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Offline TerrokingTopic starter

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[Official] Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126054#msg126054
« on: July 28, 2010, 12:43:03 am »


Simply put, the worst Dragon in the game. It's got a terrible cost:attack ratio, is incredibly expensive, and only has one good point, it's hp, which really doesn't do much to make up for the lost attack and high cost. Once you're past 15 hp, having 30 or 1000 really won't make a difference (Except in the case of Gravity Pull).

Some players may argue that it's a good card because you can put it+Grav Pull in a deck and use it for both offensive and defensive options, but tell me this, would you rather have one Charger and one Armagio (10 :gravity total cost, 11 if you use Gravity Pull, and 9 damage with 7 of it having Momentum.) or that Dragon+Grav Pull? It's more quanta, less damage, none of it has Momentum, the same hp-soaking (Except if you use it on the Dragon your offense is gone, while option 2 will still leave you the Charger) potential, more vulnerability to Freeze+Shockwave/Rewind/Mutation, and the simple positive trade-off is that you can harness Grav Pull for CC, but not many creatures are a threat to an 8/30 Dragon (Otys and Scarabs just cry) outside of Arctic Squid and Fallen Elf/Druid.

So, I propose that it gain Momentum upon play (Like Phase Dragon except that it's a beefed up Charger instead of an Immortal), at least one extra attack, both of those, a cost reduction, or, last, that the "Catapult" card Zanz mentioned works better with high-hp creatures (Perhaps something like direct damage equal to hp/2? Titans would be fine because it's a 3 card combo for 35 damage, and Unstable Gas easily surpasses that).
« Last Edit: April 18, 2015, 01:09:08 am by Treldon »
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Offline BluePriest

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126109#msg126109
« Reply #1 on: July 28, 2010, 01:35:36 am »
I definitely say it AT LEAST needs momentum. 30 HP is excessive, and although it achieves the point of it being next to immune to damaging effects, its HP means nothing to many effects like Terrorking already mentioned.

For 10/12 :gravity, and only 7/8 damage, its not worth constantly having to replace after its rewound. Theres also no good way to produce gravity quanta unlike many of the other elements, so its just not practical for its stats to even really use.
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dragonhuman

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126232#msg126232
« Reply #2 on: July 28, 2010, 05:28:33 am »
its meant to be a high health card to give the dragons some diversity, a dragon with an ability would be too op

smuglapse

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126267#msg126267
« Reply #3 on: July 28, 2010, 06:34:39 am »
Perhaps there could be a new passive that would only be available to a few special cards.  They are so massive that they warp time and space, so Reverse Time, and possibly Antimatter can not be used on them...

edunavas

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126398#msg126398
« Reply #4 on: July 28, 2010, 01:18:21 pm »
It´s a massive dragon, colossal, it was build to have huge hp....
And he has a ability, airbone.
You can synergy it with fire nymph or rage potion. They are very good agains some jind of creature control like devours, fire lance, rain of fire, thunderstorn, even poison.
You can synergy with gravity pull and healing from angel.
The card don´t need buff or debuf, you are not inspired to use.

Offline 10 men

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126410#msg126410
« Reply #5 on: July 28, 2010, 01:39:29 pm »
I like the idea of a creature that you can reasonably use for defense in combination with Gravity Pull, but 30 HP just isn't enough. Give him 100, then we're talking.  :)
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Offline Baily18

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126414#msg126414
« Reply #6 on: July 28, 2010, 01:44:04 pm »
It´s a massive dragon, colossal, it was build to have huge hp....
And he has a ability, airbone.
You can synergy it with fire nymph or rage potion. They are very good agains some jind of creature control like devours, fire lance, rain of fire, thunderstorn, even poison.
You can synergy with gravity pull and healing from angel.
The card don´t need buff or debuf, you are not inspired to use.
Fire nymph + rage potion:i'd rather use armagio
Gravity pull and angel= Again, Armagio.

wizelsnarf

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126542#msg126542
« Reply #7 on: July 28, 2010, 05:59:25 pm »
My favorite idea is a new card to make it useful, like catapult which you suggested.

As an alternative, I think it should have even higher hp. Maybe 7/50 and 8/50 to make it worth something compared to armagio. I don't like the momentum idea because it is very hard to kill with 30 hp.

Entropy being the opposite element, it has the simplest solutions. Antimatter and mutate. I think that is fine as otyugh eats most entropy creatures right up. I wouldn't want Antimatter to be useless against gravity that would suck.

Offline Dragoon1140

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126549#msg126549
« Reply #8 on: July 28, 2010, 06:11:28 pm »
...like catapult which you suggested.
Actually, that was an idea by Zanz that he told everyone in chat about.  It and Bow seem to be either surprise-release cards or they are still in the Alpha stage.
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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126610#msg126610
« Reply #9 on: July 28, 2010, 07:18:08 pm »
I dont think something with such a high health should have momentum (that goes to flying titans too, but at least those require 2 cards).

But I agree with general sentiment that those drakes are not really cost effective.

Offline jmdt

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126641#msg126641
« Reply #10 on: July 28, 2010, 07:57:06 pm »
I was actually going to post this card eventually when I had time.  Gravity needs some serious buffs, probably more than any other element right now.  Their dragon and small attacker are borderline useless compared to other cards.

I've put some thought into this guy.  Giving it momentum is probably a bad idea.  This + TU would become the new it combo (think Gemini on steroids).  It needs more hp to really make it useful over armaggio and it needs slightly more attack to make it a worthwhile attacker.  I would suggest +1 attack and +20 hp for 9/50.  This makes it hit just a bit harder, 10 attack with momentum, and the extra 20 hp warrants attention over armaggio and maybe titan when stalling with gravity pull.

Offline TerrokingTopic starter

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Re: Colossal Dragon | Massive Dragon https://elementscommunity.org/forum/index.php?topic=10283.msg126751#msg126751
« Reply #11 on: July 28, 2010, 09:44:51 pm »
its meant to be a high health card to give the dragons some diversity, a dragon with an ability would be too op
Phase Dragon. 'nuff said.

It´s a massive dragon, colossal, it was build to have huge hp....
And he has a ability, airbone.
You can synergy it with fire nymph or rage potion. They are very good agains some jind of creature control like devours, fire lance, rain of fire, thunderstorn, even poison.
You can synergy with gravity pull and healing from angel.
The card don´t need buff or debuf, you are not inspired to use.
"Airborne" isn't a real ability, just something used to classify what is and isn't blocked by Wings.

For Rage Pot/Fire Nymph Voodoo Doll and Archangels are both better in every way.

Otys/Scarab: Basalt Dragon. Fire Lance: Basalt Dragon. RoF/Thunderstorm: Basalt Dragon. Same with Poison. Addmittedly, all those can kill the Basalt if spammed enough (Or, in the case of Otyugh big enough) but the same applies to Massive for all non-pump spells.

They're both very hard to kill, have the same cost, but Basalt has more attack.

Added a 9/50 option in the poll.
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