10, 2012, 12:34:39 am »
It seems that the heal ability of guardian angel/archangel is pretty useless.  What if it was changed to "heal target for 5 HP, and the next effect on target affects guardian angel instead?"

Sort of like a gravity pull for creature control.  This fits thematically with the "guardian angel" protecting other critters and is a very useful skill.  I don't think this is OP, since it doesn't make the target immortal, just makes the target harder to kill.  And the damage from the card is just redirected, not nullified completely.

Thoughts?
I like it. However perhaps the upgraded version (which does not need a buff) could keep the heal ability so Rage+Heal still existed.
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Offline BumbleSting

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg531302#msg531302
« Reply #129 on: August 10, 2012, 03:18:07 am »
I like this card, it works well in decks that also have spells which drain hp but increase atk (rage potion, acceleration, etc.)
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Offline Chapuz

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Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055643#msg1055643
« Reply #130 on: March 30, 2013, 11:01:23 pm »


Such an underused card, it would be great if it let you target yourself or your opponent!

  • Another healing source
  • Counter to SoSac

Discuss.
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Offline Cheesy111

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055644#msg1055644
« Reply #131 on: March 30, 2013, 11:11:45 pm »
This would make AA far, far too good. Even GA being a better healer than Sanc at less cost seems fishy.

I think it's a good idea but would need to be rebalanced.

 

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