If you check the stats, this creature costs almost nothing. 5 attack, high HP, and an ability. It's the combination of everything that makes it expensive. Anubis is a natural target. People play it for the ability, so of course they don't want to pay that amount of
for it if there is a risk it gets hit.
The high HP makes perfect sense. It needs to make it through the first turn, and you don't want to die early by a shield either. So I see 2 ways to solve it, but it's no real buf.
Take the ability off and reduce cost, and make it a plain attacker. (Too bad if you ask me)
Lower attack and the cost accordingly, (-2 or -3) so people play it for the ability without the risk of a big loss.