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Offline cometbah

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Re: Blue Crawler [Buff is only about blue crawler.] https://elementscommunity.org/forum/index.php?topic=10770.msg1020877#msg1020877
« Reply #84 on: December 09, 2012, 01:19:58 pm »
Will this get a poll?

I support giving Abyss Crawler an ability.

Thematically,  :life is efficient, direct, and simple, so it is fitting for the basic creature to have no ability, but with efficient stat/cost ratio.  :earth is grounded, unfrivolous, and sturdy, so its basic creature gets a free boost in HP, and is resistant to lightning. The Abomination is not really supposed to be one particular creature, but represents the average randomly mutated creature. Water, however, is the element of alchemy, balance, and flexibility - it is the element with the largest amount of creature abilities, and the one with direct synergy with the highest number of elements (Chysaora:  :death; Mind Flayer:  :aether; Toadfish:  :air; Steam Machine:  :fire; Nymph Queen.....  :aether :air :darkness :death :earth :entropy :fire :gravity :life :light :time :water :rainbow). It would make sense for its basic creature to have a  :water ability.

Balance-wise, Blue Crawler is... really abysmal (ironically, Abyss Crawler is not...). As previous posts have already mentioned, Flesh Spider has Webs, Wyrm has Dive, everything else has better stats.

I'd also like to add that the Abomination doesn't actually need to be played - it randomly occurs when things get mutated. Kind of like the Skeleton, which is another 1-cost-for-1-attack-and-1-defence creature. Except even the Skeleton gets a minor synergy with Reverse Time.

So... my proposal for its ability:

 :water :water  Homeostasis:
Restore Blue Crawler's attack and HP to the default numbers and remove all poison counters on Blue Crawler.

(or call it 'Rebalance'?)

Reasoning:

Thematically, Water is about balance, healing, and stability. This ability fits all three.

Water's most distinguishing feature, asides from Nymph's Tear, is its ability to counter poison (via Purify). This ability is something like a miniature, self-only Purify.

Cost-comparison with using Purify on Blue Crawler:

+ Able to use ability as many times as is desirable
+ Does not require an additional card
+ Counters Antimatter
- Can be Lobotomized, Liquid Shadowed, Basilisk Blooded, Guarded, Frozen, etc. and then poisoned to death.
- Will not prevent 2 more poison counters from being applied
- Can not take HP past 3 (in fact, it would negate buffs like Bless and Momentum (only the +1/+1, not the Momentum ability))

Also, it would make Blue Crawler pretty much immune to the  :fire shield (albeit requiring a  :water :water input every other turn), which makes sense - it's all covered in water  ;) Think of the  :water :water cost as re-wetting itself =9

Offline ARTHANASIOS

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Re: Blue Crawler [Buff is only about blue crawler.] https://elementscommunity.org/forum/index.php?topic=10770.msg1020897#msg1020897
« Reply #85 on: December 09, 2012, 03:36:32 pm »
All unupped creatures with 3 attack cost 1 :underworld more due to their combo with Adrenaline. Need a good deck with Blue Crawler? Make a :life/ :water duo based on Adrenalines or Green Nymphs (and since :water has Nymph's Tears, Green Nymphs aren't that hard to come by...). 8)
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Re: Blue Crawler [Buff is only about blue crawler.] https://elementscommunity.org/forum/index.php?topic=10770.msg1020902#msg1020902
« Reply #86 on: December 09, 2012, 03:50:42 pm »
All unupped creatures with 3 attack cost 1 :underworld more due to their combo with Adrenaline. Need a good deck with Blue Crawler? Make a :life/ :water duo based on Adrenalines or Green Nymphs (and since :water has Nymph's Tears, Green Nymphs aren't that hard to come by...). 8)
I had forgotten about this thread, tbh.

The problem with Blue Crawler still stands, anyway.

Getting a combo with NT(Life) and Adrenaline is still not worth it. Horned Frogs outshine Blue Crawlers as adrenaline target any day of the week.
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Offline Helston

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Re: Blue Crawler [Buff is only about blue crawler.] https://elementscommunity.org/forum/index.php?topic=10770.msg1020905#msg1020905
« Reply #87 on: December 09, 2012, 04:04:21 pm »
All unupped creatures with 3 attack cost 1 :underworld more due to their combo with Adrenaline. Need a good deck with Blue Crawler? Make a :life/ :water duo based on Adrenalines or Green Nymphs (and since :water has Nymph's Tears, Green Nymphs aren't that hard to come by...). 8)
I had forgotten about this thread, tbh.

The problem with Blue Crawler still stands, anyway.

Getting a combo with NT(Life) and Adrenaline is still not worth it. Horned Frogs outshine Blue Crawlers as adrenaline target any day of the week.

Except Flooding Tuesday (assuming you actually get six creatures out in a rush deck like that). But no one likes Flooding Tuesday.

No one.
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Offline Captain Scibra

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Re: Blue Crawler [Buff is only about blue crawler.] https://elementscommunity.org/forum/index.php?topic=10770.msg1021510#msg1021510
« Reply #88 on: December 11, 2012, 10:52:17 pm »
Might I suggest minor synergy with  :darkness?
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Offline WNxDarkmaster

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Re: Blue Crawler [Buff is only about blue crawler.] https://elementscommunity.org/forum/index.php?topic=10770.msg1024271#msg1024271
« Reply #89 on: December 21, 2012, 11:47:52 am »
i think attack, life and costs is fine, but i would also give the blue crawler a skill.

maybe purify +1healing and removing poison: costs 3 water, can be casted only once, works on creatures and general hp
or some attack spell: use his tail to strike :D random damage between 1-3
blubber: costs 2air deals 2 damage

Offline cunnyravu

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Re: Blue Crawler [Buff is only about blue crawler.] https://elementscommunity.org/forum/index.php?topic=10770.msg1033756#msg1033756
« Reply #90 on: January 19, 2013, 10:00:34 pm »
make it 4l4

Offline cometbah

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Blue Crawler | Abyss Crawler https://elementscommunity.org/forum/index.php?topic=10770.msg1053966#msg1053966
« Reply #91 on: March 25, 2013, 02:03:42 am »
NAME:
Blue Crawler
ELEMENT:
Water
COST:
3 :water
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:
:water :water : Homeostasis
Remove all poison counters from Blue Crawler. Reset its attack and defence values.
NAME:
Abyss Crawler
ELEMENT:
Water
COST:
4 :water
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
:water :water  : Homeostasis
Remove all poison counters from Blue Crawler. Reset its attack and defence values.


Reasoning:

Thematically, Water is about balance, healing, and stability. This ability fits all three.

Water's most distinguishing feature, asides from Nymph's Tear, is its ability to counter poison (via Purify). Homeostasis is something like a miniature, self-only Purify, plus stat-restoration.

Comparison to using Purify on Blue Crawler:

+ Able to use ability as many times as is desirable
+ Does not require an additional card
+ Counters Antimatter

- Can be Lobotomized, Liquid Shadowed, Basilisk Blooded, Guarded, Frozen, etc. and then poisoned to death.
- Will not prevent 2 more poison counters from being applied
- Can not take HP past 3 (in fact, it would negate buffs like Bless and Momentum (only the +1/+1, not the Momentum ability))

Also, it would make Blue Crawler pretty much immune to the  :fire shield (albeit requiring a  :water :water input every other turn), which makes sense - it's all covered in water  ;) Think of the  :water :water cost as re-wetting itself =9
« Last Edit: March 25, 2013, 02:06:23 am by cometbah »

Offline kimham8a

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Re: Blue Crawler | Abyss Crawler https://elementscommunity.org/forum/index.php?topic=10770.msg1053970#msg1053970
« Reply #92 on: March 25, 2013, 02:07:36 am »
Voted yes in principle, though I find there was no significant need for a buff if you look at flesh spider. This card DOES need to catch up with the rest of the cards out there though.
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Offline mesaprotector

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Re: Blue Crawler | Abyss Crawler https://elementscommunity.org/forum/index.php?topic=10770.msg1054021#msg1054021
« Reply #93 on: March 25, 2013, 04:24:43 am »
If this card is to be buffed, it should be a simple stat increase, not an ability. Water already has a ton of creatures with abilities, it needs its one vanilla.
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Offline eaglgenes101

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Re: Blue Crawler | Abyss Crawler https://elementscommunity.org/forum/index.php?topic=10770.msg1054030#msg1054030
« Reply #94 on: March 25, 2013, 05:11:06 am »
1 water for 2|2 for blue crawler?
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Offline Fireleaf

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Re: Blue Crawler | Abyss Crawler https://elementscommunity.org/forum/index.php?topic=10770.msg1054083#msg1054083
« Reply #95 on: March 25, 2013, 11:53:23 am »
I'm pretty sure that Abyss Crawler doesn't need a buff; it's already a strong, cost-effective midhitter.

1 water for 2|2 for blue crawler?

Sounds pretty reasonable to me.
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