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Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94935#msg94935
« on: June 18, 2010, 08:22:44 am »
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6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7ju 7ju 7k0 7k1 7k1 7k1 7k1 7k1 7k1 7k2 7k2 7k2 7k2 7k2 7k2 7n2 7n2 7n2 7n2 7n2 7q9 7q9 7q9 8pq


First of my personal decks I am posting. I have tryed it out at pvp2 and some friendly duels and it seems to be effective.

Its basically heal heal and some more healing. The morning glories are there to give some unremovable damage output. Sundials are played as occasional stallers or just to get an extra draw. In the beginning of the game, when my opponent doesn't have damage out i will rather try to play my morning glories first, instead of shards.

It speaks for itself that you only animate when second morning glory is in hand. I don't really have more to say about this deck. When I'm in the t50 , I sometimes put this deck up, so you might have already seen it.

Let me know what you all think about it  :)
« Last Edit: June 13, 2012, 07:39:14 am by willng3 »

Decktrya

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Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94943#msg94943
« Reply #1 on: June 18, 2010, 08:40:06 am »
it isnt a light mono deck (well it is but the forum rules say its not(couse of the sundial)(and animate weapon) if you ask forum rules this is a trio deck D

Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94952#msg94952
« Reply #2 on: June 18, 2010, 08:52:06 am »
Yeah i was wondering where to put it  , but since I can't remove you might aswell give some comments about it  :D

guy_fawkes

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Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94956#msg94956
« Reply #3 on: June 18, 2010, 08:55:27 am »
pretty neat idea, but it's too much susceptible to control decks.
for example a classic rainbow deck can win easily (sundials, dimensional shields,bone walls - you basically have just 7 creatures to deal damage), the same for a ROL+HOPE.
other shields can harm this deck A LOT (permafrost, fire buckler, spine carapace) leaving you with so much little damage to deal to your opponent.

imho a "mono white" deck that wins constantly it's really had to pull  off...

keep up the good work!

(why the 3 ray of light?)

xxxdeathxxx

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Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94958#msg94958
« Reply #4 on: June 18, 2010, 08:58:44 am »
Id take out 3-4 miracles( you only need 2 or 3)
if you remove the miracles then you wont need the rols so id replace them for more sundials
id also take out 2 sogs

Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94960#msg94960
« Reply #5 on: June 18, 2010, 09:13:14 am »
pretty neat idea, but it's too much susceptible to control decks.
for example a classic rainbow deck can win easily (sundials, dimensional shields,bone walls - you basically have just 7 creatures to deal damage), the same for a ROL+HOPE.
other shields can harm this deck A LOT (permafrost, fire buckler, spine carapace) leaving you with so much little damage to deal to your opponent.

imho a "mono white" deck that wins constantly it's really had to pull  off...

keep up the good work!

(why the 3 ray of light?)
I havent said it before, but one other strategy of this deck is to deckout the opponent.  The reason I made this deck is because I wanted to make a t50 staller to challenge the farmers a little bit.

As for the ray of lights, to be really honest I don't really know why, I only put them in to make it have some variety. Replacing them with towers would probably be better.

Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94961#msg94961
« Reply #6 on: June 18, 2010, 09:16:09 am »
Id take out 3-4 miracles( you only need 2 or 3)
if you remove the miracles then you wont need the rols so id replace them for more sundials
id also take out 2 sogs

Nah you still want to be able to draw miracle , thats why I have 6. This way I usually start with one in my hand or draw it in one of the first few turns. Its not really made around the morning glories btw, they are just an extra   ;D

Offline xdude

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Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg94982#msg94982
« Reply #7 on: June 18, 2010, 10:45:26 am »
I think making it smaller would make it way better.
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Offline Toimu13

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Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg163958#msg163958
« Reply #8 on: September 24, 2010, 02:39:26 am »
3 Sundials in a 47 card deck it's a stall deck.  It is an okay deck though.

MrMojo

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Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg182489#msg182489
« Reply #9 on: October 23, 2010, 05:12:20 am »
-3 RoLs
-1 Angel
-3 Miracles
-2 SoGs
-2 SoDs
+1 Sundial or go for the full 6
That's what I'd do :|

Ryan666

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Re: Stalling, flying glories deck. https://elementscommunity.org/forum/index.php?topic=8319.msg206787#msg206787
« Reply #10 on: November 22, 2010, 02:59:13 pm »
I'd add explosions some how.
Phase shield and Perma could destroy this deck.

 

anything
blarg: