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Offline CleanOnionTopic starter

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[ROUND 6] Captain, Mechanic & Space Trooper https://elementscommunity.org/forum/index.php?topic=65981.msg1276363#msg1276363
« on: April 25, 2018, 08:05:40 pm »
An Army of Aliens, Come to Reclaim Their World

The Ancestors
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744 744 744 74a 74a 74a 74a 74a 74a 74c 74c 74c 74c 74c 74c 74i 74i 74i 74i 74i 74i 7dg 7dg 7dg 7e4 7e4 7e4 7e4 7f2 7f2 7f2 7f2 7f2 7f2 7n2 7n2 7n2 7n2 7n2 7n2 8pl

There is only one word that describes the Ancestors.

Anger.

Anger at the loss of their home. Anger at the humans, who destroyed it. And most of all, anger at themselves, for not having the foresight to leave warnings about their Artifacts, to not hide them more deftly, to not leave them guarded even after millennia.

They failed to prevent the loss of their realm, and they hate us for it.


A Weapon: Not to Defeat, but to Control

NAME:
Memetic Manipulator
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
:earth : Mind Manipulate
Target creature's attack is...
60%:  Negated
40%:  Doubled
NAME:
Mind Controller
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
:earth :earth :earth : Mind Control
Target creature's attack is...
80%:  Negated
20%:  Doubled

ART:

IDEA:
Go Frak Yourself
NOTES:
Having searched planets and homeworlds of races left in the past, our understanding of technology has greatly improved. One such technology is that of mind control. The race we found it from did not seem to be capable of fighting well, and their efforts had only hindered the Ancestors, proving only a speedbump against their efforts. A race with better technological prowess, like us, will be able to use it to a much greater extent.

Unfortunately, this technology is only an adaptation of what the original users could do with it. While effective, its chance of success can often be lacking, and its duration only temporary. This is on account of how the Ancestors have such strong mental fortitude, that they will oftentimes resist the temptation of the Mind Control. In such cases, the efforts will only anger them, increasing their strength. In either case, their bolstered strength or their befuddled mind, the effects are but temporary, and will wear off soon after.
SERIES:
Brawl #7 Round 6

Us, the Last Bastion against the Unstoppable

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All copies of Phase Salvager should be replaced with Memetic Manipulator.

Our firepower cannot beat theirs. They are too strong, too powerful, and they will only become moreso.

What we lack in immediate firepower can be made up for with technology and sheer will. Our Wardens will protect us as best they can, while we scramble their ancestral minds with powers such as our Manipulator and Lobotomizer.

But all these efforts are for nought if we cannot kill them! With standard creatures unable to dent their armour, our best option is to replicate what they have. Their powerhouses are ours too, and our defences should be able to hold them off for long enough while we slowly but surely are able to put an end this destructive war.
« Last Edit: April 26, 2018, 06:31:54 pm by CleanOnion »

Offline CleanOnionTopic starter

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Re: [ROUND 6] Captain, Mechanic & Space Trooper https://elementscommunity.org/forum/index.php?topic=65981.msg1276364#msg1276364
« Reply #1 on: April 25, 2018, 08:05:54 pm »
The Ancestors
Hover over cards for details, click for permalink
Deck import code : [Select]
744 744 744 74a 74a 74a 74a 74a 74a 74c 74c 74c 74c 74c 74c 74i 74i 74i 74i 74i 74i 7dg 7dg 7dg 7e4 7e4 7e4 7e4 7f2 7f2 7f2 7f2 7f2 7f2 7n2 7n2 7n2 7n2 7n2 7n2 8pl

There is only one word that describes the Ancestors.

Anger.

Anger at the loss of their home. Anger at the humans, who destroyed it. And most of all, anger at themselves, for not having the foresight to leave warnings about their Artifacts, to not hide them more deftly, to not leave them guarded even after millennia.

They failed to prevent the loss of their realm, and they hate us for it.
« Last Edit: April 25, 2018, 08:09:57 pm by CleanOnion »

Offline CleanOnionTopic starter

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Re: [ROUND 6] Captain, Mechanic & Space Trooper https://elementscommunity.org/forum/index.php?topic=65981.msg1276367#msg1276367
« Reply #2 on: April 25, 2018, 10:04:51 pm »
NAME:
Memetic Manipulator
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
:earth : Mind Manipulate
Target creature's attack is...
60%:  Negated
40%:  Doubled
NAME:
Mind Controller
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
:earth :earth :earth : Mind Control
Target creature's attack is...
80%:  Negated
20%:  Doubled

ART:

IDEA:
Go Frak Yourself
NOTES:
Coming soon
SERIES:
Brawl #7 Round 6

Offline majofa

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Re: [ROUND 6] Captain, Mechanic & Space Trooper https://elementscommunity.org/forum/index.php?topic=65981.msg1276368#msg1276368
« Reply #3 on: April 25, 2018, 10:35:31 pm »
Is the effect for 1 attack or permanent?

Offline CleanOnionTopic starter

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Re: [ROUND 6] Captain, Mechanic & Space Trooper https://elementscommunity.org/forum/index.php?topic=65981.msg1276369#msg1276369
« Reply #4 on: April 25, 2018, 10:47:52 pm »
Is the effect for 1 attack or permanent?
Just for one attack

Offline dawn to dusk

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Re: [ROUND 6] Captain, Mechanic & Space Trooper https://elementscommunity.org/forum/index.php?topic=65981.msg1276394#msg1276394
« Reply #5 on: April 26, 2018, 12:50:28 pm »
NAME:
Memetic Manipulator
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
:earth : Mind Manipulate
Target creature's attack is...
60%:  Negated
40%:  Doubled
NAME:
Mind Controller
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
:earth :earth :earth : Mind Control
Target creature's attack is...
80%:  Negated
20%:  Doubled

ART:

IDEA:
Go Frak Yourself
NOTES:
Having searched planets and homeworlds of races left in the past, our understanding of technology has greatly improved. One such technology is that of mind control. The race we found it from did not seem to be capable of fighting well, and their efforts had only hindered the Ancestors, proving only a speedbump against their efforts. A race with better technological prowess, like us, will be able to use it to a much greater extent.

Unfortunately, this technology is only an adaptation of what the original users could do with it. While effective, its chance of success can often be lacking, and its duration only temporary. This is on account of how the Ancestors have such strong mental fortitude, that they will oftentimes resist the temptation of the Mind Control. In such cases, the efforts will only anger them, increasing their strength. In either case, their bolstered strength or their befuddled mind, the effects are but temporary, and will wear off soon after.
SERIES:
Brawl #7 Round 6

Offline dawn to dusk

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Re: [ROUND 6] Captain, Mechanic & Space Trooper https://elementscommunity.org/forum/index.php?topic=65981.msg1276395#msg1276395
« Reply #6 on: April 26, 2018, 01:21:32 pm »
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All copies of Phase Salvager should be replaced with Memetic Manipulator.

Our firepower can not beat theirs. They are too strong, too powerful, and they will only get moreso. What we lack in immediate firepower can be made up for with technology and sheer will. Our Wardens will protect as best they can, while we scramble their minds with powers such as our Manipulator and Lobotomizer.

But all these efforts are for nought if we cannot kill them! With standard creatures unable to dent their armour, our best option is to replicate what they have. Their powerhouses are ours too, and our defences should be able to hold them off for long enough while we slowly but surely are able to put an end this destructive war.
« Last Edit: April 26, 2018, 01:23:38 pm by dawn to dusk »

 

anything
blarg: