11/09 - 11/13 : Fire Bolt | Level | 17 | Health Points | 169/185 | Max Upgraded | 0 | Oracle Upgraded | 0 | Mark Multiplier | 1X | Card(s) per Turn | 1X | Deck Size | 1X |
| Win:Loss | 31:20 | Electrum Earned | 156 | Rank | 43 | Rating | 273 | Age (days) | 4 | Thumbs Up? | 8 | Thumbs Down? | 23 |
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Deck idea/description:Simple, brute force aggro decks seem to do best in arena, so I stuck with mono-fire for this one. I would've liked more dragons and fewer Fire Bolts, but I don't have the dragons and the oracle wouldn't let me take out the Bolts.
Immolations are intended as a supplemental quanta source. As long as the AI doesn't sacrifice a dragon, it should work out well enough.
Result/reflections: Seems I let this one go too long without checking on it. I guess the deck gets deleted after about 2 weeks.
11/22 - 11/30 : Sapphire Charger | Level | 17 | Health Points | 1/185 | Max Upgraded | 0 | Oracle Upgraded | 0 | Mark Multiplier | 1X | Card(s) per Turn | 1X | Deck Size | 1X |
| Win:Loss | 32:78 | Electrum Earned | 192 | Rank | 8583 | Rating | -165 | Age (days) | 8 | Thumbs Up? | 16 | Thumbs Down? | 16 |
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Deck idea/description:I didn't have a good plan, but I threw this together because it's better than nothing.
The game plan is to play Adrenaline on a Vampire and bump his attack up to 3 for 12 attack/heal per turn. Looking back, this combo requires too much and accomplishes too little.
Well, tommorrow's a new day and a new card.
11/30 : Abomination
( In progress, gl hf! ) | Level | 18 | Health Points | 188/190 | Max Upgraded | 0 | Oracle Upgraded | 0 | Mark Multiplier | 1X | Card(s) per Turn | 1X | Deck Size | 1X |
| Win:Loss | 6:7 | Electrum Earned | 36 | Rank | 180 | Rating | 47 | Age (days) | 1 | Thumbs Up? | 3 | Thumbs Down? | 3 |
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Deck idea/description:Simple, straightforward mono-Entropy deck. Antimatter is the only CC and there is no perm. control, but this is Bronze league, so it could be fine.