bogtro [Squad 1] 3 - 2 ji412jo [Squad 2/Pineapple Brigade]; Darkness
Game 1 [WIN]:
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593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5up 77j 77j 77j 7tf 7tf 7tf 8pt
Fairly simple DevEQ story - EQed his pends, kept his quanta low with Devs. He showed silence, but I only let him play one before I consistantly locked aether quanta. 1-0
Game 2 [LOSS]:
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52u 52u 52u 52u 5un 5un 5un 5un 5un 5v0 5v0 606 606 606 606 606 606 606 606 606 606 606 606 606 71b 71b 7t4 7ta 7ta 7ta 8pk
Darn. Wanted to win with trials deck. Didn't work. Didn't draw either BW or Eclipse entire game, and he ended up rushing me at the end with Frogs.
Game 3 [WIN]:
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593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5up 77j 77j 77j 7tf 7tf 7tf 8pt
Went back to DevEQ. Unfortunately he had this wacky pend split, so EQs didn't do too much. Fortunately, he didn't use upped fractals, and my ninja devs kept his aether quanta at 9 for several turns, winning.
Game 4 [DESYNC LOSS]:
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4st 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5up 5up 5up 7tf 7tf 7tf 7tf 7tf 8pt
Went for hard counter to pestal, but got a pathetic opening hand. Desync on turn 2, ji had SSes showing quanta lock with only 1 gargy out. Gave him the game after some deliberation. Doubt I would have won replay anyway - should have increased light quanta production.
Game 5 [WIN]:
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4st 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5up 5up 7tb 7tf 7tf 7tf 7tf 7tf 8pt
Figured he'd continue with his fractal deck, which I finally guessed had no healing. Decided to just rush. Got a great draw, getting 3 towers and the mark in opening hand, and another pillar afterwards to negate devs. Got a drag and 2 gargys out before he fractaled devs (which, incidentally, were mine after a stupid play on my part), which he barely couldn't keep up with. Outrushed by one turn.
Moral: Train your pests well.