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Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369544#msg369544
« on: July 22, 2011, 12:58:39 am »
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Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rq 6rq 6rq 6rq 7ap 7ap 7ap 7ap 7t5 7t5 7t5 7t5 7t6 7t6 7t6 7t6 7t6 7t6 7um 7um 7um 7um 7um 7um 8pn


Don't know what to call it, or if it's been done yet.

Strategy:

It's set up so that you can start pumping out pests as soon as possible, the novas are to make the shards hurt your quanta pool less early on.

Put out a pest/dragon, Mitosis it, Shard it.

Very open to criticism.
« Last Edit: June 13, 2012, 02:38:37 am by willng3 »

Offline Pineapple

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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369547#msg369547
« Reply #1 on: July 22, 2011, 01:02:52 am »
me like

Offline TheForbiddenOracle

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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369599#msg369599
« Reply #2 on: July 22, 2011, 02:48:15 am »
Title suggestion: Pestovis?

Offline Qwandri

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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369620#msg369620
« Reply #3 on: July 22, 2011, 03:30:07 am »
I like it. It's a duo twist on a nice theme. +rep, I suppose.
Strike that, reverse it.

Offline xn0ize

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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369628#msg369628
« Reply #4 on: July 22, 2011, 03:44:13 am »
too slow if you ask me :\
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Offline Pineapple

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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369640#msg369640
« Reply #5 on: July 22, 2011, 04:28:03 am »

Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369647#msg369647
« Reply #6 on: July 22, 2011, 04:40:34 am »
too slow if you ask me :\
It is a bit slow, but the pests keep your opponent from moving too fast in most cases.

Offline nilsieboy

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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg369731#msg369731
« Reply #7 on: July 22, 2011, 09:37:58 am »
it's a bit slow but i think it'll work.
i'd love slowing a speedbow with thsi from playing supernova xD!
but it looks really nice, i think i'd prefer life towers instead of pends but it's a risk (nova for pest and a very fast mitosis that way) but you might have problems against heavy cc that way.
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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg370008#msg370008
« Reply #8 on: July 22, 2011, 11:04:54 pm »
Fun fun fun fun ;)

Offline Sevs

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Re: Shard/Mitosis/Pest/Dragon, Trio (upped) https://elementscommunity.org/forum/index.php?topic=28942.msg370012#msg370012
« Reply #9 on: July 22, 2011, 11:12:38 pm »
I have found that you really only need 4 novas to run the shards. then add 2 more pendulums and it much better. Overall it is a good deck
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