Artist Task ReviewGood job, all.. 5 of you? I'd love to see your work for this, Paddoo.
AbSTRACTHah, nice. Very iconic. The proportions are pretty much spot-on, but the flat shading does have a very detrimental effect on the overall shape; there's very little dimension to the character. Don't be afraid to go crazy with some contrast in there! Stronger light would've given a lot of shape to this particular character. Also, focus on drawing the hair's shape before you worry about the texture in it, it's a lot more important to give a strong idea of where the hair actually is than to make sure it looks line-y. All in all though, it's a pretty darn good one! But, err - is that a tire track on his shield?! xD
Team Entropwny Cowboys Nice shape, but like AbSTRACT's, it lacks contrast and definition. Make sure you have the shapes and light down before you work in the texture, because it gives a piece more character when its shape defines it rather than its texture. Give a strong sense of where it's at in a 3-dimensional space, y'know? I also think you could've done a lot more with the composition.. See him from a low side angle, raising his shield into the light, generally being damn epic - something like that? I know you could pull it off!
Team FireVery neat, but a little bare. More textures and light contrast would've done a lot to convince me of this. For reference, have a glance over at my Ferox in Round 1 of last Brawl; a strong focus on texture and directional light gives a lot more shape to organic materials. I'd have also loved to see a little more complex armor shape, it definitely would've helped the piece.
Team Crusaderps Certainly derped.
Team Expensive Clocks This actually reminded me of an old sketch I made, even though I can't figure out where the heck it went.. It's a very solid composition, and the perspective is -mostly- spot on. Only the pool's perspective seems a little flat, and the water ripples reflect that by not matching the shape of the pool. Speaking of which.. Why's there ripples? There's not much to indicate that the water shouldn't be perfectly still and reflective. The other issues here are simply a feeling of it unfinished; there's a lack of texture and some pretty rough shading still in there. All in all though, good job.
Team Surf NinjasIt's a less derpy canine than we've seen before in this brawl, but there's still some points of criticism on this fella. Mainly, I believe he's lacking contrast badly - his body is a big glob of essentially the same shade of black. More definition, more play with the light - it would've gone such a long way here! Same for the background, it's pretty easy to add in some definition by moonlight. Lastly.. The starfield is kind of 'lumpy' for lack of a better word. There's just too many stars. What really bugs me though, is that I feel you could've taken this so much further in terms of pushing the character. Artists have made various renditions of hellhounds over the years, and when I look at this and then at
this piece, I feel like you didn't really stray very far from the 'dog with fire' and that's a shame.
I strongly recommend everyone voting based on their own taste and perception of beauty. This is merely my own.