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Offline omegareaper7

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg348991#msg348991
« Reply #12 on: June 10, 2011, 02:26:17 pm »
No buff, it can be fit in almost any deck as is, powered by the mark no less. 1/3 the cost of steal is enough, no need to give fire MORE speed.
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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg348992#msg348992
« Reply #13 on: June 10, 2011, 02:26:43 pm »
Doesn't matter what cards Pulvy share element with at all. Something that's heavy on any element makes it more limiting and thus less versatile. If you wanna use BE, you need lots of :entropy. If you wanna use Deflag, you can throw it into any deck with Novas, QP's or Immos. Versatility.

What you're talking about is synergy with same-element cards. Yep, go ahead and spend a card space on EA. You'll just get rushed in the face in PvP.
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Offline TheonlyrealBeef

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349024#msg349024
« Reply #14 on: June 10, 2011, 03:21:54 pm »
There is this common misunderstanding that Devourers would speed up Darkness decks, if anything, it slows them down. And all Darkness' expensive cards go along with this sloth. Devourers are, at best, pillars that slow you down by 2 :darkness when looking solely at your own quanta. Fire? One Photon/Spark + Immo and you can Deflag first turn if you wanted to.

Pulverizer + PA is really, really slow and limiting. 2 Cards and tons of quanta to get rid of one shield? It's mostly FGs that have enough Permanents due to their special decks and double permanents to use Pulverizer. Not PvP.

As for Deflagrating Pillars, it is not a goal on itself, it is a versatile way of using spare Deflagrations in the case there supposedly wasn't anything to Deflagrate. And I know from experience that from the 2 times I've actually seen people use PC on my pillars, it's effective, since I lost those games.

Why the hell would you want steal in your deck if your obviously going to protect your weapon slots? just use explosion.
Explosion and steal are two different effects of PC, just saying that explosion is needed in a certain type of deck doesn't justify what you are implying.
I nowhere implied that the permanents would be protected and I wasn't talking about Rainbows either, not all decks have a complete arsenal of every quanta by packing a lot of Quantum Towers/Supernovas. Just a mono Darkness equipped with Vampire Dagger, Improved Dusk and Improved Steal, that might have to sacrifice it's sword/shield in case the opponent has a shield. But you don't know whether they have, nor whether you will draw your own shield.

Your point of balance seems to be tunnel visioned towards rainbows fighting FGs, while it's PvP balance that it should primarily be based upon. Deflagration is one of the most popular PvP cards available and for a reason. You're usually just wasting card space with them against FGs, agreed, since 2 more permanents will pop up in the time you Deflag one, but like you said, it's a different type of PC.

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349237#msg349237
« Reply #15 on: June 10, 2011, 11:30:24 pm »
Some good arguments there, though my main concern was the thematical aspect of explosion in all honesty, If an explosion happens, it would naturally feed :fire with some energy.
but fair enough, However,
I still am of the opinion that Pulverizer is much better for the reasons I already explained.
 I personally believe that you can achieve abosolutely any type of deck you want with the right balancing, I Have faced many PvP decks that instantly ruined me by pulling out pulvy then PAing it when Ironically I had an explosion or steal in hand ready to deal with it, It kept ruining all my permanents easily and I could not do a thing about it, basically perma PC.
Thats some potential stuff with the right balancing, there is no doubt about it.

For those that say explosions need to be actually nerfed, please discuss in detail.

Offline Higurashi

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349244#msg349244
« Reply #16 on: June 10, 2011, 11:41:33 pm »
Too bad your personal claimed experience doesn't hold a candle to card stats and the experience of a gigantic base of PvP'ers.
Before we go any further on that though.. is this experience from PvP1?
Because not even Team Earth packed Pulvys in their vault in War, and I've never seen it in a winning tourney deck. I don't need to tell you how often Deflag has been essential, I think.
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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349258#msg349258
« Reply #17 on: June 11, 2011, 12:00:35 am »
For a comparison of the versatility of deflagration and pulverizer, let's look at all the possible decks each one can be used in:

Deflagration:
Any mono with a :fire mark (11 deck types since :darkness has steal)
Any duo with :fire (11 more deck types)
Any deck with novas/immos (a ton more decks)
Rainbows (more decks)

Pulverizer:
:earth :gravity duo
Rainbows (kind of)

Are you really going to argue that pulverizer is more versatile?




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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349295#msg349295
« Reply #18 on: June 11, 2011, 12:42:11 am »
For a comparison of the versatility of deflagration and pulverizer, let's look at all the possible decks each one can be used in:

Deflagration:
Any mono with a :fire mark (11 deck types since :darkness has steal)
Any duo with :fire (11 more deck types)
Any deck with novas/immos (a ton more decks)
Rainbows (more decks)

Pulverizer:
:earth :gravity duo
Rainbows (kind of)

Are you really going to argue that pulverizer is more versatile?
I already admitted that explosion was more versatile, what im saying though is that situationally Pulerizer is better (via PA) perma PC, imo.

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349296#msg349296
« Reply #19 on: June 11, 2011, 12:44:35 am »
For a comparison of the versatility of deflagration and pulverizer, let's look at all the possible decks each one can be used in:

Deflagration:
Any mono with a :fire mark (11 deck types since :darkness has steal)
Any duo with :fire (11 more deck types)
Any deck with novas/immos (a ton more decks)
Rainbows (more decks)

Pulverizer:
:earth :gravity duo
Rainbows (kind of)

Are you really going to argue that pulverizer is more versatile?
I already admitted that explosion was more versatile, what im saying though is that situationally Pulerizer is better (via PA) perma PC, imo.
Pulverizer is way too slow to be relevant most of the time.

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349338#msg349338
« Reply #20 on: June 11, 2011, 01:40:36 am »
For a comparison of the versatility of deflagration and pulverizer, let's look at all the possible decks each one can be used in:

Deflagration:
Any mono with a :fire mark (11 deck types since :darkness has steal)
Any duo with :fire (11 more deck types)
Any deck with novas/immos (a ton more decks)
Rainbows (more decks)

Pulverizer:
:earth :gravity duo
Rainbows (kind of)

Are you really going to argue that pulverizer is more versatile?
I already admitted that explosion was more versatile, what im saying though is that situationally Pulerizer is better (via PA) perma PC, imo.
Pulverizer is way too slow to be relevant most of the time.
only If your deck isn't balanced enough, then yes most of the time since its harder to balance than explosion, but building a deck based on pulverizer isn't exactly a smart thing, Its only the topping of the cake, however over the long run its more effective if you want perma PC control.
And Don't forget, its a duo between :gravity and :earth , I could run a stall deck with some protective cards (armagio, BB, gravity force, etc.), and then apply the combo, yes its slower but over the long run I think its worth it, especially for a stall deck, explosion is just quicker and cheaper but not as permanent as Pulvy is going to be.
It's all relevant with balance, and I see Pulvy in a balanced deck more effective for PC control than explosion (not to mention it does damage on the side).

btw, I think we are going out of topic here.

 I only wanted to suggest a very minor thematic buff for Explosion, to be honest I don't see the problem with adding the effect I suggested.

Almost No one has actually speculated on that particular effect I suggested, since it looks as though it is disagreed on just Any buff.


discuss the effect that I suggested in detail, what would the general effects be and how would it be OP/UP/Balanced?

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349343#msg349343
« Reply #21 on: June 11, 2011, 01:50:39 am »
Since the card is borderline OP anyway, no one is going to really say much about your buff.

You also need to add a poll to this.

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349345#msg349345
« Reply #22 on: June 11, 2011, 01:52:50 am »
Since the card is borderline OP anyway, no one is going to really say much about your buff.

You also need to add a poll to this.
Ah i had forgotten about the polls, sorry.

also, Can you please give your personal opinion of it?

Offline XYTWO

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Re: Deflagration | Explosion https://elementscommunity.org/forum/index.php?topic=27431.msg349346#msg349346
« Reply #23 on: June 11, 2011, 01:53:50 am »
Since the card is borderline OP anyway, no one is going to really say much about your buff.

You also need to add a poll to this.
This. But since you're that fixated on your buff...
Why should Deflag pay for itself, let alone give MORE than its cost? This is especially true in an element where there's plenty of quanta speeding already, such as... yep! Fire! If you're going to even consider a buff, it should probably be adding "Draw a card," but most people (myself included) think it shouldn't be buffed at all. :/

 

blarg: