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snaepcott

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[Official] Devourer | Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266068#msg266068
« on: February 07, 2011, 01:29:15 am »


Don't you think the Devourer/Pest both simply need +1 hp?
« Last Edit: April 18, 2015, 02:05:22 am by Treldon »

Offline Stickmasterluke

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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266074#msg266074
« Reply #1 on: February 07, 2011, 01:41:06 am »
If you ask me, they need to be nerfed.

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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266080#msg266080
« Reply #2 on: February 07, 2011, 01:42:49 am »
Nightfall, cased closed.
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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266082#msg266082
« Reply #3 on: February 07, 2011, 01:43:58 am »
Darkness is the only Element with a mass effect card like Nightfall.
So nah, Devourers/Pests are fine.

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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266098#msg266098
« Reply #4 on: February 07, 2011, 02:04:00 am »
I know the difference between "NO" and "there is OK" in the poll, but what is the practic difference between them?

I also agree that they are OK, even OP. Have you ever lost to a Pestal (Devourer+Fractal) Deck? It's awful.

BTW, they already have burrow, if you don't like them being killed.

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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266100#msg266100
« Reply #5 on: February 07, 2011, 02:08:52 am »
Um, the devourer has the value of two pillars because it has a net gain of two quantum per turn. For a cost of just one draw and two quantum, it is clearly worth it.
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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266113#msg266113
« Reply #6 on: February 07, 2011, 02:20:11 am »
they are quite powerful enough thank you very much
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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266115#msg266115
« Reply #7 on: February 07, 2011, 02:22:35 am »
Well there is the slight problem that Pest is not worth 1500 :electrum over Devourer. However +1hp would not change that.
Either Devouerer or Pest is balanced there is no denying that fact. However considering the recent buffs to Gnome and Dragonfly, Pest might deserve a cost decrease of 1.
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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266126#msg266126
« Reply #8 on: February 07, 2011, 02:34:08 am »
Well there is the slight problem that Pest is not worth 1500 :electrum over Devourer. However +1hp would not change that.
Either Devouerer or Pest is balanced there is no denying that fact. However considering the recent buffs to Gnome and Dragonfly, Pest might deserve a cost decrease of 1.
That is true you're just proving my point!
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snaepcott

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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266131#msg266131
« Reply #9 on: February 07, 2011, 02:40:21 am »
Ok thanks guys. just wondering others opinions. apparently its good enough. but i Pure mono Darkness so I don't have any earth to burrow. Good points all of you. Thanks

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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266137#msg266137
« Reply #10 on: February 07, 2011, 02:47:47 am »
Ok thanks guys. just wondering others opinions. apparently its good enough. but i Pure mono Darkness so I don't have any earth to burrow. Good points all of you. Thanks
Just don't close the thread. There's always room for balancing. Who knows? Maybe we all are wrong :D

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Re: Devourer/Pest https://elementscommunity.org/forum/index.php?topic=20881.msg266139#msg266139
« Reply #11 on: February 07, 2011, 02:48:43 am »
I believe the only people that are able to lock buff/nerf threads are global mods and DrunkDestroyer.
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