| This topic is for Dirk, the upped form of Dagger, not Dagger! Dagger itself is great for what it is, no need to change anything on it. |
This card has been one of the least used cards in this game. There are couple of fun decks built on it, but that's about it. Normal ways of buffing card - reducing cost or increasing damage - don't really work on already 0-cost card that is themed being quite weak from the start. And for that reason I'm suggesting remaking for this card.
I've come up with 3 ways how it could be redone, another 6 were from other forum members:
1)
Shadow Dagger Deal 1 (or 2) more damage if you have
or
mark.
2)
Assassins Dagger Work only with
or
mark. ~30% change to deal 1 damage to a creature that damages you.
3)
Parrying Dagger Boost to shield effect, reducing the damage dealt to you by 1. It wouldn't work against spells, maybe when *this weapon* is Animated.
4)
Throwing Knife Sacrifice *this card*: snipe (deal 3 damage to target creature)
5)
Dual Wield You could have this weapon simultaneously with another: 2x stacked on weapon slot, or second placed to shield slot, or this weapon would go into empty shield slot if weapon slot was already taken with any weapon.
6)
Self Animate 1: Animate *this weapon*.
7)
Dragon Blocker Block the single strongest attack each turn.
8 )
Weapon Blocker Your opponent's weapon deals no damage.
9)
Cutpurse Gain
every time you play this card.
10)
Nothing It's as good as it should be. 1524
for a card that is never used in a real deck is great bargain!
Titles and short descriptions were written by me. If there are any mistakes, misunderstandings or whatnot, please inform me so I can make needed changes.
1) Shadow Dagger Cost would stay 0, but it would deal 1 (or 2) more damage if you have or mark.
2) Assassins Dagger Again it would work only with or mark, but the effect would be different: it would have ~30% change to deal 1 damage to a creature that damages you. Effect wouldn't work when weapon is Animated, and it would be cumulative with Fire Shield.
3) Parrying Dagger Would work with any mark. It would work for attack as before, but also in defense. It would give additional boost to shield effect, by reducing the damage dealt to you by 1. It wouldn't work against spells, nor when weapon is Animated. *edit* Or maybe it should work even when animated. I mean what else would living defense-weapon do than protect it's owner?
What do you think? Is there any need for remaking Dirk? Is any of these 3 ideas worth more thinking? Do you have a better idea how to make Dirk better or worth playing?