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Offline Fippe94

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1140807#msg1140807
« Reply #60 on: June 18, 2014, 10:32:45 am »
I miss something in the poll: It's fine as it is now. No buffs needed.
That's the first option...
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Offline OdinVanguard

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1140938#msg1140938
« Reply #61 on: June 18, 2014, 10:33:24 pm »
My idea for a buff:
Creatures poisoned by Virus / Retrovirus have a chance to spawn new viurses upon death.

E.g. "Infect: Sacrifice virus to inflict +1 poison status on target creature. Upon death, the victim may spawn new viruses."

I don't know if that would make them OP, but it would definitely be very cool and realistic from a thematic point of view :D
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Offline bennygen123

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1146730#msg1146730
« Reply #62 on: July 20, 2014, 07:36:19 pm »
the virus should have no attack

Offline haidao0923

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1146737#msg1146737
« Reply #63 on: July 20, 2014, 07:52:47 pm »
the virus should have no attack
welcome to the forum! you should make a new topic on introduce yourself
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Offline Vangelios

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1146765#msg1146765
« Reply #64 on: July 20, 2014, 11:33:10 pm »
First of all,  why it needs buff?
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Offline haidao0923

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1146774#msg1146774
« Reply #65 on: July 21, 2014, 01:17:24 am »
First of all,  why it needs buff?
you're right, retrovirus is OP with it mass poison effect,everything with mass damage is crazy strong
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Offline omegareaper7

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1146869#msg1146869
« Reply #66 on: July 21, 2014, 03:45:17 pm »
First of all,  why it needs buff?
you're right, retrovirus is OP with it mass poison effect,everything with mass damage is crazy strong
I really hope this is sarcasm.....
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Offline NoLimit

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1149133#msg1149133
« Reply #67 on: August 03, 2014, 01:01:31 am »
If it costs 0 :death it will be a free plague no matter what element you use. I think if anything it'd be better if the retrovirus still had infect rather than plague, but also didn't die or lose its ability. That way it's free poison, but still easy to kill. Although that may be OP with SoP.
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Offline omegareaper7

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1149202#msg1149202
« Reply #68 on: August 03, 2014, 03:22:15 pm »
If it costs 0 :death it will be a free plague no matter what element you use. I think if anything it'd be better if the retrovirus still had infect rather than plague, but also didn't die or lose its ability. That way it's free poison, but still easy to kill. Although that may be OP with SoP.
Without the plague effect, it would see even less use. Even if it didn't die, it would still be cc fodder and to slow for real use.
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Offline Aneninen

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1149716#msg1149716
« Reply #69 on: August 06, 2014, 10:10:45 pm »
That's a fine card. No buff is needed, in my opinion.
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Offline NoLimit

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1149727#msg1149727
« Reply #70 on: August 06, 2014, 11:11:41 pm »
At most I think retrovirus should cost -1 :death. But it doesn't need a buff.
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Offline Submachine

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Re: Virus/Retrovirus https://elementscommunity.org/forum/index.php?topic=15783.msg1149730#msg1149730
« Reply #71 on: August 06, 2014, 11:52:36 pm »
What if unupped Virus would still cost 1 :death, but also give you 1 :death quanta on play. This way, the cost would be refunded, but it couldn't be splashed into other elements.
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