Spoiler for Hidden:
I don't think that buffing this shield in the way that is proposed in this thread (removing airborne from creatures) will decrease the de
So called domininance in the arena by Sofree. Why do I think that? Well mainly because the gravity shield just doesn't counter SoFree decks! If you remove airborne from their creatures, they can no longer critical strike, that is true. But you also won't block any of the normal damage comming trough, resulting in a loss anyway! and in every almost other matchup, it is a dead card anyway.
@ColorlessGreen: I don't think that the proposed buffs would make this card OP, on the contrarary, I believe they won't change anything.But I can't support "change cards just for the sake of changing them." that is why I don't apporve this buff.
I you are worried about the domincance of an archtype in the meta, you can allways use the tactics that the guys of MTG use to solve it.
Spoiler for Hidden:
if you are worried about Sofree, you should make an
card that specificly counters that. Because, when everybody starts to play the deck, they will use the counter in order to win the mirrors. If they do that, their decks will become less useful against other strategies because the specific counter to Sofree is a dead card against other strategies and the problem will resolve itself
First of all, in addition to removing the critical strike, it (more importantly) also removes the complete immunity to CC, which is much more of an issue than the critical strike against double-draw decks. It would mean that gravy shield+oty or gravy shield+warden could become viable counters to mono-air without
also having to deal with getting up to 12 pieces of PC, which could result in those two (relatively underused) strategies getting a bit more use.
Aside from the effects on mono-air, the
other change would be to open up a new combo with iridium warden, like I said in the OP. This would not likely be an extremely strong combo, but it would create a nearly entirely new niche type of deck, and the more unusual niche decks that can exist, the more robust the game, IMO.
If a change can introduce a new element to the game (field-wide, non-permanent removal of airborne, which only overlaps slightly with single-target, permanent removal of airborne) without unbalancing anything else (which I do not believe this change would do) that would create a new combo,
that is the reason for the change, not just change-for-changes'-sake.
With all that said,
thank you very much for actually providing a rationale for why you do not support the change. A discussion is all I'm going for here, and it seems quite apparent that the community as a whole doesn't currently support the change, which I am totally fine with. The
discussion is far more valuable than short statements about why we shouldn't even consider the change (i.e. "it doesn't help PvP" or "it isn't underpowered"). Also, I'm sorry that this came out as a reply to
your post in particular. I have no desire to single you out in particular here - my comments are a reaction to having seen these arguments
several times in several threads.