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darkfrogger

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Pillarless Halfblood Grinder https://elementscommunity.org/forum/index.php?topic=20553.msg260985#msg260985
« on: January 31, 2011, 02:45:52 am »
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Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result no longer works correctly.

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4vj 4vj 4vj 4vj 4vj 4vj 6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 71e 71e 71e 71e 71e 71e 74a 74a 74a 74a 74a 74a 8pk

It works.

Alternative builds:
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4vj 4vj 4vj 4vj 4vj 4vj 6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 6u2 6u2 6u2 74a 74a 74a 7ao 7ao 7ao 7ao 7ao 7ao 8pn


Spoiler for Hidden:
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result no longer works correctly.

Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 6u2 6u2 6u2 74a 74a 74a 7qd 7qd 7qd 7qd 7qd 7qd 8ps
« Last Edit: January 07, 2013, 03:04:48 am by willng3 »

Retribution

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Re: Pillarless Halfblood Grinder https://elementscommunity.org/forum/index.php?topic=20553.msg260988#msg260988
« Reply #1 on: January 31, 2011, 02:47:37 am »
VERY susceptible to CC, and I can see it being a problem with how long the games are going to take.

darkfrogger

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Re: Pillarless Halfblood Grinder https://elementscommunity.org/forum/index.php?topic=20553.msg260991#msg260991
« Reply #2 on: January 31, 2011, 02:51:00 am »
It's not a serious deck xD. Also CC isn't a problem because you'll have around 20 poison counters before the deathstalkers are dead.

Offline thatnewguy

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  • thatnewguy is a Blue Crawler starting to think about his first run.thatnewguy is a Blue Crawler starting to think about his first run.thatnewguy is a Blue Crawler starting to think about his first run.
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Re: Pillarless Halfblood Grinder https://elementscommunity.org/forum/index.php?topic=20553.msg260994#msg260994
« Reply #3 on: January 31, 2011, 02:53:45 am »
Actually, novas are your problem. With 12 shards, you have 36 quantum begone, which you probably won't draw all novas. So, your gravity will probably be gone and leave stalkers unbuffed.
Whenever you feel alone and nobody is there, you can't feel more alive.

Dieing is easy, living is hard.

darkfrogger

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Re: Pillarless Halfblood Grinder https://elementscommunity.org/forum/index.php?topic=20553.msg260996#msg260996
« Reply #4 on: January 31, 2011, 02:58:29 am »
That's okay. All you need is one buffed deathstalker for damage.  Also, you should play deathstalkers and unstoppables before shards.

Flash fire

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Re: Pillarless Halfblood Grinder https://elementscommunity.org/forum/index.php?topic=20553.msg261037#msg261037
« Reply #5 on: January 31, 2011, 03:49:26 am »
This looks like a good deck, but i imagine it depends on how knowledgable the player is

18237

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Re: Pillarless Halfblood Grinder https://elementscommunity.org/forum/index.php?topic=20553.msg261132#msg261132
« Reply #6 on: January 31, 2011, 07:19:46 am »
wouldn't dune scorpions be better than deathstalker/forest scorpion seeing as how there seems to be a severe lack of damage.

 

anything
blarg: