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Offline ARTHANASIOSTopic starter

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  • ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.
  • Cockatrices ftw!
  • Awards: Slice of Elements 10th Birthday CakeCard Design Competition - Doomsday Device(TM)Weekly Tournament WinnerBrawl #2 Winner - Team FireSlice of Elements 4th Birthday CakeElemental Warrior Competition Winner
SF (Yay! We have our private board!) https://elementscommunity.org/forum/index.php?topic=54136.msg1131058#msg1131058
« on: March 27, 2014, 06:04:29 pm »
As the title suggest, we can post anything related with Silver Ferns in here... :D

Moreover, we can also communicate in here (I suppose everyone hasvalready received this link from Annele's PM):
http://titanpad.com/lp4IuMrIWF
« Last Edit: March 27, 2014, 06:09:30 pm by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline ShiningHeart

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  • Kamen Rider, EEnE, and Elements ftw! :D
Re: Yay! We have our private board! https://elementscommunity.org/forum/index.php?topic=54136.msg1131149#msg1131149
« Reply #1 on: March 28, 2014, 12:38:15 am »
Awesome!!!

I'm gleaming, sparking, so that we can meet again/Dreaming, breathing, 'till the day we meet again~

Let your heart shine!!

Offline ARTHANASIOSTopic starter

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  • ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.
  • Cockatrices ftw!
  • Awards: Slice of Elements 10th Birthday CakeCard Design Competition - Doomsday Device(TM)Weekly Tournament WinnerBrawl #2 Winner - Team FireSlice of Elements 4th Birthday CakeElemental Warrior Competition Winner
Re: Yay! We have our private board! https://elementscommunity.org/forum/index.php?topic=54136.msg1131588#msg1131588
« Reply #2 on: April 01, 2014, 10:06:08 am »
Btw, I've just created our FBrawl icon submission. However, if you come up with something better than this, feel free to send it to the Brawlmasters instead. GL&HF!

Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline ARTHANASIOSTopic starter

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  • ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.
  • Cockatrices ftw!
  • Awards: Slice of Elements 10th Birthday CakeCard Design Competition - Doomsday Device(TM)Weekly Tournament WinnerBrawl #2 Winner - Team FireSlice of Elements 4th Birthday CakeElemental Warrior Competition Winner
Re: Yay! We have our private board! https://elementscommunity.org/forum/index.php?topic=54136.msg1131866#msg1131866
« Reply #3 on: April 03, 2014, 11:58:23 pm »
Boss+Writer finished:


All background pics were taken and modified by wikimedia commons (http://commons.wikimedia.org/wiki/Main_Page) or by EtG itself.













Total number of words: 248

Spoiler for Hidden:
The False Gods will attack soon...
Annele has to recruit a team asap!
Following a vision of hers, she departs to find her teammates...

hello, I’m looking for...
shiningheart?
yes but how did you know?
Ever since my mother was taken I’ve been praying to the Fern goddess
last night my prayers were answered; I was told to
join you on a quest to defeat the false gods and return my mother home.

later...
sir I’m looking for...
the silver ferns?
well um yes but...
then you have found one; Theonlyrealbeef at your service!

Suddenly a golem leaps out at the group.
 RAWR!
oh my...
Who dares enter the realm of the dread Terroking?
Pardon my saying but if this is your realm why did you crush that fern?
Ooops...
After an exhaustive conversation with the
giant regarding the nature of their quest and the importanc
e of environmental awareness,
they eventually entice him to tag along with the promis
e of fighting many elementals and even false gods along the way

Later...
 Hello traveler could you...
RAWR!
Without hesitation the mysterious figure hurls three thin knives at the group
Fortunately, a mysterious Cat blocks them by raising a Bone Shield.
Fern leaf-shaped daggers? And what a broken shield! Who are you my friends?
Sasuk3! Allcaps!

Finally, the group reached its 7th member.
You there, we’re looking for...
Heeer's Apoch!!!

And now that the silver ferns were found it is time to shake the ground to be continues...
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline Apoch the Mad

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Re: Yay! We have our private board! https://elementscommunity.org/forum/index.php?topic=54136.msg1131963#msg1131963
« Reply #4 on: April 04, 2014, 03:38:52 pm »
Very creative take on my script, it made me laugh.  ;D ;D ;D

Offline ARTHANASIOSTopic starter

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  • ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.ARTHANASIOS brings all the vitality and activity of a Life Nymph.
  • Cockatrices ftw!
  • Awards: Slice of Elements 10th Birthday CakeCard Design Competition - Doomsday Device(TM)Weekly Tournament WinnerBrawl #2 Winner - Team FireSlice of Elements 4th Birthday CakeElemental Warrior Competition Winner
Re: Yay! We have our private board! https://elementscommunity.org/forum/index.php?topic=54136.msg1133026#msg1133026
« Reply #5 on: April 14, 2014, 01:32:39 pm »
BONUS TASK #2

I've done this so far; feel free to add whatever you think it misses...

>>> NPC distributions <<<

* Prevent submitting decks with a deck image of a card which doesn't exist in the deck at all:
 Quite a few times, I've encountered NPC decks with a deck image completely alien to the nature of the deck itself. While a minor issue, it really ruins the fan while battling NPCs. There should be appropriate coding to prevent that.

* We need a greater variety of pre-made decks for testing:
 I know, we can test our NPC deck by submitting the code of any deck we like, but the trainer oughts to have a greater variety of pre-set testing decks. Right now, we only have "Fire Start Deck", "Std.Vanilla", "Up.Vanilla", "Stormy" and "Poison Dials", while there is free space for at least +10 decks. At the very least, a shortcut button leading to the "Community Recommended Decks" forum section for faster deck code copy-pasting should be made...

* Easier Interface:
 Once you go back to "change stats" you should be able to instantly return back to the final screen instead of passing through the deckbuilding screen all over again. Moreover, the health of the deck should be draggable.


>>> AIs <<<

* Stop Foolish AI decisions that make certain deck ideas unplayable:
 More accurately:
1) Fractal and Nightmare should target only creatures owned by the AI; why the AI to fractal your Photon when it can create an army of Minor Phoenixs.
2) Mitosis should only be played if the AI has no creatures on its hand.
3) Stop spamming shields on top of other shields; especially replacing upped shields with unupped ones of the same time.
4) Prevent Sundial spamming while AI has a Dim Shield or Wings on play.
5) AI should play Cloak only if there is NOT another Cloak already in play.
6) AI should use CC spells only if it can deal enough damage to kill a creature. Wasting Thunderbolts to Dragons while it could instakill a smaller critter with an annoying ability should be prevented.


>>> Maps <<<

* We need more areas:
 The world's end is easily reached and reduces a great amount of epicness for being able to reach it in mere clicks and less than a minute.

* zoom in/zoom out map feature:
 Sometimes, I feel like I want to zoom in to see more details of each area or just larger hexagon tiles, while other times I would love to zoom out and enjoy a bigger map view and achieve a greater awareness of my surroundings.

* no world's limit [a.k.a. no more "World's End" stuff]:
 In my honest opinion, the EtG world should be round and not flat. In other words, if you reach a "World's End" area, you are moved to its symmetrical counterpart in exactly the opposite side of the world map.

* Areas should have actual effect while traveling:
 Right now, the areas are flat, mountains, trees, marshes, deserts, jungles, hills or water, yet it has absolutely no effect while traveling on them. My suggestion is the following:
 1) You can't travel through a mountain without a :fire creature or an airborne creature in your deck.
 2) You can't travel through a water-filled area without an airborne creature or a creature immune to flooding in your deck.
 3) You can't travel a forest without a :life or :light creature, or without a non-airborne creature in your deck.
 4) You can't travel a marsh without a :death or :darkness creature, or without a poisonous creature in your deck.
 5) You can't travel a desert without a burrow-able creature or a :time creature in your deck.
 6) You can't travel a jungle without a :entropy or :life creature, or a buffing spell in your deck.
 7) Flat areas have no restrictions of any short.

* Bonuses within an area of a realated element:
 If a player has the Mark of his/her deck matching the element of the current area, the mark generates 1 more quantum of its element (e.g. A Mind Flayer water deck with an Aether Mark is going to gain +1 :aether quanta each turn while battling at Erebus Flats).


* You sould NOT be able to change your mark/deck in a wilderness:
 Being unable to change your deck & mark adds greatly to the overall challenge of the game and offers an unmatched RPG feeling while playing EtG (resources while traveling through the wilderness should be sparse). If someone wants to change deck and battle variable opponents, he/she can easily do it by remaining near a palace and instantly face Ai0, Ai1, Ai2, Elders, Half-Bloods, False Gods or the Arena via the corresponding buttons.

* There should be an instant-travel button:
 The instant-travel button should allow you to instantly go back to the palace matching your Mark. Very useful if lost to the wilderness or being too lazy to travel manually.

* NPCs should definitely NOT appear on hexagons with an arrow:
 There's nothing more annoying than trying to travel to a different area and, just because there is a NPC on the respective arrow, you click on the NPC instead of the arrow itself. Coding the game to prevent that kind of spawning shouldn't be too hard imho.

* And one last thing:

Spoiler for Hidden:

Fix

Spoiler for Hidden:

that

Spoiler for Hidden:

annoying

Spoiler for Hidden:

NaN elemental!!!




 I've lost count of how many times my game broke due to the appearence of that thing near the Oracle! You can't enjoy the trainer that way!! It must fixed asap!!!
« Last Edit: April 14, 2014, 01:36:39 pm by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

 

anything
blarg: