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Offline 10 men

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg371232#msg371232
« Reply #36 on: July 25, 2011, 03:52:26 pm »
The problem with this card is that Aflatoxin doesn't make for a great reusable ability. Most other Nymphs don't have this problem - you're as happy about the second Antimatter as you are about the first, and same with Precog, Rage Pot, Basilisk Blood, etc. So with those you are more willing to risk getting no effect at all (because your Nymph might just get CC'ed).

However, let's look at Aflatoxin. This card has two uses - firstly to kill a creature, but it's really inefficient at that, there are much better options for it. Secondly to block the opponents field with cells, which will usually be the reason for playing Aflatoxin. And that's exactly the reason why Grey Nymph isn't used - the field cannot get fuller than full. Most likely the further activations will only be useful for slowly clearing the field of the remaining normal creatures.

I think to be viable, the cost for playing Nymph + using ability for the first time needs to be as expensive or even cheaper than the original card (which unfortunately is a bit overcosted too). That or it needs to be given some extra value by getting significant ATK/HP stats.
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Offline Atico

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg371279#msg371279
« Reply #37 on: July 25, 2011, 05:47:55 pm »
I agree with 10 men. If someone wants to use Aflatoxin is much better use it as simple card, which is cheaper and faster. Grey Nymph hasn't got any sense.
The easiest way to solve the problem is changing Nymph ability. I think that skill "Poison" will hurt more our opponent than all field with cells (which sometimes can kill us, when opponent destroy our shield...). Filling field with cells is also "theoretical", because it is easy to kill one cell and put other creature instead.
It wouldn't be OP when te skill cost will be higher. Simple Phylasia has got the same skill and it isn't OP. Here we will have bigger cost to put Nymph creature, but we can use it as mono deck (so it is balanced). Upped Poison makes 3 damage, unupped 2, and the same should do a Nymph.

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg371321#msg371321
« Reply #38 on: July 25, 2011, 06:56:04 pm »
I agree with 10 men. If someone wants to use Aflatoxin is much better use it as simple card, which is cheaper and faster. Grey Nymph hasn't got any sense.
The easiest way to solve the problem is changing Nymph ability. I think that skill "Poison" will hurt more our opponent than all field with cells (which sometimes can kill us, when opponent destroy our shield...). Filling field with cells is also "theoretical", because it is easy to kill one cell and put other creature instead.
It wouldn't be OP when te skill cost will be higher. Simple Phylasia has got the same skill and it isn't OP. Here we will have bigger cost to put Nymph creature, but we can use it as mono deck (so it is balanced). Upped Poison makes 3 damage, unupped 2, and the same should do a Nymph.
That "Poison" idea is really good actually, but I'd still prefer :death Nymph having the CC-ability too. So what if Aflatoxin/Grey Nymph would have both: 1. the ability to turn creatures to Malignant Cells AND 2. by targeting opponent to give 1-2 Poison counters? Sure Aflatoxin would be just really overpriced Poison (8|6 instead of 1), but having that alternative use would nevertheless mean there was some use for the 2nd and 3rd copy too.

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg371703#msg371703
« Reply #39 on: July 26, 2011, 01:17:25 pm »
I agree with 10 men. If someone wants to use Aflatoxin is much better use it as simple card, which is cheaper and faster. Grey Nymph hasn't got any sense.
The easiest way to solve the problem is changing Nymph ability. I think that skill "Poison" will hurt more our opponent than all field with cells (which sometimes can kill us, when opponent destroy our shield...). Filling field with cells is also "theoretical", because it is easy to kill one cell and put other creature instead.
It wouldn't be OP when te skill cost will be higher. Simple Phylasia has got the same skill and it isn't OP. Here we will have bigger cost to put Nymph creature, but we can use it as mono deck (so it is balanced). Upped Poison makes 3 damage, unupped 2, and the same should do a Nymph.
That "Poison" idea is really good actually, but I'd still prefer :death Nymph having the CC-ability too. So what if Aflatoxin/Grey Nymph would have both: 1. the ability to turn creatures to Malignant Cells AND 2. by targeting opponent to give 1-2 Poison counters? Sure Aflatoxin would be just really overpriced Poison (8|6 instead of 1), but having that alternative use would nevertheless mean there was some use for the 2nd and 3rd copy too.
That's a really interesting concept, I think it's a great idea as handy as 2 counter infection is anyway.

Offline Toxx

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg377925#msg377925
« Reply #40 on: August 09, 2011, 12:54:14 pm »
It's fine as it is

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg378552#msg378552
« Reply #41 on: August 10, 2011, 02:57:35 pm »
It's fine as it is
How exactly is it fine as is? because its ability only needs to be used once for what it does? I don't see how that makes it fine.
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Offline Toxx

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg379045#msg379045
« Reply #42 on: August 11, 2011, 01:13:37 pm »
It's fine as it is
How exactly is it fine as is? because its ability only needs to be used once for what it does? I don't see how that makes it fine.
Yes thats one of the reasons its only 1 :death quanta for aflatoxin which cost 8 :death quanta or  6 :death quanta depending on upped and unupped versions. I have the Death Nymph and I personally use it to kill monsters, clog my board as well as my opponents. If the Death Nymph does need an upgrade maybe it should be in the unupped version it only have 4hp. Hmm maybe Death nymph do need an upgrade. Maybe a plus 1 hp bonus to both the unupped and upped version will help. I'm perfectly fine with the way this card is now though.

Offline omegareaper7

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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg379086#msg379086
« Reply #43 on: August 11, 2011, 02:58:01 pm »
You also have to include the nymphs cost, which makes it a nine cost afla. Which would be fine, if you needed to use it more then once. You also have to include the one turn delay in summoning and using its ability, which also makes it slower.
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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg379118#msg379118
« Reply #44 on: August 11, 2011, 04:38:07 pm »
Not only is it more expensive than Afla and has a one-turn delay, it's a lot less reliable. There's such a high chance that this, like many of the nymphs, will be killed before it can use its ability. But unlike the other nymphs, its ability has significantly diminishing returns. It's just not worth the risk that it is killed. I would choose Afla instead any day.
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Re: Grey Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg379119#msg379119
« Reply #45 on: August 11, 2011, 04:42:44 pm »
I almost feel the alchemy card of death should be poison not aflatoxin. That way the nymph would be a very expensive mono chryaosora. but much more useful
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Aflatoxin vs Death Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg388374#msg388374
« Reply #46 on: September 03, 2011, 06:29:14 am »
i dont use :death to begin with, but i realized that alfatoxin costs 8/6 and the nymph costs 8/8 (+1 for ability) but you can use it multiple times... seems uneven, or is that why there rare?
idk im just wondering what you all think

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Re: Aflatoxin vs Death Nymph https://elementscommunity.org/forum/index.php?topic=12424.msg388377#msg388377
« Reply #47 on: September 03, 2011, 06:38:50 am »
That's why nymphs are so rare.  They have an ability indicative of their element and it can be used over and over.
 The downside is they are slower (usually cost a lot more to cast + the first use than the spell they imitate) and are prone to CC. 
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