that removes all the weaknesses of it.
Also, that allows it to use it's ability if you were to give it another one. (BE, mitosis, mutation...)
The point of buffing this card, is that the strength depends on the creatures that are currently in the game.
For most decks, the salvagers made it weaker, yet seraph made it stronger.
So with every update that adds a creature, the strength of fate egg changes.
Still, I think a cost of 2
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
would be a good buff.
It might be a bit strong, but that is hard to tell with randomness.