Poll

How should Back Nymph | Dark Nymph be buffed?

Leave this card alone. (no buff needed)
15 (22.4%)
Decrease creating cost.
16 (23.9%)
Give it higher stats. (mainly hp)
32 (47.8%)
Change the exact effect of the ability. (please specify)
3 (4.5%)
Other change. (please specify)
1 (1.5%)

Total Members Voted: 67

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Offline Vangelios

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1107841#msg1107841
« Reply #24 on: November 06, 2013, 09:32:39 pm »
 I think this card has to have the same status of gray nymph.
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Offline BeefSupreme

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1107935#msg1107935
« Reply #25 on: November 07, 2013, 04:05:54 am »
I think this card has to have the same status of gray nymph.

Even if it did, I think Grey Nymph's ability is more useful.
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Offline Higurashi

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1107939#msg1107939
« Reply #26 on: November 07, 2013, 04:26:55 am »
Buffing the stats actually just makes it a better target for LS. Lowering them would be a good way to make the Nymph LS bigger creatures, but then that more or less forces a combo. zanz could easily add an exception for Black Nymph in the code and buff its stats instead, which I would MUCH prefer.
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Offline Lech

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1107973#msg1107973
« Reply #27 on: November 07, 2013, 07:47:54 am »
Buffing the stats actually just makes it a better target for LS. Lowering them would be a good way to make the Nymph LS bigger creatures, but then that more or less forces a combo. zanz could easily add an exception for Black Nymph in the code and buff its stats instead, which I would MUCH prefer.

Even now Black Nymph is useless for arena (vampire is just cheaper and have vampire from the start, and isn't infected). Unless AI change for Liquid Shadow, it will be more or less the same for arena play. So buffing BN stats is the way to go (lowering it's cost is not really an option, as nymphs should be more or less equal in cost). 4/6 and 6/6 would be a good start. This nymph isn't that useful in 1vs1 compared to some other nymphs.
« Last Edit: November 07, 2013, 07:55:34 am by Lech »

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1115197#msg1115197
« Reply #28 on: December 14, 2013, 06:56:34 pm »
I do not think reducing the summoning cost is appropriate. That would make her 'the smaller Nymph': cheaper, but not as good. So on the premise of them all being equal, I think we should buff her another way.

We cannot alter her ability if we are to keep the idea that all Nymph abilities are the alchemy spell of their element.

I think she needs an ATK|HP buff - a big one.

Grey Nymph is 7|8. Golden Nymph is 6|8.

Her stats are comparable to Green Nymphs, except Green Nymph hits a magic number for her own ability, adrenaline.

I think Black Nymph should be similarly ideal for its own ability. Make it 6|6. True, that will make it a very good vampire, but at the cost of Lobotomizing itself.
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Offline Captain Scibra

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1115513#msg1115513
« Reply #29 on: December 16, 2013, 04:54:10 am »
Examining the nymph:

3 (Attack) +0 (Low HP) + 6 (Liquid Shadow [4+2 (Spell)]) -1 (Decent Ability Cost) = 8
5 (Attack) +0 (Low HP) + 6 (Liquid Shadow [4+2 (Spell)]) -1 (Decent Ability Cost) -2 (Upgrade) = 8

In other words, at least relative to the cost of Liquid Shadow, it is a balanced card.  So, it is fine.
« Last Edit: December 16, 2013, 05:03:40 am by Captain Scibra »
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Offline omegareaper7

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1115531#msg1115531
« Reply #30 on: December 16, 2013, 07:01:30 am »
Examining the nymph:

3 (Attack) +0 (Low HP) + 6 (Liquid Shadow [4+2 (Spell)]) -1 (Decent Ability Cost) = 8
5 (Attack) +0 (Low HP) + 6 (Liquid Shadow [4+2 (Spell)]) -1 (Decent Ability Cost) -2 (Upgrade) = 8

In other words, at least relative to the cost of Liquid Shadow, it is a balanced card.  So, it is fine.
Now try to make a deck with it that doesn't do better with just dragons and liquid shadow. It isn't as easy as it sounds. Though, that is possibly because I only have 2.
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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1116001#msg1116001
« Reply #31 on: December 18, 2013, 01:21:53 am »
What do you think of the idea of changing the ability to 5 :darkness Steal target permanent?  Do you think it is too overpowered?
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Offline Captain Scibra

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1116012#msg1116012
« Reply #32 on: December 18, 2013, 03:01:38 am »
Firstly, changing the effect would be very non-thematic.  I feel that the card as is is perfectly fine.  As for omegareaper7:

Hover over cards for details, click for permalink
Deck import code : [Select]
5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5up 5uq 5uq 5ur 5v8 5v8 606 606 606 606 606 8pt
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Offline omegareaper7

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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1116056#msg1116056
« Reply #33 on: December 18, 2013, 07:50:17 am »
Firstly, changing the effect would be very non-thematic.  I feel that the card as is is perfectly fine.  As for omegareaper7:

Hover over cards for details, click for permalink
Deck import code : [Select]
5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5up 5uq 5uq 5ur 5v8 5v8 606 606 606 606 606 8pt

Have you tried playing with the deck? Not trying to be nit picky, serious question.

I have tried a deck similar, albeit upped, and with a couple more quanta sources, and it has a rough time getting nymphs out and going before the opponent is setup. Maybe that is less of an issue unupped, I can't say for sure.
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Re: Black nymph | Dark Nymph https://elementscommunity.org/forum/index.php?topic=48790.msg1116124#msg1116124
« Reply #34 on: December 18, 2013, 03:46:35 pm »
Spoiler for quote:
Firstly, changing the effect would be very non-thematic.  I feel that the card as is is perfectly fine.  As for omegareaper7:

Hover over cards for details, click for permalink
Deck import code : [Select]
5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5up 5uq 5uq 5ur 5v8 5v8 606 606 606 606 606 8pt

Have you tried playing with the deck? Not trying to be nit picky, serious question.

I have tried a deck similar, albeit upped, and with a couple more quanta sources, and it has a rough time getting nymphs out and going before the opponent is setup. Maybe that is less of an issue unupped, I can't say for sure.

I used this deck in PvP1 and it never lost until a bad draw against a Timebow a long ways back (about a year ago).  Admittedly, I don't know how it would fair now.  EDIT: As much as some people might think PvP isn't a trustworthy, I beg to differ as many of the decks faced are of considerable difficulty (like said Timebow).
« Last Edit: December 18, 2013, 04:11:15 pm by Captain Scibra »
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anything
blarg: