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Offline Zawadx

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1231025#msg1231025
« Reply #36 on: April 18, 2016, 03:12:47 am »
Rules right now have nothing to prevent lazy copying votes by team members. The Team Votes section should be updated to require each player to give reasons for vote.
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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1231026#msg1231026
« Reply #37 on: April 18, 2016, 03:15:52 am »
Not really, Brawl voting should be updated so that it doesn't depend on Brawler votes.
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Offline Aves

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1231032#msg1231032
« Reply #38 on: April 18, 2016, 03:39:22 am »
Rules right now have nothing to prevent lazy copying votes by team members. The Team Votes section should be updated to require each player to give reasons for vote.
Not really, Brawl voting should be updated so that it doesn't depend on Brawler votes.

There are what, 2-3 community voters per round? That feels absurdly low. What makes it worse is that my singular vote is worth any three community votes put together, because I'm the only one in my team that voted. Voting definitely needs an overhaul, and I do agree that giving valid reasons is important-- but I think it any changes should go in the opposite direction-- make it easier to vote. Or at least incentivize it, rather than dis-incentivizing it. Ideally, we'd be able to have votes without Brawlers, but given the inactivity even from Brawlers, that doesn't seem quite feasible.

One option is a small modification to the current system-- only allow votes for other teams, but give some sort of advantage or statistic for those votes. E.g I vote for GP in 5 tasks and AB in one, and that gives LoS +6 Brawl Reputation, 1 per each task voted on per player. The Team with the most reputation in a given round gets a small bonus or something. Or heck, it could even be +1 point per full set of votes, forget who had the most. Does that give teams with more active players an advantage? Alright, then cap it to the smallest team's maximum voting potential or something. Another option could even have teams specify who is active and inactive, and base the system around that.

Just throwing ideas out. 
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Offline andretimpa

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1231040#msg1231040
« Reply #39 on: April 18, 2016, 04:00:25 am »
Rules right now have nothing to prevent lazy copying votes by team members. The Team Votes section should be updated to require each player to give reasons for vote.
Not really, Brawl voting should be updated so that it doesn't depend on Brawler votes.

There are what, 2-3 community voters per round? That feels absurdly low. What makes it worse is that my singular vote is worth any three community votes put together, because I'm the only one in my team that voted. Voting definitely needs an overhaul, and I do agree that giving valid reasons is important-- but I think it any changes should go in the opposite direction-- make it easier to vote. Or at least incentivize it, rather than dis-incentivizing it. Ideally, we'd be able to have votes without Brawlers, but given the inactivity even from Brawlers, that doesn't seem quite feasible.

One option is a small modification to the current system-- only allow votes for other teams, but give some sort of advantage or statistic for those votes. E.g I vote for GP in 5 tasks and AB in one, and that gives LoS +6 Brawl Reputation, 1 per each task voted on per player. The Team with the most reputation in a given round gets a small bonus or something. Or heck, it could even be +1 point per full set of votes, forget who had the most. Does that give teams with more active players an advantage? Alright, then cap it to the smallest team's maximum voting potential or something. Another option could even have teams specify who is active and inactive, and base the system around that.

Just throwing ideas out. 

Have an expert panel that actually works (6-7 people) + allowing community members to vote if they want to.

Brawler votes should only be called in the emergency that so few of the experts and of community have voted that more is needed. And even then the current system of Brawler votes isn't ideal (what I'd change is reducing the relative weight of a vote in your own team compared to a vote in a different team, but I'd still keep the normalization we used this Brawl so that team size doesn't matter).
« Last Edit: April 18, 2016, 04:07:49 am by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
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Offline russianspy1234

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1231041#msg1231041
« Reply #40 on: April 18, 2016, 04:09:20 am »
One idea: Incentivize voting.  The best voter (or best 3) as determined by Brawlmasters gains... I dunno, an icon?
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Offline Linkcat

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1231051#msg1231051
« Reply #41 on: April 18, 2016, 05:42:52 am »
I support a separate expert panel for the next Brawl, and I would be willing to be a part of one if I'm still around.
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Offline CleanOnion

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1231433#msg1231433
« Reply #42 on: April 22, 2016, 02:41:49 pm »
Can I join????
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Offline ARTHANASIOS

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1237521#msg1237521
« Reply #43 on: July 12, 2016, 06:03:35 pm »
I support a separate expert panel for the next Brawl, and I would be willing to be a part of one if I'm still around.

^this
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Offline NaesalaTopic starter

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1237547#msg1237547
« Reply #44 on: July 13, 2016, 08:56:52 am »
I'm not truely a Brawlmaster anymore, but I'll still express that my concern with the expert panel has been and always will be that the event can hardly get players as is. And it gets thinner every year. If this plan is pursued, I recommend caution
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Offline andretimpa

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1237555#msg1237555
« Reply #45 on: July 13, 2016, 12:38:18 pm »
It's not that hard to find 5-6 people that wouldn't want to participate because of the workload but would be fine with voting regularly.

As Root said
unbiased > skilled in the role
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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1237556#msg1237556
« Reply #46 on: July 13, 2016, 12:42:45 pm »
Another problem with expert panel, is anger.
When everyone votes (or is allowed a vote) you can't really argue with the results.
If the expert panel goes against a team, who are CONVINCED that their creative, off the wall twist on the task makes it stand out best, and they don't win, they have specific people to argue with / against.
I predict lots of moaning with an expert panel.
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Offline andretimpa

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Re: Forum Brawl #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=60824.msg1237558#msg1237558
« Reply #47 on: July 13, 2016, 02:02:50 pm »
When I hear "expert" panel I'm thinking "group of people that take the obligation on themselves to vote every round". The community should still vote, but we should have sufficient votes so that we don't need to turn to the most biased voters possible (brawlers)

I don't expect extra drama with this setup.
Every time a graboid evolves, an elemental gets his wings.
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anything
blarg: