Poll

Artist Task

Team AbSTRACT
23 (27.7%)
Team Entropony Cowboys
9 (10.8%)
Team Fire
19 (22.9%)
Team Expensive Clocks
22 (26.5%)
Team Surf Ninjas
10 (12%)

Total Members Voted: 56

Voting closed: June 16, 2013, 01:02:00 am

Poll

Bonus Task

Team AbSTRACT
7 (10%)
Team Entropony Cowboys
11 (15.7%)
Team Fire
24 (34.3%)
Team Expensive Clocks
16 (22.9%)
Team Surf Ninjas
12 (17.1%)

Total Members Voted: 54

Voting closed: June 16, 2013, 01:18:06 am

Poll

Card Designer Task

Team AbSTRACT
7 (8.5%)
Team Entropony Cowboys
8 (9.8%)
Team The Crusaderps
22 (26.8%)
Team Fire
21 (25.6%)
Team Expensive Clocks
11 (13.4%)
Team Surf Ninjas
13 (15.9%)

Total Members Voted: 53

Voting closed: June 16, 2013, 01:02:36 am

Poll

Challenge

Team Entropony Cowboys
27 (60%)
Team Expensive Clocks
18 (40%)

Total Members Voted: 44

Voting closed: June 16, 2013, 01:50:23 am

Poll

Combo Task

Team AbSTRACT
13 (18.6%)
Team Entropony Cowboys
11 (15.7%)
Team Fire
21 (30%)
Team Expensive Clocks
9 (12.9%)
Team Surf Ninjas
16 (22.9%)

Total Members Voted: 51

Voting closed: June 16, 2013, 01:01:31 am

Poll

Forum Expert Task

Team AbSTRACT
7 (9.1%)
Team Entropony Cowboys
20 (26%)
Team Fire
7 (9.1%)
Team Expensive Clocks
16 (20.8%)
Team Surf Ninjas
27 (35.1%)

Total Members Voted: 51

Voting closed: June 16, 2013, 01:03:12 am

Poll

Off-Topicker Task

Team AbSTRACT
4 (4.8%)
Team The Crusaderps
18 (21.7%)
Team Fire
22 (26.5%)
Team Expensive Clocks
17 (20.5%)
Team Surf Ninjas
16 (19.3%)
Team Entropony Cowboys
6 (7.2%)

Total Members Voted: 52

Voting closed: June 16, 2013, 01:05:46 am

Poll

Writer Task

Team AbSTRACT
6 (8.8%)
Team Entropony Cowboys
6 (8.8%)
Team Fire
25 (36.8%)
Team Expensive Clocks
16 (23.5%)
Team Surf Ninjas
15 (22.1%)

Total Members Voted: 54

Voting closed: June 16, 2013, 01:07:52 am

*Author

Offline OldTrees

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080586#msg1080586
« Reply #48 on: June 16, 2013, 02:15:54 pm »
https://docs.google.com/spreadsheet/ccc?key=0AqQGTOCB6U5_dGo3cmNMei1kR0FGSkhRYW1vT2psMVE#gid=0
In this google doc spreadsheet you will see the points earned by each card designer.

@Captain Scibra
Daedalus[2] and Mine Dwarf[3] were your top submissions.
Both had moderate complexity and had their effects well interwoven.

@Hyroen
Conquest[1] and Sentinal[3] were your top submissions.
I don't have much to add since your style is fairly consistent.
I am surprised Sage got 5th.

@Drake_XIV
Only your Boltzsmann's Constant[6] preformed well.
Pandemic Worm and Erratic Sigil had unforeseen/unresolved problems balancing their implementation. A sign that you like challenges.

@Russiasnspy1234
Only your Facehugger/Xenomorph[4] preformed well.
Although I do not see why. I would recommend looking deeper into this for these results confused me.

@Anarook
Gilgamesh[2] and Structures[5] were your top submissions.
Both have very simple effects with crystal clarity.
I feel structures was a better implementation than plants. Although feel free to salvage anything it can add.
Also congrats on being the most value added after auction cost.

@All card designers
We missed:
1 submission in round 3 and 1 submission in round 4
Let's do better next time.

Cards I would recommend for the Crucible:
Daedalus, Mine Dwarf, Sentinal, Sage, Boltzsmann's Constant, Structures



I would be willing to take on a critiquing role for Writers, similar to what vrt did for Artists.
Please let this happen. I would really like it if Brawl 3 had diverse enough Experts that they could each vote on and only on their zone(s) of expertise.
« Last Edit: June 16, 2013, 02:20:38 pm by OldTrees »
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Offline Pella

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080587#msg1080587
« Reply #49 on: June 16, 2013, 02:24:09 pm »
I would be willing to take on a critiquing role for Writers, similar to what vrt did for Artists.
Please let this happen. I would really like it if Brawl 3 had diverse enough Experts that they could each vote on and only on their zone(s) of expertise.
Well, we'd need a total of 6 such experts.  (The Boss task rotates between the other 6 roles, so each expert would have one week when they evaluated two things for each team.)  Maybe the Council would be willing to make temporary hires, or maybe the Brawlmasters could do the hiring.  At any rate, I'll start a thread in the Staff Members area so we can discuss it.
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Offline Naesala

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080595#msg1080595
« Reply #50 on: June 16, 2013, 02:55:43 pm »
If we expand the expert panel (something I'm hesitant to do) We will do the hiring.

Voting is being restructured so no final says on how voting will change until I'm done with that side project.
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Offline OldTrees

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080706#msg1080706
« Reply #51 on: June 16, 2013, 10:41:58 pm »
I do not think we will need 6 experts. While some experts are specialized in one area, others are specialized in 2 or more areas.

I would think an expert in Forum Expert is probably also an expert in Off Topic. However this is not an informed opinion.
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Offline Atom_heart

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080713#msg1080713
« Reply #52 on: June 16, 2013, 11:13:04 pm »
I'm so utterly dissapointed with round 6 results that I won't be posting the thank you note I wrote to my teammates (I'll thank them on private) nor the (not) funny conclusion to my 6th round submission.
It's just so sad to see this otherwise great event, on which we all worked so hard, overshadowed by doubt. I'm not saying the result is wrong. Team Fire did exceptionally well and deserved to win. But the voting on round 6 is just... off.
I look over the brawl and it's hard for me to see a 97 points difference over us, and even harder a difference of 216 over the Ninjas.
Unless the voting system is modified in order to somehow avoid possible suspicions, I don't think I'll be even close to participate on brawl 3. Heck, it might not even be about the system. Maybe Zso is right.
Anyway, congrats to all brawl participants that made an honest effort to keep this interesting, specially those who went out of their way to produce quality content even when the result of the contest had become clear.
Now that it's all over, I just hope this 2nd Brawl is remembered by its great submissions instead of the voting shenanigans.

Offline Astrid

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080748#msg1080748
« Reply #53 on: June 17, 2013, 01:38:18 am »
I am very disapointed by these results. if we had lost based on true votes, that would have been fine. but losing based on changing votes because people just didn't want us to win? extremely unfair and disappointing. I doubt I will ever do another competition on this site with cheating people.
Don't mind me: just quiet and watching

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Offline Drake_XIV

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080749#msg1080749
« Reply #54 on: June 17, 2013, 01:46:29 am »
I don't really understand how changing votes really affects anything.

Offline ChapuzTopic starter

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080756#msg1080756
« Reply #55 on: June 17, 2013, 03:11:08 am »
In the end, team Expensive Clocks wouldn't have won against team  :fire even if they won in every task.

The fact was a huge movement of votes in the last 9 hours (7-12 per task), which didn't change who was the winner but it was a massive sharpshoot (more than what a whole team could have done) that who knows why we (Nae and I) want explained.

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« Last Edit: June 17, 2013, 03:19:45 am by Chapuz »
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Offline OldTrees

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080760#msg1080760
« Reply #56 on: June 17, 2013, 03:15:08 am »
In the end, team Expensive Clocks wouldn't have won against team  :fire even if they won in every task.

The fact was a huge movement of votes in the last 9 hours (7-12 per task), which didn't change who was the winner but it was a massive sharpshoot (more than what a whole team could have done) that who knows why we (Nae and I) want explained
Did this swing happen before or after the vote totals were visible?

Did the number of votes go up/down/stay the same?

Have you considered that some people prefer to vote as late as possible so as to see as many reviews as possible?

How distributed/not distributed was the movement?
« Last Edit: June 17, 2013, 03:18:26 am by OldTrees »
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Offline ChapuzTopic starter

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080761#msg1080761
« Reply #57 on: June 17, 2013, 03:21:38 am »
In the end, team Expensive Clocks wouldn't have won against team  :fire even if they won in every task.

The fact was a huge movement of votes in the last 9 hours (7-12 per task), which didn't change who was the winner but it was a massive sharpshoot (more than what a whole team could have done) that who knows why we (Nae and I) want explained
Did this swing happen before or after the vote totals were visible?

Did the number of votes go up/down/stay the same?

Have you considered that some people prefer to vote as late as possible so as to see as many reviews as possible?

How distributed/not distributed was the movement?
All the movement we are talking about in the last 9 hours (before the results were visible) have been either to change a vote for Fire and/or to drop down Clocks, iirc from what Nae told me (she was keeping track of it all)
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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080764#msg1080764
« Reply #58 on: June 17, 2013, 03:39:21 am »
In the end, team Expensive Clocks wouldn't have won against team  :fire even if they won in every task.

The fact was a huge movement of votes in the last 9 hours (7-12 per task), which didn't change who was the winner but it was a massive sharpshoot (more than what a whole team could have done) that who knows why we (Nae and I) want explained
Did this swing happen before or after the vote totals were visible?

Did the number of votes go up/down/stay the same?

Have you considered that some people prefer to vote as late as possible so as to see as many reviews as possible?

How distributed/not distributed was the movement?
All the movement we are talking about in the last 9 hours (before the results were visible) have been either to change a vote for Fire and/or to drop down Clocks, iirc from what Nae told me (she was keeping track of it all)
Wait, there was vote movement in favor of the team that was leading 5th round (Fire)? O.o

From a competitive point of view (not what we want), every team (except the team leading 5th round) would want to avoid voting for the team that was leading 5th round. Yet the movement was 7-12 which would require at least an almost full team conspiracy.

The only answer I can think of is this: http://elementscommunity.org/forum/index.php/topic,48369.0.html (Ctrl+F "brawl") and even that does not convince me.
« Last Edit: June 17, 2013, 03:41:32 am by OldTrees »
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Offline Naesala

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Re: Brawl #2 - Round 6 [Voting Phase] https://elementscommunity.org/forum/index.php?topic=49772.msg1080765#msg1080765
« Reply #59 on: June 17, 2013, 03:40:32 am »
In the end, team Expensive Clocks wouldn't have won against team  :fire even if they won in every task.
Actually if my math is right, they would have (due to wagers). But I may be wrong, my math is never perfect

Did this swing happen before or after the vote totals were visible?

Did the number of votes go up/down/stay the same?

Have you considered that some people prefer to vote as late as possible so as to see as many reviews as possible?

How distributed/not distributed was the movement?
Before, however as stated the swing occurred in the last 9 hours of the voting thread. I was constantly monitoring it. The total number of votes was nearly constant (perhaps one or two voters in each category). I have considered last minute voting, but that would imply a much greater increase in voters and would not explain the large drop in votes for Team Time. I'm not sure what is meant by the last question: Every task had evidence of this sudden change, and in every case it was a drop in points for team time and an increase either to fire or to times greatest competitor [e.g. Entropy for the challenge, Dark for the artist]
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blarg: vrt