Calindu 4-1 Sera
Game 1:
WINHover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 596 5c1 5c1 5rp 5rp 5rp 5rp 5rp 5rp 6tu 6tu 6tu 74j 74j 74j 77m 77m 7hi 7hi 7hi 7hi 80m 80m 80m 8pp
This was close, but I put Sera in 2TK range way too fast, forcing an early SoSac, a second one would have made things close, while a third one would have meant a loss.
Game 2:
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4vh 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 5c1 5c1 5ia 61q 61q 6qq 6qq 6qq 6qq 6qq 6u5 6u5 74f 74f 74f 77g 77g 77g 7ds 7ds 8pj
Well, the only thing I have seen this game is quanta, early discord and damage, followed by a BH is a deadly start in this deck.
Game 3:
LOSSHover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 5c7 5c7 5c7 5ia 5ia 77g 77g 78q 78q 78q 78q 78q 7ae 7ae 7ae 7ae 7ae 7ae 7tb 7tb 8pn
I have no PC or flying creatures, so a single copy of wings was enough to stall me, got straight up countered.
Game 4:
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4vh 4vh 4vj 4vj 4vj 4vj 5f9 5fa 5fa 5fa 5fa 5fa 5fa 5ia 5ia 77e 77e 77e 77e 77e 77e 7ae 7dp 7dp 7dp 7dp 7dp 7ds 7ds 7ds 8po
Got a good hand with a turn 1 golem, followed by a turn 2 lycan which allowed me to force the dial chain. With a purify in my starting hand and the second one drawn later into the game, I used one purify to relieve any pressure to rush and used the second one to counter SoSac.
Game 5:
WINHover over cards for details, click for permalink
4vc 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 50u 50u 55v 55v 55v 6r3 6r3 6r3 6r3 6r3 6r3 6tv 6tv 6tv 6tv 6tv 6tv 74f 74f 74f 8pl
Figured that with light mark gone, DBH was a strong choice, and so it was. Discord and BHs slowed Sera's nymphs a lot while my discord and dragons slowly chipped away the hp bar.
Ggs Sera!