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edunavas

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126816#msg126816
« Reply #12 on: July 28, 2010, 11:26:17 pm »
"Airborne" isn't a real ability, just something used to classify what is and isn't blocked by Wings.

For Rage Pot/Fire Nymph Voodoo Doll and Archangels are both better in every way.

Otys/Scarab: Basalt Dragon. Fire Lance: Basalt Dragon. RoF/Thunderstorm: Basalt Dragon. Same with Poison. Addmittedly, all those can kill the Basalt if spammed enough (Or, in the case of Otyugh big enough) but the same applies to Massive for all non-pump spells.

They're both very hard to kill, have the same cost, but Basalt has more attack.

Added a 9/50 option in the poll.
But airbone is a "good" thing anyway, an advantage.

As you said and repeated... Basalt Dragon...ok...i think basalt is earth and massive is gravity....
Yea... if you have a gravity and other quanta (less earth) deck I think....I think...you can´t play Basalt....
We are supposed to think about every situation, not only in rainbow decks, but mono, duo and trio.

Offline jmdt

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126838#msg126838
« Reply #13 on: July 28, 2010, 11:55:04 pm »
"Airborne" isn't a real ability, just something used to classify what is and isn't blocked by Wings.

For Rage Pot/Fire Nymph Voodoo Doll and Archangels are both better in every way.

Otys/Scarab: Basalt Dragon. Fire Lance: Basalt Dragon. RoF/Thunderstorm: Basalt Dragon. Same with Poison. Addmittedly, all those can kill the Basalt if spammed enough (Or, in the case of Otyugh big enough) but the same applies to Massive for all non-pump spells.

They're both very hard to kill, have the same cost, but Basalt has more attack.

Added a 9/50 option in the poll.
But airbone is a "good" thing anyway, an advantage.

As you said and repeated... Basalt Dragon...ok...i think basalt is earth and massive is gravity....
Yea... if you have a gravity and other quanta (less earth) deck I think....I think...you can´t play Basalt....
We are supposed to think about every situation, not only in rainbow decks, but mono, duo and trio.

Sadly, the Basalt Dragon is not that good either.  Shrieker (graboid) is much better if you want pure damage at 8 cost, and as an attacking meatshield Jade dragon 12/9 and Golden dragon 12/12 take the cake.
 
When I can use Jade dragon, Basalt dragon and especially Colossial dragon are always terrible choices.

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126848#msg126848
« Reply #14 on: July 29, 2010, 12:15:32 am »

Sadly, the Basalt Dragon is not that good either.  Shrieker (graboid) is much better if you want pure damage at 8 cost, and as an attacking meatshield Jade dragon 12/9 and Golden dragon 12/12 take the cake.
 
When I can use Jade dragon, Basalt dragon and especially Colossial dragon are always terrible choices.
I agree with you, in terms. You have to think that if the player is making a mono gravity deck, he won´t be able to play shrieker, jade dragon, golden dragon.....

I think before saying a card need nerf or buff, we have to think if the card is good or bad in many ways, mono, duo, trio and rainbows decks.
If we have a tourney that is mono gravity and the massive dragon has an ability and this ability made the cost to raise (because one they players said it need a buff), on this mono gravity deck the dragon will be useless.

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126866#msg126866
« Reply #15 on: July 29, 2010, 01:08:03 am »
"Airborne" isn't a real ability, just something used to classify what is and isn't blocked by Wings.

For Rage Pot/Fire Nymph Voodoo Doll and Archangels are both better in every way.

Otys/Scarab: Basalt Dragon. Fire Lance: Basalt Dragon. RoF/Thunderstorm: Basalt Dragon. Same with Poison. Addmittedly, all those can kill the Basalt if spammed enough (Or, in the case of Otyugh big enough) but the same applies to Massive for all non-pump spells.

They're both very hard to kill, have the same cost, but Basalt has more attack.

Added a 9/50 option in the poll.
But airbone is a "good" thing anyway, an advantage.

As you said and repeated... Basalt Dragon...ok...i think basalt is earth and massive is gravity....
Yea... if you have a gravity and other quanta (less earth) deck I think....I think...you can´t play Basalt....
We are supposed to think about every situation, not only in rainbow decks, but mono, duo and trio.

Sadly, the Basalt Dragon is not that good either.  Shrieker (graboid) is much better if you want pure damage at 8 cost, and as an attacking meatshield Jade dragon 12/9 and Golden dragon 12/12 take the cake.
 
When I can use Jade dragon, Basalt dragon and especially Colossial dragon are always terrible choices.
I was comparing it to Basalt because Basalt has the second highest hp (Tied with Golden, but the latter costs more). Basalt, too,is underpowered when compared to Shrieker though. I'm still debating whether it's enough to warrant a buff or not though.


Sadly, the Basalt Dragon is not that good either.  Shrieker (graboid) is much better if you want pure damage at 8 cost, and as an attacking meatshield Jade dragon 12/9 and Golden dragon 12/12 take the cake.
 
When I can use Jade dragon, Basalt dragon and especially Colossial dragon are always terrible choices.
I agree with you, in terms. You have to think that if the player is making a mono gravity deck, he won´t be able to play shrieker, jade dragon, golden dragon.....

I think before saying a card need nerf or buff, we have to think if the card is good or bad in many ways, mono, duo, trio and rainbows decks.
If we have a tourney that is mono gravity and the massive dragon has an ability and this ability made the cost to raise (because one they players said it need a buff), on this mono gravity deck the dragon will be useless.
Honestly, what good decks can you think of that use Massive Dragon effectively? (Not FGs, they don't count)

I'm pretty certain there aren't any. Like I said, Mono-Gravity has better options for everything that the Dragon can do. Most duo decks will too, and since you're not focused on generating :gravity there, it's very difficult to get enough to play the Dragon at all.

The only ability I suggested it gain would be Momentum, exactly in the way Sapphire Charger has it.

And I am thinking about all the ways it's good or bad, and boy, the bad stack is way higher than the good.
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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126888#msg126888
« Reply #16 on: July 29, 2010, 01:40:51 am »
Honestly, what good decks can you think of that use Massive Dragon effectively? (Not FGs, they don't count)

I'm pretty certain there aren't any. Like I said, Mono-Gravity has better options for everything that the Dragon can do. Most duo decks will too, and since you're not focused on generating :gravity there, it's very difficult to get enough to play the Dragon at all.

The only ability I suggested it gain would be Momentum, exactly in the way Sapphire Charger has it.

And I am thinking about all the ways it's good or bad, and boy, the bad stack is way higher than the good.
Its quite telling when team gravity completely ignored the dragon in vault building.  Its just not worth it.

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg127116#msg127116
« Reply #17 on: July 29, 2010, 11:08:58 am »
I like smuglapses idea on the passive skill being immune to certain debuffs, and something this big could definitely start with momentum but cost would simply have to go up for that.

edunavas

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg127125#msg127125
« Reply #18 on: July 29, 2010, 11:54:04 am »
One thing that i worry is that when new cards come up, the old ones looks umbalanced.

Maybe it´s the time to Zanz stopping making new cards and worry about balancing the existing ones.

Sometimes I have the feeling that Zanz don´t even ready us. At least no feedback since all threads about nerf and buff were made.

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg127159#msg127159
« Reply #19 on: July 29, 2010, 01:20:07 pm »
One thing that i worry is that when new cards come up, the old ones looks umbalanced.

Maybe it´s the time to Zanz stopping making new cards and worry about balancing the existing ones.

Sometimes I have the feeling that Zanz don´t even ready us. At least no feedback since all threads about nerf and buff were made.
Quite on the contrary. The new card in development was taken straight from the card ideas section. And Zanz is very wise in his decision to be careful where he posts on here. He only has 141 posts, and the only time I actually saw him post in a section that wasnt patch notes and development news was
1)When he made the thread about stealing a wallet/someone hacking the game
2)When he commented on liking the idea for voodoo doll.

Him commenting on voodoo doll is a very good example of how he listens to us. I think he is doing a ood job because he is not constantly changing the stats of creatures. He will occasionally, but only after extensive testing. He would much rather put something in a beta stage instead of talk about it in theory. The graboid nerf was a good example of this.

And Zanz is also very busy with the game as well, so if he took half as much time as some of us did on the forums, then we would hardly ever get a new update.
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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg131036#msg131036
« Reply #20 on: August 04, 2010, 03:40:02 pm »
So it looks like the 'high hp launch for hp/2 card' catapult will definately be coming out soon from what I hear.

I guess we'll have to wait and see how effective the new card is, but I still say this card could use a small buff even withthe new catapult card that will be out soon.

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg131084#msg131084
« Reply #21 on: August 04, 2010, 04:54:11 pm »
So it looks like the 'high hp launch for hp/2 card' catapult will definately be coming out soon from what I hear.
I just came from chat talking with Zanz, and he says he is planning to make a Gravity card, catapult, a permanent.  Every turn, you can sacrifice a creature to deal damage equal to its HP, but the catapult has a limit on what can be loaded.
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Offline TerrokingTopic starter

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg132161#msg132161
« Reply #22 on: August 06, 2010, 03:11:01 am »
So it looks like the 'high hp launch for hp/2 card' catapult will definately be coming out soon from what I hear.
I just came from chat talking with Zanz, and he says he is planning to make a Gravity card, catapult, a permanent.  Every turn, you can sacrifice a creature to deal damage equal to its HP, but the catapult has a limit on what can be loaded.
MMMnHHHMMMM

Yes well, what I had heard before was just a vague concept, something along the lines of: "Yes, Gravity needs a buff. I think I've got an old Catapult idea somewhere..."

Hopefully, the limit is 30.
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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg132429#msg132429
« Reply #23 on: August 06, 2010, 03:23:33 pm »
Hopefully, the limit is 30.
^This. I fear that Animated Titans will be far more effective than Massive Dragon. Either that, or it should target creature with no ability, so that both Armagio and Titan (who has momentum) cannot be targeted.

 

blarg: