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Offline KuroaitouTopic starter

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Scarabs in 4th Gear https://elementscommunity.org/forum/index.php?topic=29207.msg372550#msg372550
« on: July 28, 2011, 08:02:58 am »
Deck submission for the Time Trials (against Arena opponents) and potentially as a regular PvP deck that I might use. :)

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The major goal of the deck is to bust out a Pharaoh as quickly as possible to pump out Scarabs. Despite the fact that Dune Scorpion and GoTP are useful in their own rights, I personally think that there needs to be an attribution to some of the less favored creatures in Time (Anubis is a hit in IGT, leaving the Dragon (inefficient), Fate Egg (too random), Deja Vu (already tested in various formats), and the Scarabs/Pharaoh).

I have to say that I've lost on the third 'ring' of the Platinum League several times before I managed to get them all filled, but with that said, I've gotten some impressive hands against some tough decks; the reason why there's so many Time Towers in comparison to Time Pendulums is the simple fact that Pharaohs are indeed expensive, and there's a high chance that when you have one in your hand, you're not going to be able to play it until 2-3 turns later. :gravity quanta is less important, as being able to pump out Scarabs ASAP against any deck with decent CC is vital.

Rewind is there in case you happen to find yourself against a nasty immolation-rush deck (rewinding a Lava Golem or Phoenix (or a minor phoenix even)) can considerably slow down their deck. Black Hole is nifty against the various Rainbows that are spammed within all leagues, and can help serve as a EM-maker when the SoGs can't quite do the trick. Eternity and Hourglass can be useful for draw control, but I realized that with all the PC in most people's decks, the eternity and hourglass serve a better function as decoys to protect your shards and the Tower Shield.

...and this is where some people might go, "...what?". ;)

Tower Shield: I chose this over Turtle Shield for two reasons - one, in the rare scenario that I don't draw that many Time Towers in my starting hand, Tower Shield can potentially come out faster than the 4 :time costing Turtle Shield. Secondly, Turtle Shield can become a major burden if stolen (note that Pharaohs shouldn't be the target of Momentum unless absolutely necessary). Scarabs can eat each other (or be affected by the key card here) to gain ATK, but Turtle Shield ruins the flow of the Scarabs if they're stunned even for one turn. Even though they may stop 50% of all damage theoretically, I've come to the conclusion that :life rushes w/Adrenaline, annoying weapons (from Trident to Discord), and any deck that happens to have a variety of low-cost semi-low attack creatures won't really give a damn about Turtle vs. Tower Shield.

 :gravity Overdrive: If Scarabs were bread, this would be the peanut butter (Unstoppable would be the 'Jelly'). From Diamond Shield to Hope, Overdrive can be deadlier on a Scarab than most would think. The AI priority is also completely screwy at times; I've noticed that if they've stolen an Eternity or have other forms of CC, they'll usually target the Pharaohs or earlier Scarabs (slightly higher ATK Scarabs w/Devour) that have been played before Momentumed & Overdriven Scarabs. As long as you produce a new Scarab each turn, the HP 'loss' from Overdrive is completely negated - this again is why I feel that Scarabs + Overdrive has been overlooked, and why I decided to build a deck around this.


...and yes, the title is corny, but sue me. :P

Offline GG

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Re: Scarabs in 4th Gear https://elementscommunity.org/forum/index.php?topic=29207.msg372565#msg372565
« Reply #1 on: July 28, 2011, 10:31:08 am »
If Scarabs were bread, this would be the peanut butter (Unstoppable would be the 'Jelly').
Holy cow. This is going into my list of favorite quotes (maybe with scarabs replaced with armagio or massive dragon).

Love the deck, even if it's a bit slow. :)
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Offline KuroaitouTopic starter

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Re: Scarabs in 4th Gear https://elementscommunity.org/forum/index.php?topic=29207.msg372569#msg372569
« Reply #2 on: July 28, 2011, 10:41:16 am »
Holy cow. This is going into my list of favorite quotes (maybe with scarabs replaced with armagio or massive dragon).

Love the deck, even if it's a bit slow. :)
Thanks for the support girlsgeneration. ^^; At first I disagreed with the concept of Scarabs being replaced by Armagio/the dragon because of how heavy the :gravity cost was, but then I realized that with a few tweaks to the quanta balance/for another Gravity-based deck, that quote would also work. ;)

Speed is a slight problem, but perhaps in a future update after testing it (TTW?), I'll make a few more tweaks instead.

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Re: Scarabs in 4th Gear https://elementscommunity.org/forum/index.php?topic=29207.msg373807#msg373807
« Reply #3 on: July 30, 2011, 09:44:51 pm »
I really like this deck.
Tried it in PvP - won 2 of 3 times.
Finally a Pharaoh deck that works! :)
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Re: Scarabs in 4th Gear https://elementscommunity.org/forum/index.php?topic=29207.msg430381#msg430381
« Reply #4 on: November 25, 2011, 04:07:30 am »
looks like it might work for FGs

Offline JonathanCrazyJ

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Re: Scarabs in 4th Gear https://elementscommunity.org/forum/index.php?topic=29207.msg430848#msg430848
« Reply #5 on: November 26, 2011, 02:13:10 am »
this is a really nice deck and works well.

Possible addition: Chimera? stack all that lovely scarab HP in to a big brick wall if shields, immaterials or massive creatures are P-ing you off? SoR is nice on Pharoahs too but would make the deck a bit too phat.

EDIT: just realised this is a bit of a necro-post... oops
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