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Offline CrockettRocketTopic starter

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DL (Forum Expert round 6 HELP WITH NUMBERS, please Fippe?) https://elementscommunity.org/forum/index.php?topic=54486.msg1135643#msg1135643
« on: May 09, 2014, 07:49:55 pm »
Design your opponent, (it's a button on the home screen.)
You may choose all aspects of your opponent! Hp, card draw, number of marks, and wether they have upgraded cards or not. The cards they use are like AI4 but the standard reward you get starts at elder lvl. As you increase their HP, card draw, and number of marks you're reward will increase at a double or triple loss of score and electrum. So if you kept it the same hardness as ai3, and won you'd gain ~40 electrum and ~30 score as opposed to winning ~20 electrum. If you lost however, you'd lose 30 score as opposed to 10, and lose 30 electrum opposed to losing 10. Dare accept your own challenge?

Reward: Increase of HP by 50 means 50 more reward. It continues like this in chucks up to 1100. The number of marks will increase your reward by 10 for each above 1, up to 5 cards drawn per turn. If they have upgraded cards your current reward will change by + half of it.
« Last Edit: May 10, 2014, 10:52:58 pm by CrockettRocket »
A world war? Am I invited?
Thanks to skotadi for saying this in chat. Made me laugh pretty hard, and fits with me not getting drafted. :silly:

Offline Zawadx

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Re: Forum Expert round 6 HELP WITH NUMBERS, please Fippe? https://elementscommunity.org/forum/index.php?topic=54486.msg1135748#msg1135748
« Reply #1 on: May 10, 2014, 10:39:17 am »
BTW I posted the numbers. Hmm, double reward seems ok. But we have to get something good for the HP, my version kinda sucks. Maybe increase HP in chunks?

HP Chunks (Increase reward by 5; 10 when doubled according to above; for each chunk):

100 to 150.
150 to 200.
200 to 300.
300 to 470. (maybe normalized to 300 to 450)
470 to 730. (maybe normalized to 450 to 700)
730 to 1150. (Maybe normalized to 700 to 1100)

When you play the game of thrones, you win or you die. There is no middle ground.

 

blarg: