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6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jp 7jp 7jp 7ju 7k0 7k1 7k1 7k1 7k1 7k1 7k1 7k2 7k2 7k2 7k2 7k2 7k2 7n2 7n2 7n2 7n2 7n2 7q9 7q9 7q9 8pq
First of my personal decks I am posting. I have tryed it out at pvp2 and some friendly duels and it seems to be effective.
Its basically heal heal and some more healing. The morning glories are there to give some unremovable damage output. Sundials are played as occasional stallers or just to get an extra draw. In the beginning of the game, when my opponent doesn't have damage out i will rather try to play my morning glories first, instead of shards.
It speaks for itself that you only animate when second morning glory is in hand. I don't really have more to say about this deck. When I'm in the t50 , I sometimes put this deck up, so you might have already seen it.
Let me know what you all think about it
