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Offline rob77dp

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230695#msg1230695
« Reply #36 on: April 14, 2016, 03:51:37 pm »
* rob77dp injects a friendly reminder that vote justification is not required to be objective in nature

Let's not derail this topic as we did a few rounds back devolving into how to vote and how to blah blah blah...
;D
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Offline Zawadx

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230699#msg1230699
« Reply #37 on: April 14, 2016, 04:03:29 pm »
Time extended by 2 days to give people the weekend to vote: Time's up! Totally not an excuse to slack off on BM votes.

If you're scared by the hugeness of the round, don't worry! Just vote for the tasks you like, and join in on the fun! Here's to an epic conclusion to this awesome event ^_^
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Offline Fippe94

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230720#msg1230720
« Reply #38 on: April 14, 2016, 08:38:01 pm »
Espithel's DeliriumFHM: The third card in AB's set wasn't mentioned at all by the other cards, so it wouldn't have been made :( FHM's cards didn't have that problem so they won.

You seem to have made a mistake. (using the unupped names here) The Guardian Disciple turns into Etherial Guardian with an ability, and will turn into Fallen Guardian when it dies. No card is missing from the set, they can all be made (eventually) using the first card.
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Offline CleanOnionTopic starter

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230728#msg1230728
« Reply #39 on: April 14, 2016, 10:04:32 pm »
Notice to voters: Chaosomes and Gaia's Pride appear to have misunderstood the Deckbuilding task slightly - opposite elements should be in separate decks (as opposed to in the same deck). This is a minor issue and there will be no official penalty however it may influence your votes.

Offline andretimpa

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230730#msg1230730
« Reply #40 on: April 14, 2016, 10:13:56 pm »
Notice to voters: Chaosomes and Gaia's Pride appear to have misunderstood the Deckbuilding task slightly - opposite elements should be in separate decks (as opposed to in the same deck). This is a minor issue and there will be no official penalty however it may influence your votes.

The wording of the task sounds ambiguous enough that both interpretations are valid imo
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Offline Aves

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230731#msg1230731
« Reply #41 on: April 14, 2016, 10:17:20 pm »
The wording itself is ambiguous, but there was an example too, and that wasn't. Still, I doubt anybody's going to go in and check that the elements match as their first priority; I certainly didn't take it into account in voting.
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Offline chrispybacon84

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230732#msg1230732
« Reply #42 on: April 14, 2016, 10:19:37 pm »
Community VoteRound 6by chrispybacon84
Boss & CD Abyss Brawlers: Cards made well, deck analysis put in. Easy to read type stuff. LOS: Same as Abyss
Artist & DB Abyss Brawlers: Movie Trailer was amazing. Also I like the deck ideas, except fractal skeletons. LOS/Fiery-Hot Mixtape (Too close to decide, so went with both)
FE LOS: Explains forums very well. Chaosomes: Explains game quite well.
Writer A Todally Newtral Team: Simply because they were the only team that followed the structure, closest as possible. LOS: Could imagine it the second best way as as star wars title screen.
Bonus *** ***
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Great work everybody on the efforts put into brawl!
« Last Edit: April 16, 2016, 12:59:39 am by chrispybacon84 »
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Offline Zawadx

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1230993#msg1230993
« Reply #43 on: April 17, 2016, 07:38:12 pm »
Still in the process of judging, but my best critique to AB's writer bit was to try my hand at improving/covering it. Here goes nothing:

https://soundcloud.com/zawad-ahmed-chowdhury/abyss-brawlers-r6-writer-cover-by-zawadx

Quote
Time began with a darkened land beneath windswept waves. Light, first of many more forces, was created from the chaos. With the sun came heat and more light, shining on the drying ground. It, and the moon marked the passage of time as space expanded to magnanimous proportions. Before long the world was filled with living things, transient though they were, adorning the world with the symphony of life and death.

And then were the elementals. Granted higher sentience , they were tasked with the care of their world and the balance of the twelve major forces. These were the elements, the grand forces marking the thread of reality's fabric.

But with stability comes the struggle to retain it. Small disagreements, cracks between leaders of the people, grew into factional divisions, the greatest of which was the fracturing of the elements into bloody wars.

Despite all conflicts the race of elementals slowly spread across the realm. Broken as a nation, but each faction united by ideology and an aspiration to greatness.

The role of political leaders slowly subsided as wars frequented the land; officials were replaced by faction generals called Masters. Some elementals who sought ever-greater power proclaimed themselves as divine successors, relentless against those who would dare defy their abilities. In peace as well, competition remained ever-present, whether between the land's artisans or in the tense circles of the Arena. A fighting spirit indeed exists in each member of this world.


This realm is where your path has led, traveler.
Whichever allegiance you choose, to one faction or several, represent it well.
Seek your fortunes among the great. Defeat the enemies before you until only dust and the thrum of your own power remains.

Welcome to...
(Title screen)
Elements the game

(A bit cut short at the end due to overexcitement)
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Offline JonathanCrazyJ

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1231008#msg1231008
« Reply #44 on: April 17, 2016, 10:21:43 pm »
Just because we were talking about it in chat, this was my 1st draft for a script for the Chaosome Science Video task, before we realised I wouldn't have enough time to film it.

Oh, hello! Welcome to 'Elementary School!', the show that puts the Mental in your Elemental!

Today's episode will focus on stimulation. No, it's not that sort of video! We'll look at how molecules react when they are stimulated with heat, or suffer from the lack of stimulation that is extreme cold. Then, with a mild detour, we'll look at a different kind of stimulation, discussing how the body reacts to a stimulant!

-CUT-
Title: Freeze

We all know what it is like to feel cold, we start involuntarily shivering and our teeth start to chatter. What you might not know is that those conditions affect our body because movement creates heat. Our bodies move involuntarily to warm up. This, however, also works the other way around. When non-living things become cold, the very make-up of their form - their molecules - slow down. Take water for instance, as a liquid, its molecules are forever, slowly, moving. Bring its temperature down, however, and the molecules come to a near halt, freezing it. In Elements this is represented by the frozen creature, or weapon, being unable to move. And if your tongue gets cold, the water in your saliva freezes (stuck tongue) aand 'ou caan' moove i'. (and you can't move it).

-CUT-
Title: Cremation
In elements, cremating a creature releases Quanta, the elemental equivalent of energy. This has a basis in scientific fact: burning fuel releases energy - you should know this by the fuel you put in your car. But OH! You exclaim! My Gnomish Gemfinder is not made of petrol! How can he release energy? The answer is simple, more things than you think contain energy. Take a piece of bread for example. You know it contains energy, in the form of carbohydrates and calories. You can actually test how much energy is stored in something by how long it burns. If I was to set a small sweet on fire, for example, it would burn for a long time due to being made mostly of sugar. This piece of bread will also burn, releasing its energy in the form of Light and OW OW OW (get burnt, throw bread in the sink, suck thumb) Heat...

-CUT-
Title: Adrenaline
Adrenaline is a stimulating hormone that is naturally produced by your body in times of need. Stress, fear and shock all provoke a production of adrenaline, which increases blood flow to muscles, increases blood pressure and heart rate, widens bronchioles allowing you to take in more oxygen, and forces fatty tissue to release fat (and energy into the blood). It basically prepares you for physical action. This is represented in elements by creatures dealing damage faster and harder. Allergy sufferers hold on to Epi-Pens, which are self-injectors of Epinephrine (a medical name for adrenaline). In the event of a severe allergic reaction, adrenaline constricts blood vessels and allows the body to methodically deal with the unwanted chemical reactions shutting down the body. You wouldn't want to do this without suffering from a reaction however, as the massive dose of adrenaline could cause your heart to beat so fast it stops! All you do is remove the safety cap, and inject it in a stabbing motion into your thight (drops pen, looks like hit self, eyes widen.

-CUT-
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Offline Zawadx

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1231022#msg1231022
« Reply #45 on: April 18, 2016, 02:27:42 am »
Boss/CD: ATNT

Make good representations, balanced card, nice deck… wait, why is this not a DB task?

FHM: The representations are a bit off (i.e. who? What? Why?). The card is a mix of wat cards and OP cards, which does not make it balanced. The stall is also a bad The Deck, for one of the players.
I liked the rainbow theme tho. Nice mechanic. Just, give it less card advantage.

TC: At first the cards seemed like a totally OP bunch for a totally OP deck, but they are pretty decent. UT is a bit slow and will not redraw the perm immediately, giving the opponent chances to win. Andre having draw was a nice touch. I dislike how you diss Ops tho, at least give him something!

AB: Upon seeing JCJ, my first thought was 'Crazy, but in a god way.' Just like my thoughts on the person JCJ! :D Majofa is pretty strong tho, as a perm. Krzy and Fippe seem alright as they are slot-fixed. Love kirby's design.
Deck is unique. And slow. These decks are too slow to rate -yawn-

LS: OP Cards. At least, insanely strong ones. Not fun enough to counteract that.

ATNT: I like the cards. They don't seem to be forced for the stall or for synergy. This ofco makes the stall kinda bad, but that's alright.

GP: The cards represent the members very well. Rob's card is awesome. Discord's is a bit OP tho. Sky's cloak makes her too OP. The deck is not well built imo: why SNs in a stall? And why Life mark over the more expensive death?



ATNT's felt the most natural.



Artist/DB : AB

Interesting decks and action-packed art please

TC: The decks are a bit bland. As is the drawing. The battle is not drawn strongly enough, the participants seem distant from the battle.

GP: Please don't troll people.

AB: Nice decks.

ATNT: Aww, the spider and scorp are hugging… wait.

FHM: Nice decks. But the art is… I can't see it properly.

LoS: Nice way to do opposite decks, but no image? :O

AB: Ok, that video, was amazing. I especially loved the voice, who did that? The edge of madness tone was neat.

AB wins by far.



FE: LoS

Make a it a good guide. And don't be boring, plea… zzz

TC: Not enough good stuff. The element descs are found in the start screen anyways, and the forum desc. Is lackluster. Also the pm an admin at the end is a bit of a cop-out, don't you think?

AB: Not a guide, but still too good.

ATNT: Not enough good stuff. The element descs are found in the start screen anyways, and the forum desc. Is lackluster. And I'm allowed to cop-out by copying critiques, no one's judging me! (Though I should buy out the pitchfork store just in case...)

LoS: I liked the detail. Would've liked better links for tutorials for the game, as tutorials section is all over the place.

AB was fun, but the guide was not good enough as a guide. So despite minor dryness, LoS wins.



Writer: AB

Needs to set the mood for EtG specifically. SO must be EtGy.

ATNT: Running heroes doesn't really reflect EtG at all, only a tiny part of forums. Too narrow.

LoS: I like the entire peace. It's just that the first para seems off… somehow. I think it might clear more if I read it in the morning.

AB: Great work. The lore flowed like the Civ intro, which is a great style for a game like EtG. I had a few stylistic edits, you can compare here: http://elementscommunity.org/forum/index.php?topic=61762.msg1230993#msg1230993

TC: Starts off way too boring for an intro sequence. It's not a good idea to start with the full on backstory unless you can tell the story strongly.

GP: 'You may begin now'? Really? The rest was meh, and this just kills the piece.

LoS was a great passage, but AB really made me want to narrate the thing and feel it. Great choice for the game, so my vote goes tothem.
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Offline Zawadx

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1231023#msg1231023
« Reply #46 on: April 18, 2016, 02:39:52 am »
Community VoteRound 6by chrispybacon84
Boss & CD Abyss Brawlers: Cards made well, deck analysis put in. Easy to read type stuff. LOS: Same as Abyss
Artist & DB Abyss Brawlers: Movie Trailer was amazing. Also I like the deck ideas, except fractal skeletons. LOS/Fiery-Hot Mixtape (Too close to decide, so went with both)
FE LOS: Explains forums very well. Chaosomes: Explains game quite well.
Writer A Todally Newtral Team: Simply because they were the only team that followed the structure, closest as possible. LOS: Could imagine it the second best way as as star wars title screen.
Bonus *** ***
Super Bonus *** ***

Great work everybody on the efforts put into brawl!


Can't vote for both, so only your first vote for Artist counts. Sorry.
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Offline russianspy1234

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Re: Forum Brawl #5 - Round 6 - Voting Phase https://elementscommunity.org/forum/index.php?topic=61762.msg1231024#msg1231024
« Reply #47 on: April 18, 2016, 02:43:10 am »
I dislike how you diss Ops tho, at least give him something!
Ops got what he deserved.
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