mathman 0 - 3 Heman
ggs, keep that rng close by your side for the next round. I want another chance in round 9

Game 1: Loss vs mono
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5bs 5bs 5bs 5bs 5c1 5c1 5c1 5c1 5c1 5c1 5cg 5cg 5cg 5de 5de 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7an 7an 7an 7an 7an 7bu 7bu 7bu 8pp
1 unupped pillar 1 unupped pend start vs a 5 pillar/pend start. could not build up enough speed to out rush his army of creatures.
Game 2: Loss vs Death Rush
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5cq 5cq 5cq 5cq 5cq 5cq 5l8 5l8 5l8 5l8 5l8 5ld 5ld 5ld 5mq 5mq 5mq 5mq 5mq 5mq 7al 7al 7al 7ap 7ap 7ap 7ap 7k5 7k5 7k5 7k5 7k5 7la 7la 7la 8pn
this was the closest game as my 2 crusaders could stall enough until skull shield laughed at their faces.
Game 3: LOSS vs Death Duo
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591 591 591 591 591 591 5de 5de 5de 5de 5de 5de 5de 5de 5de 6rl 6rl 778 778 778 778 7ae 7ae 7ai 7ai 7an 7an 7an 7an 7an 8pm
1 pend stall again does not help. his poison build up was slow enough for me to play a shrieker finally, but again the laughing skull shields destroy all souls.