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Offline Chapuz

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055646#msg1055646
« Reply #132 on: March 30, 2013, 11:24:24 pm »
the ability costs quanta every turn, so GA is more expensive than sanct from the 2nd turn. and Sanct protects your hand.
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Offline eaglgenes101

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055648#msg1055648
« Reply #133 on: March 30, 2013, 11:30:33 pm »
How about just +2 ATK for guardian angel?
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Offline Chapuz

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055650#msg1055650
« Reply #134 on: March 30, 2013, 11:34:17 pm »
How about just +2 ATK for guardian angel?
totally OP compared with the other unupped cards. I am suggesting the buff for a better game mechanic, not only because it's underused.
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Offline Hazardus10

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055696#msg1055696
« Reply #135 on: March 31, 2013, 02:33:57 am »
Maybe it can select, your opponent health bar to heal, but no your own? Deals 5 spell damage against darkness/death. Counters SoSac too.
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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055701#msg1055701
« Reply #136 on: March 31, 2013, 02:40:58 am »
This is one of those cards that I think, in five years time, when we have more cards and more ways of dealing damage to creatures that don't kill them, will be a lot more useful than it is today.  I agree that it isn't used much now, at least the unupped version, (the upped one is still a decent attacker, and in a range that light has nothing comparable) will slowly become more useful.

Offline ZephyrPhantom

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055710#msg1055710
« Reply #137 on: March 31, 2013, 02:55:32 am »
This is one of those cards that I think,in five years time, when we have more cards and more ways of dealing damage to creatures that don't kill them, will be a lot more useful than it is today.  I agree that it isn't used much now, at least the unupped version, (the upped one is still a decent attacker, and in a range that light has nothing comparable) will slowly become more useful.
I agree that this statement is valid, as other card games like MtG demonstrate that older cards can suddenly become breakable with newer releases.

However until such cards exist Guardian Angel should at least receive some kind of buff.

Archangel is already a solid beatstick for Light and doesn't need much changing, IMHO.
« Last Edit: March 31, 2013, 02:58:25 am by Zblader »

Offline Heric the Dark Lord

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1055915#msg1055915
« Reply #138 on: April 01, 2013, 12:55:17 am »
I find a buff unnecessary. (Cue metarage)

Guardian Angel is mostly a combo card, but not bad in mono-light, either. In fire, rage pots can make it truly wicked, and in gravity, it can keep your acceled and pulling creatures alive. In Mono-light, It is a weak, but consistent card, cheap to play, with a high HP and an anti-CC effect.

Archangel is a 7/7, costs 6 :light to play, and can heal.(Compare to Elite Charger, 7/5, 5  :gravity , with momentum, and Abyss crawler, 6/6, 4  :water , with no effect.). What part of that is UP? Plus, it still has Heal.

However, I do recognize most people rush nowadays, so maybe a small buff. What I would support is it removing poison from the target, as well. Great way to stop Plague, Aflatoxin, Infections, and stops Voodoo poison damage,(Though the poison you acquired would stay, sadly.) While still not being a huge buff that will turn it from underused to meta in a flash.
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Offline ColorlessGreen

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1056197#msg1056197
« Reply #139 on: April 01, 2013, 08:02:45 pm »
I do not think it should be able to target its owner as a reusable healing. It would interfere with the uniqueness of light nymph, and it would make it a very strong card. As an extreme example, a full field of fractaled guardian angels would be worth 115 health a turn on their own.

I like the idea of it removing poison/afla from creatures.

Another option which I could see being interesting is adding in the holy light damage effect - if you target a dark/death creature, it deals damage instead of healing. This'd make it reusable CC against death/darkness, and we already have thematic precedent for the change.

If any buff happens to the card as a whole, I'd probably want to see a -1/-1 or something to archangel, since I think archangel is basically balanced where it is right now, but guardian angel is all but useless.

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1056218#msg1056218
« Reply #140 on: April 01, 2013, 09:48:48 pm »
I do not think it should be able to target its owner as a reusable healing. It would interfere with the uniqueness of light nymph, and it would make it a very strong card. As an extreme example, a full field of fractaled guardian angels would be worth 115 health a turn on their own.

I like the idea of it removing poison/afla from creatures.

Another option which I could see being interesting is adding in the holy light damage effect - if you target a dark/death creature, it deals damage instead of healing. This'd make it reusable CC against death/darkness, and we already have thematic precedent for the change.

If any buff happens to the card as a whole, I'd probably want to see a -1/-1 or something to archangel, since I think archangel is basically balanced where it is right now, but guardian angel is all but useless.
Elemental hate effects tend to be situational and underused at best. (Holy Light isn't very useful as a healing card and doesn't get used as a damage spell much either, since Heal/Angel/Purify and Lightning/Shockwave/Rage Potion tend to do a lot better in those roles.)
I think Guardian Angel needs a buff that will let it see play more often or let it be more reliable instead of being a situational hard counter.

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1056268#msg1056268
« Reply #141 on: April 02, 2013, 12:47:43 am »
What about if a creature is at full HP (post summoning sickness), and it is healed, gains 1 total hp max per turn?

Not sure if it'd see much use though.
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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1056273#msg1056273
« Reply #142 on: April 02, 2013, 12:56:25 am »
What about if a creature is at full HP (post summoning sickness), and it is healed, gains 1 total hp max per turn?

Not sure if it'd see much use though.

That's actually pretty much brilliant IMO. It opens up enough different synergies (phase scavenger/spark, oty, soft synergy with every low hp thing ever) that guardian angel would start getting at least some use I'd think, but it doesn't cross the line into redefining the meta.

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Re: Guardian Angel | Archangel https://elementscommunity.org/forum/index.php?topic=14332.msg1056275#msg1056275
« Reply #143 on: April 02, 2013, 01:04:12 am »
What about if a creature is at full HP (post summoning sickness), and it is healed, gains 1 total hp max per turn?

Not sure if it'd see much use though.

That's actually pretty much brilliant IMO. It opens up enough different synergies (phase scavenger/spark, oty, soft synergy with every low hp thing ever) that guardian angel would start getting at least some use I'd think, but it doesn't cross the line into redefining the meta.

Wouldn't work with spark/scavenger as stated, since by the time the summoning sickness was over the creature would be dead (unless it was already buffed).

 

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