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Offline daccoo

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476306#msg476306
« Reply #12 on: March 31, 2012, 04:36:42 pm »
daccoo             :3
killsdazombies :0

Great games m8 . Wish you good luck in upcoming games !

Game 1:won
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58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58s 590 590 590 590 590 590 593 593 5aa 5aa 5aa 6rk 6rk 77a 77a 77a 77a 77a 77a 8ps
Fast and simple deck ,had few early grabs in hand so that won a game (and ofc freaking scarry long sword)

Game 2:won
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58o 58o 58o 58o 591 591 591 591 591 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61t 61t 61t 61t 61t 61t 6rk 6rk 77a 77a 77a 77a 8pu
Close one but 6 dim shields done the trick.( vote Long sword for president) i love this card

Game 3:won
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58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58s 590 590 590 590 590 590 593 593 5aa 5aa 5aa 6rk 6rk 77a 77a 77a 77a 77a 77a 8ps
When i sow grav mark agein i was omg why did i put steel golems agein... but grabs did the trick (and agein freaking scarry long sword)

Offline killsdazombies

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476307#msg476307
« Reply #13 on: March 31, 2012, 04:38:43 pm »
Teh RNG hates me. 0/3

Game one
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58o 58o 58v 58v 591 591 591 591 593 593 593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 749 74i 74i 74i 77a 77a 77a 77a 77a 77a 8pl

Game two
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58o 58o 58o 58o 58o 58o 58o 58o 58o 591 5aa 5aa 5aa 5aa 5f6 5f6 5fb 5fb 5fb 5fb 77a 77a 77a 77a 77a 77a 77h 77m 77m 77m 8po

Game three
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58o 58o 58o 58o 58o 58o 58o 58o 58o 58t 58t 58t 58t 58v 58v 594 594 594 594 594 595 595 595 595 595 595 596 596 5aa 5aa 749 749 749 749 749 778 778 778 778 778 8pl
 

Offline Laxadarap

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476424#msg476424
« Reply #14 on: March 31, 2012, 10:17:35 pm »
Teh RNG hates me. 0/3
Your supposed to post the decks you use ^.^
My signature is too messy to read >.<

Offline killsdazombies

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476464#msg476464
« Reply #15 on: March 31, 2012, 11:44:17 pm »
yeah i had to go offline, i figured i would secure my post and go.

Offline Cheesy111

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476532#msg476532
« Reply #16 on: April 01, 2012, 02:16:14 am »
Cheesy111 3 - 2 inthisroom

...Wow.  I am shocked. Incredible games, ITR.  One of the best series I have ever played, and it kept me on the edge of my seat the entire time (except for that silence ghostal deck, that just blindsided me).  Really amazing games.

Game 1: Time + EQ vs Dim/Dial stall LOSS
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5s4 5t2 5t2 5t2 5t2 5t2 77g 77j 77j 77j 77j 77j 8pm

I got 0 EQs until around round 17.  I got a few from there on out, but he easily had enough dims and aether quanta to kill me by whacking me over the head with Eternity as well as a lategame devonian.  What I thought was an easy matchup to win was a clear loss.  0 - 1 ITR

Game 2: Poisondial vs Dragontal WIN
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5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rj 5rj 5rk 5rk 5rk 5rk 5rk 5rk 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 718 718 718 718 71a 71a 8pk

I had high hopes for poisondial in this matchup with no Purify and no healing for ITR, but my starting hand let me down.  No poisons, no arsenics.  I had a procrastination, some dials and RTs, but that wouldn't be enough to win.  A few draws down the road I get a deadly poison and start doing some small amount of damage, and then my Arsenic comes and I practically leap for joy.  The poison piles up, and with 4 damage from Arsenic every turn I bring ITR fairly low.  He fractals a devonian to bring out four, but they encounter my Procrastination and then some RTs as well as a Dial.  I still had two dials left in my hand when I claimed victory.  1-1

Game 3: Poisondial vs Silent Ghosts LOSS
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5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rj 5rj 5rk 5rk 5rk 5rk 5rk 5rk 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 718 718 718 718 71a 71a 8pk

This was actually the deck Oni used when he practiced against me, but without precogs I couldn't tell it from Dragontal.  I had a decent draw with an opening Arsenic and Deadly but no pendulums, and managed to get the poison on fairly quickly.  Expecting Dragontal, I lay back, relaxed and waiting for the win when suddenly I was silenced and in a few turns I was overkilled by 3-4 with one turn left for the win.  1-2 ITR

Game 4: Time + More EQ vs Dim/Dial Stall
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5s4 5t2 5t2 5t2 5t2 5t2 77j 77j 77j 77j 77j 77j 8pm

On the advice of Ralouf, I had replaced one EQ for a Graboid in the earlier deck.  Seeing a ton of stalls and high-quanta games without many upped pends or factories to split the quanta distribution, I took out the Graboid and put in another Quicksand.  I was rewarded in the opening hand with two Quicksands, although I lacked pendulums.  ITR put out two pends and two factories, so I assumed he was going to only put out a few of each to bait my EQs.  I planned to wait to bait more pillars, and then he put down another pillar the turn before I had enough quanta to EQ.  I assumed that since he had put down that last pillar he wasn't baiting EQs and those were all the pillars/pends he had, and blew my first quicksand on the pends and my second on the pillars.  I played a Golden Nymph and a GotP and prepared for a long, drawn-out game.  I used my remaining Quicksands at every new pillar or pendulum, waiting for the dim/dial chain to end.  At the end I had three cards left in my deck after rewinding a few of my own cards and ITR had eight.  He was about to kill me by bashing me with an Eternity, when his dim/dial stall ran out and I pushed all of my ghosts along with my nymph out onto the field for a win.  Probably the most stressful game of the series.  2-2

Game 5: Dragonbow vs Dim/Dial Stall
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vf 58v 58v 5id 5oo 5oo 5oo 5op 5rm 5rp 5rp 5rp 5rp 5rp 5rp 5rr 5rr 5rr 5rr 5ul 6qq 6qq 6qq 6qq 6qq 711 8ps

I was stressed and wasn't sure which deck to pick, switching from one to another to another.  I just didn't have a real answer for silence-ghostal that could counter it easily, unless I got very lucky with poisondial or EQ.  I eventually settled on altering the dragonbow I had made for countering monotime, adding three Wings to defeat ghostal while keeping all six dials and doing some other fiddling to make it legal (11 time cards / 33 total cards).  Unfortunately for a final game, this was fairly anticlimactic.  Mainly because I got out an early pulvy and had more than enough quanta to keep playing my Devonian after smashing whatever shield or dial to put up.  Although I had expected monotime or silence-ghostal, this deck was an extremely hard counter to his dim/dial stall.  The game ended when I smashed a dim and put down not only the expected devonian but an ice dragon that I had just drawn as well.  3-2 Cheesy111.


Again, great games ITR.  I'm honored to have played with you and surprised at how I was always on the back foot in this match even though I had more upgrades and more aides than you. 

Offline Naesala

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476534#msg476534
« Reply #17 on: April 01, 2012, 02:22:42 am »
this mean we've secured time for the pineapple squad? Excellent job cheesy! Congratulations
Your favorite Hotyugh

Offline Cheesy111

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476537#msg476537
« Reply #18 on: April 01, 2012, 02:26:37 am »
this mean we've secured time for the pineapple squad? Excellent job cheesy! Congratulations
Pineapple brigade* and yes. jijo will be able to use ghostmare for ALL the rounds!

Offline bogtro

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476548#msg476548
« Reply #19 on: April 01, 2012, 02:42:58 am »
this mean we've secured time for the pineapple squad? Excellent job cheesy! Congratulations
Pineapple brigade* and yes. jijo will be able to use ghostmare for ALL the rounds!
If I don't stop him first :P
Years ago we had Ronald Reagan, Johnny Cash, Bob Hope, and Steve Jobs. Now we have Obama, no hope, no cash, and no jobs.

Offline inthisroom

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476558#msg476558
« Reply #20 on: April 01, 2012, 02:56:33 am »
:time (Squad 3) inthisroom 2 - 3 Cheesy111 (Squad 2)

Match 1:  1-0
I was afraid of steal and deflag, so I packed as much stalling perms as I could, won closely.
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5rg 5rg 5rg 5rg 5rk 5rk 5rm 5rm 5ro 5ro 5ro 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61t 61t 61t 61t 61t 622 7q5 7q5 8pu


Match 2: 1-1
Fractal Dragons don't do much when they're overshadowed by Sundials, clear victory for Cheesy111.
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rm 5rm 5rm 5rm 5rm 5rm 5t2 5t2 5t2 5t2 5t2 61q 61q 61q 61q 80i 80i 8pu


Match 3: 2-1
As I had no chance vs his Poison Deck, I thought he might bring it again, the only chance I saw was to be able to fractal GotP and hope I'd be able to chain Silences preventing him from playing Dials, I finished with a chain of four Silences, it was enough.
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5t2 622 624 624 624 624 624 7qk 7ri 8pu


Match 4: 2-2
Same opposition as in the first match, only this time two early Quicksands (and several after) crippled my Quanta production, I still managed to stall to the very last moment, but couldn't use Hourglasses to accelerate due to lack of Time quanta, on the last turn, I hoped to draw a Dim Shield or a Dial which would have given me the victory, but got a pillar, of course.

Match 5: 2-3
Great Mindgate on Cheesy111's side, I was hesitating between this deck and the GotP/Silence from match 3, but hoped he wouldn't expect me to go for the stall again.
He didn't as it seems. Expecting GotP/Silence, he played the worst possible deck I could have faced with a Perm Stall, when I saw the Pulvy on turn 2, all I could do was hope to get quanta flooded and to be able to Fractal early, but that didn't happen and his victory was never really endangered.

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5rg 5rg 5rg 5rg 5rk 5rk 5rm 5rm 5ro 5ro 5ro 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61t 61t 61t 61t 61t 622 7q5 7q5 8pu



Thank you for 5 great matches, Cheesy111, conversation was always carefree and humorous throughout all those tense matches, and with the hard counter in the final match you clearly deserve your victory.
I'm happy I could end this event on a less ridiculous note than I began it, again, sorry Team, but the only round I could actually be counted as a valid team member was this one...

Offline Naesala

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476571#msg476571
« Reply #21 on: April 01, 2012, 04:25:24 am »
this mean we've secured time for the pineapple squad? Excellent job cheesy! Congratulations
Pineapple brigade* and yes. jijo will be able to use ghostmare for ALL the rounds!
My bad. staying up 2 days straight to deal with my post surgery girlfriend ha effected my memory. thank goodness im not playing this round
Your favorite Hotyugh

Offline Shrink

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476891#msg476891
« Reply #22 on: April 01, 2012, 09:47:07 pm »
SQUAD 3 :death SrM359 0 vs jippy99:death SQUAD 1

GAME 1 (LOSS) :
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52g 52g 52g 52g 52g 52h 52h 52h 52h 52h 52r 52r 542 542 542 542 542 542 542 542 542 542 542 542 61r 61r 61r 61r 80b 80b 8pu


Awkward draw full of quanta sources. Just. Blah.

GAME 2 (LOSS) :
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52g 52g 52g 52g 52g 52h 52h 52h 52h 52h 52h 52r 52r 542 542 542 542 542 542 542 542 542 542 542 61r 61r 61r 61r 80b 80b 8pu


-1 pend +1 dragon

Holy Light really killed me here (and my dragons hur hur hur) This game was extremely close.

GAME 3 (LOSS) :
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52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 52t 542 542 542 542 542 542 71b 71b 8pk

Was looking for Holy Lights and found lots of walls and dials. Wasn't much I could do.

GGs jippy. I'll be back.
Doctor Death

Offline jippy99

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Re: Budokan #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=37937.msg476899#msg476899
« Reply #23 on: April 01, 2012, 10:03:52 pm »
(Squad 1) jippy99 3-0 srm359 (Squad 3)

Game 1:
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52o 52q 52r 71a 71b 71b 71b 7q9 7q9 7q9 7q9 7q9 7q9 8pq

I went with poisondial, it was one of the strongest decks I had.  I thought he was going to bring bonebolt and poisondial counters that pretty well.  He ended up going with TU dragons, which was fairly easy for me to beat.  I had enough poison and cruised through the game.
1-0

Game 2:
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52h 52h 55q 55q 55q 55q 55q 710 710 710 710 71a 7js 7js 7js 7js 7js 8pl

This deck was my secret weapon.  I think HLs are one of the most underrated cards in the game, and they are my favorite cards to use in a death vs. death matchup.  Srm came back with TU dragons.  I managed to get a dragon with momentum on the third turn due to drawing 3 upped pillars (I added in a 4th right before the game *pats self on the back*).  Srm got an early dragon and a TU out, and I promptly killed both of them.  Srm then TU'd my dragon, and I killed it.  I got another dragon out, and then Srm got a bone wall out.  He then TU'd my dragon and it was a race against the clock.  Eventually, he drew another dragon and I drew another momentum, and I won with 5 hp to spare.
2-0

Game 3:
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52o 52q 52r 71a 71b 71b 71b 7q9 7q9 7q9 7q9 7q9 7q9 8pq

Back with poisondial, Srm went with a mono death.  I started with a decent quanta draw and an arsenic, but no poison or dials.  I got a steady flow of poison going, then Srm started getting his creatures out.  I started putting out bonewalls and I got one of my dragons out.  He kept getting creatures out and was able to get a bonewall of his own out.  I kept stalling with dials and bonewalls until my second dragon came.  After that, Srm couldn't keep up with my damage.
3-0

GGs Srm, you did well with such a disadvantage.  You managed to keep the games close, which with 8 less ups and only 1 aide is very good.
Think you got what it takes?  Test out your skills in some Tournaments! http://elementscommunity.org/forum/index.php/board,77.0.html

 

anything
blarg: daccoo,killsdazombies,Cheesy111,inthisroom,SrM359,jippy99,srm359